BGE Fix [#29575] Object not drawn in game engine
authorDaniel Stokes <kupomail@gmail.com>
Wed, 24 Jul 2013 05:12:51 +0000 (05:12 +0000)
committerDaniel Stokes <kupomail@gmail.com>
Wed, 24 Jul 2013 05:12:51 +0000 (05:12 +0000)
commitd0f225393cc4c65c1e2e9c2003f3a07eb18db28f
treee3801b1afc4e6e91048d7c2d71ec300535654de5
parentab8e2cb900277366e55d592da85355e1e8c3a0b5
BGE Fix [#29575] Object not drawn in game engine

Implementing a GetBlenderImage for KX_BlenderMaterial so that modifiers draw correctly in multitexture mode. The preexisting limitation of 1 texture per material on objects with modifiers in multitexture mode still exists.
source/gameengine/Ketsji/KX_BlenderMaterial.cpp
source/gameengine/Ketsji/KX_BlenderMaterial.h