header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTree
authorCampbell Barton <ideasman42@gmail.com>
Thu, 24 Jan 2013 21:57:13 +0000 (21:57 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Thu, 24 Jan 2013 21:57:13 +0000 (21:57 +0000)
commitc411cde415ee7dc8a208e932d5ba1a240c4e669e
tree73cd438267668b806d88f152cee8506833b4ae85
parent7539009d5b3ee1b2ddb76400917a9876a3cfe184
header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTree
27 files changed:
source/blender/blenkernel/BKE_DerivedMesh.h
source/blender/blenkernel/BKE_main.h
source/blender/blenkernel/BKE_node.h
source/blender/blenkernel/intern/bvhutils.c
source/blender/blenkernel/intern/ocean.c
source/blender/blenlib/BLI_math_base.h
source/blender/bmesh/operators/bmo_mesh_conv.c
source/blender/editors/interface/interface_templates.c
source/blender/editors/screen/glutil.c
source/blender/editors/space_clip/clip_editor.c
source/blender/editors/space_node/node_select.c
source/blender/editors/space_view3d/view3d_ops.c
source/blender/gpu/intern/gpu_draw.c
source/blender/gpu/intern/gpu_extensions.c
source/blender/makesrna/intern/rna_sequencer.c
source/blender/makesrna/intern/rna_texture.c
source/blender/nodes/composite/nodes/node_composite_common.c
source/blender/nodes/intern/node_exec.c
source/blender/nodes/intern/node_exec.h
source/blender/nodes/shader/node_shader_tree.c
source/blender/nodes/shader/node_shader_util.h
source/blender/nodes/shader/nodes/node_shader_common.c
source/blender/nodes/texture/node_texture_util.h
source/blender/nodes/texture/nodes/node_texture_common.c
source/blender/render/intern/raytrace/rayobject_vbvh.cpp
source/blender/render/intern/source/shadbuf.c
source/blender/render/intern/source/shadeinput.c