Check if the object is in editmode with (ob->mode==OB_MODE_EDIT) rather then (ob...
authorCampbell Barton <ideasman42@gmail.com>
Wed, 7 Oct 2009 11:36:29 +0000 (11:36 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 7 Oct 2009 11:36:29 +0000 (11:36 +0000)
commita899e9dd18a988e711194b50dd670dc180e3ba28
tree61cce64132be0410b289768d986ba1c7ed0f1980
parentefe38580007526ff210dbf5fbeb0815ff081dc65
Check if the object is in editmode with (ob->mode==OB_MODE_EDIT) rather then (ob==scene->obedit)
Was trying to fix a hard to redo crash with custom bone shapes in editmode but cant redo. still, will help with future multi-editmode.
source/blender/blenkernel/intern/anim.c
source/blender/blenkernel/intern/modifier.c
source/blender/blenkernel/intern/object.c
source/blender/editors/space_view3d/drawmesh.c
source/blender/editors/space_view3d/drawobject.c