added support for 'Ghost' object and collision sensor (preliminary)
authorErwin Coumans <blender@erwincoumans.com>
Mon, 17 Apr 2006 01:33:10 +0000 (01:33 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Mon, 17 Apr 2006 01:33:10 +0000 (01:33 +0000)
commit971ee74c845e31cec49e428877fbdc6315dda0ed
tree56f4d2bc2ce2cde3f8a0b7d1c4a733a41d78306c
parent176641b2730084ae279e1567af92d5e493c60f03
added support for 'Ghost' object and collision sensor (preliminary)
14 files changed:
extern/bullet/Bullet/CollisionDispatch/CollisionDispatcher.cpp
extern/bullet/Bullet/CollisionDispatch/CollisionDispatcher.h
extern/bullet/Bullet/CollisionDispatch/CollisionObject.cpp
extern/bullet/Bullet/CollisionDispatch/CollisionObject.h
extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp
extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.h
extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.cpp
extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.h
source/gameengine/Converter/BL_BlenderDataConversion.cpp
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
source/gameengine/Physics/Bullet/CcdPhysicsController.h
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h