code cleanup: remove unused define, correct header guard mismatch, add NULL check...
authorCampbell Barton <ideasman42@gmail.com>
Sat, 3 Aug 2013 23:58:17 +0000 (23:58 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 3 Aug 2013 23:58:17 +0000 (23:58 +0000)
commitdd037a85a02b9344045c6f4cb8ff792827b69eff
treee75ff5e3ac66cdea5c30ecb98d88e85aa6a0a3b3
parentc3b9ec82d0cb1df9b88948e9ff02e2cb80cb89e1
code cleanup: remove unused define, correct header guard mismatch, add NULL check so DM_to_mesh() can have a NULL object passed (currently not used) and remove redundant NULL check.
source/blender/blenkernel/intern/DerivedMesh.c
source/blender/editors/object/object_modifier.c
source/blender/editors/space_outliner/outliner_tree.c
source/gameengine/Ketsji/KX_PolyProxy.h