Context operators for adjusting context values directly to avoid adding operators...
authorCampbell Barton <ideasman42@gmail.com>
Tue, 13 Oct 2009 15:30:19 +0000 (15:30 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 13 Oct 2009 15:30:19 +0000 (15:30 +0000)
commitedfe78aec90a679a5e95ca479192f6f9ecab7ff0
tree514c8a86b0beeb7814c81b411511f17be7e6d71b
parentbdbae465190c99d5f9f4742f0c4cccc35fb8ea46
Context operators for adjusting context values directly to avoid adding operators for adjusting single values which also need duplicate notifiers.

wm.context_set(path="scene.tool_settings.someattr", somevalue)
wm.context_toggle(path="scene.tool_settings.somebool")
wm.context_toggle_values(path="scene.tool_settings.some_enum", value_1="somevalue", value_2="othervalue") # switch between 2 values
wm.context_cycle_enum(path="scene.tool_settings.some_enum", reverse=False)

the path value is taken from the context so the full path is
context.scene.tool_settings...

This means in keymaps you can cycle draw modes, change PET- anything with rna access.
If its not so nice to map keys to operators like wm.context_set we could use macro's to wrap it and have its own name

Use this for PET and setting pivot options

- Made userpref key shortcut Ctrl+Alt+U since its not used in 2.4x
- added pivot_point_align (Alt+Comma)
- added PET wasnt rna wrapped correctly.
13 files changed:
release/scripts/modules/bpy_ops.py
source/blender/editors/curve/curve_ops.c
source/blender/editors/include/ED_object.h
source/blender/editors/mesh/mesh_ops.c
source/blender/editors/object/object_ops.c
source/blender/editors/physics/particle_edit.c
source/blender/editors/screen/screen_ops.c
source/blender/editors/space_view3d/view3d_ops.c
source/blender/editors/transform/transform_generics.c
source/blender/editors/uvedit/uvedit_ops.c
source/blender/makesdna/DNA_scene_types.h
source/blender/makesrna/intern/rna_scene.c
source/blender/makesrna/intern/rna_space.c