Depsgraph: Avoid multipel editors update per same ID
authorSergey Sharybin <sergey.vfx@gmail.com>
Tue, 10 May 2016 09:25:57 +0000 (11:25 +0200)
committerSergey Sharybin <sergey.vfx@gmail.com>
Tue, 10 May 2016 09:25:57 +0000 (11:25 +0200)
commitce2c15deafcb8e2d2b5a8f2b46572fb24c439ce9
treefb89a6c546a3cab3e0aeb53f2d132d8d420b51ea
parent12a20b78d3d9b0f3d5ef9cc6a81ae2619c82db88
Depsgraph: Avoid multipel editors update per same ID

Simple thing, and apparently fps goes up to 80 with the demo file from jpbouza.

Not sure why at this point fps is so much higher than the old dependency graph
here now. And it's definitely something what others should verify as well.
source/blender/depsgraph/intern/depsgraph_tag.cc