Minor fixes in Bullet/constraint solving
authorErwin Coumans <blender@erwincoumans.com>
Sat, 23 May 2009 20:02:12 +0000 (20:02 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Sat, 23 May 2009 20:02:12 +0000 (20:02 +0000)
commita96ce9453f2a8d39e238d20c1c4dec9fe5becfb5
tree053a235d93d37a73069adc472337e063f503b975
parent2de8f6e328e90ac5287187cee16e159411075956
Minor fixes in Bullet/constraint solving
Should  make generic 6DOF constraint more useable, and rigid body stacking more stable (warmstarting was accidently switched off)
If time allows, a few more minor last-minute 2.49 fixes might follow.
Check out http://bulletphysics.com/constraintsTutorial.blend
extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp
extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h
extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp
extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h
extern/bullet2/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp
extern/bullet2/src/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp
extern/bullet2/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h
extern/bullet2/src/LinearMath/btScalar.h
source/blender/src/buttons_object.c