Thought to be nice for for backwards compat && users... so the old
authorTon Roosendaal <ton@blender.org>
Sat, 10 Jun 2006 16:30:44 +0000 (16:30 +0000)
committerTon Roosendaal <ton@blender.org>
Sat, 10 Jun 2006 16:30:44 +0000 (16:30 +0000)
commitd9081db9e0eff8c927767c8b83e1bf591a670754
tree213781ebf718cf97727d3d9ed2fca5ba592dfb7c
parent6d2adf66e5bbb0cf20b63b193ce40d0b1acb9934
Thought to be nice for for backwards compat && users... so the old
"Backbuf" image render option is back :)
Nicer coded, using Image texture functions.

If you want 100% reliable pixel to pixel accuracy you have to use
compositing. (Old Backbuf didn't do this accuracy either btw).
source/blender/render/intern/include/render_types.h
source/blender/render/intern/include/texture.h
source/blender/render/intern/source/imagetexture.c
source/blender/render/intern/source/pipeline.c
source/blender/render/intern/source/pixelshading.c