Cycles: distance culling for objects.
authorCarlo Andreacchio <carlorules@gmail.com>
Sat, 12 Nov 2016 23:16:50 +0000 (00:16 +0100)
committerBrecht Van Lommel <brechtvanlommel@gmail.com>
Sun, 20 Nov 2016 14:01:11 +0000 (15:01 +0100)
commite8641d44740ed0e2c4a2a7bc4fb61aacec203c48
tree5f792da929de0aead7eb1abd01701a785cfa9994
parent2c26a7b71e05bdbb4509f55ceba79f167b323ed7
Cycles: distance culling for objects.

This can be used together with camera culling to keep nearby objects visible in
reflections, using a minimum distance within which objects are visible. It is
also useful to cull small objects far from the camera.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2332
intern/cycles/blender/addon/properties.py
intern/cycles/blender/addon/ui.py
intern/cycles/blender/blender_object.cpp
intern/cycles/blender/blender_sync.h