Region post redraw is now split up in a view space and pixel space
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 20 Oct 2009 21:05:22 +0000 (21:05 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 20 Oct 2009 21:05:22 +0000 (21:05 +0000)
commitcac0e48dfb0f568ef83ff014647f0193a3a03a66
treecafe3acc27c91238b93cef34268f90e212dc2ac3
parent487a5045c91e1f910e947ed53a2f5b0e652b855b
Region post redraw is now split up in a view space and pixel space
part. This fixes a bug where transform help line drawing would not
work with view clipping and mess up the z-buffer. This avoids the
transform code having to figure out what kind of opengl state is
enabled and disable it temporarily.
source/blender/editors/include/ED_space_api.h
source/blender/editors/mesh/loopcut.c
source/blender/editors/space_api/spacetypes.c
source/blender/editors/space_image/image_draw.c
source/blender/editors/space_image/image_ops.c
source/blender/editors/space_image/space_image.c
source/blender/editors/space_view3d/view3d_draw.c
source/blender/editors/transform/transform.c
source/blender/editors/transform/transform.h
source/blender/editors/transform/transform_generics.c