Cleanup: use BLI_listbase_count_ex to avoid redundant looping
authorCampbell Barton <ideasman42@gmail.com>
Sun, 16 Nov 2014 13:23:37 +0000 (14:23 +0100)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 16 Nov 2014 13:23:37 +0000 (14:23 +0100)
commitc31f74de6bb7938ce0e36f75caeedfa16ac90b53
treea1f10b56b9e6c06f4a66287ba16b5eced9fdb4c4
parent0e60accf2afa4fc69da99743bb64d82cb3e0fbc4
Cleanup: use BLI_listbase_count_ex to avoid redundant looping
13 files changed:
source/blender/blenkernel/intern/object.c
source/blender/blenkernel/intern/particle.c
source/blender/blenkernel/intern/softbody.c
source/blender/blenlib/intern/listbase.c
source/blender/bmesh/tools/bmesh_region_match.c
source/blender/collada/ArmatureExporter.cpp
source/blender/editors/armature/editarmature_retarget.c
source/blender/editors/armature/reeb.c
source/blender/editors/mesh/editmesh_knife.c
source/blender/editors/space_buttons/buttons_texture.c
source/blender/editors/space_nla/nla_edit.c
source/gameengine/Converter/BL_BlenderDataConversion.cpp
source/gameengine/Converter/BL_SkinDeformer.cpp