move render operators into their own files, render_internal.c & render_opengl.c,...
authorCampbell Barton <ideasman42@gmail.com>
Mon, 8 Mar 2010 16:36:53 +0000 (16:36 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Mon, 8 Mar 2010 16:36:53 +0000 (16:36 +0000)
commitd0e0f6dea3e8644acb63779f1653ed85c2ed4be3
tree48c51dad8115f14817609312abd2f2d76770ce86
parent59db9a406116f05c4bf16ef1f25b3ada82e51a69
move render operators into their own files, render_internal.c & render_opengl.c, rather then have them in the screen module.
also rename render operators SCREEN_OT_ --> RENDER_OT_
13 files changed:
release/scripts/io/netrender/ui.py
release/scripts/ui/properties_render.py
release/scripts/ui/space_info.py
release/scripts/ui/space_view3d.py
source/blender/editors/include/ED_screen.h
source/blender/editors/render/render_intern.h
source/blender/editors/render/render_internal.c [new file with mode: 0644]
source/blender/editors/render/render_opengl.c [new file with mode: 0644]
source/blender/editors/render/render_ops.c
source/blender/editors/screen/screen_edit.c
source/blender/editors/screen/screen_intern.h
source/blender/editors/screen/screen_ops.c
source/blender/editors/space_node/drawnode.c