== Makefiles ==
authorStefan Gartner <stefang@aon.at>
Wed, 4 Aug 2010 08:42:18 +0000 (08:42 +0000)
committerStefan Gartner <stefang@aon.at>
Wed, 4 Aug 2010 08:42:18 +0000 (08:42 +0000)
commitd50cc7826fe50e1e29a2501d2b70c75360a0534e
tree250abd6e693da3233f6c4bbdadc36d3fe86d5418
parent708ef646631af236f6a12faa0682f7ad3913d5e0
== Makefiles ==
 * add support for LCMS (disabled by default, set WITH_LCMS to true to enable it)
 * fixed typo that prevented TIFF support to be properly enabled
 * enable ray optimization by default (scons and cmake already did this)
 * fixed building with libsndfile on darwin (disabled by default)
 * quicktime: use audaspace headers from $(NAN_AUDASPACE)/include instead of intern
 * gameengine: add -DWITH_FFMPEG to compiler flags when building with ffmpeg support
build_files/make/nan_compile.mk
build_files/make/nan_definitions.mk
build_files/make/nan_link.mk
source/Makefile
source/blender/blenkernel/intern/Makefile
source/blender/editors/space_image/Makefile
source/blender/makesrna/intern/Makefile
source/blender/quicktime/apple/Makefile
source/blender/render/intern/raytrace/Makefile
source/gameengine/Ketsji/Makefile