edge subdivide ops now use bmesh code, rather then just the test bmesh op. also...
authorJoseph Eagar <joeedh@gmail.com>
Mon, 16 Mar 2009 14:15:18 +0000 (14:15 +0000)
committerJoseph Eagar <joeedh@gmail.com>
Mon, 16 Mar 2009 14:15:18 +0000 (14:15 +0000)
commitb1de007e509ced5ca9c656fad3ebb5011cd6baca
tree64da97766690110df652a552ea4dbc3dbcada872
parentaa4915fdcffce958b20e61ea446ff4d5013cb70d
edge subdivide ops now use bmesh code, rather then just the test bmesh op.  also, got bmesh edge subdivide's smooth subdivide mode to work (fractal already worked I think, not sure).
source/blender/bmesh/bmesh_operators.h
source/blender/bmesh/intern/bmesh_opdefines.c
source/blender/bmesh/intern/bmesh_polygon.c
source/blender/bmesh/intern/bmesh_private.h
source/blender/bmesh/operators/subdivideop.c
source/blender/bmesh/operators/triangulateop.c
source/blender/editors/mesh/editmesh.c
source/blender/editors/mesh/editmesh_mods.c
source/blender/editors/mesh/editmesh_tools.c
source/blender/editors/space_view3d/drawobject.c
source/blender/makesdna/DNA_meshdata_types.h