use camera render argument to avoid temp overwriting the scene camera.
authorCampbell Barton <ideasman42@gmail.com>
Sat, 30 Apr 2011 05:42:37 +0000 (05:42 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 30 Apr 2011 05:42:37 +0000 (05:42 +0000)
commite7ffd32a614c188d1e2ec2af8a751735c1ba4d06
treee5f4aad1a9e9ce057c6ee1c98d5652b32113f9f6
parentc4c22d4e9f5f0ab11412a1d22b3f405411389379
use camera render argument to avoid temp overwriting the scene camera.
also fix for mistake with rendering stars from previous commit.
source/blender/blenkernel/BKE_sequencer.h
source/blender/blenkernel/intern/sequencer.c
source/blender/editors/include/ED_view3d.h
source/blender/editors/render/render_opengl.c
source/blender/editors/space_view3d/view3d_draw.c
source/blender/render/intern/source/convertblender.c
source/blender/windowmanager/intern/wm_files.c