Apply BGE patch 11137: Render objects with negative scaling correctly (as in Blender)
authorBenoit Bolsee <benoit.bolsee@online.be>
Sun, 25 May 2008 14:37:39 +0000 (14:37 +0000)
committerBenoit Bolsee <benoit.bolsee@online.be>
Sun, 25 May 2008 14:37:39 +0000 (14:37 +0000)
commitda1f38f99d3b8a07ed4ddd905f8e7d7c6e25f945
tree71add2281425519cfd2c06e8d3d6e67cae2b83a7
parentf680b56ebfc1415334598e619ec9310ccce472c2
Apply BGE patch 11137: Render objects with negative scaling correctly (as in Blender)
source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp
source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
source/gameengine/GamePlayer/common/GPC_RenderTools.h
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_GameObject.h
source/gameengine/Rasterizer/RAS_IRenderTools.h
source/gameengine/Rasterizer/RAS_MaterialBucket.cpp