Cycles: motion blur is now curved and passes exactly through the midpoint.
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Wed, 17 Oct 2012 12:55:23 +0000 (12:55 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Wed, 17 Oct 2012 12:55:23 +0000 (12:55 +0000)
commitd08b06f773c754c70886901b8964c8093f920a75
tree3c600751999c7d827513019f8f5557d3e2c29e58
parentafb75ad2af0c30f1bc6fd252ca115a59d04e3b85
Cycles: motion blur is now curved and passes exactly through the midpoint.

Previously it would only interpolate between the previous and next frame,
which meant it might not hit the current frame position.
intern/cycles/kernel/kernel_object.h
intern/cycles/kernel/kernel_types.h
intern/cycles/render/camera.cpp
intern/cycles/render/nodes.cpp
intern/cycles/render/object.cpp
intern/cycles/util/util_transform.cpp
intern/cycles/util/util_transform.h