Fix for bug #8680: GameLogic.getRandomFloat() returns very small
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Sun, 29 Jun 2008 20:53:17 +0000 (20:53 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Sun, 29 Jun 2008 20:53:17 +0000 (20:53 +0000)
commitd5f4b3620f19e816415fcf22dda6479d00986eea
treecd742ddeca4f2f123b59808b391665026cd32267
parent4b59a4bea0d84330cc9b925e8f95a63eb384bd54
Fix for bug #8680: GameLogic.getRandomFloat() returns very small
values on 64 bit, instead of range 0..1. Also a warning fix.
intern/iksolver/intern/IK_QTask.h
intern/moto/include/MT_random.h
intern/moto/intern/MT_random.cpp