Sculpting on shapekeys
authorSergey Sharybin <sergey.vfx@gmail.com>
Sat, 23 Apr 2011 09:07:46 +0000 (09:07 +0000)
committerSergey Sharybin <sergey.vfx@gmail.com>
Sat, 23 Apr 2011 09:07:46 +0000 (09:07 +0000)
commitef14d310a056d2af484d866acaf512fa80f8442d
tree5627c2cb2145f20c8742573eed21bdabe35e178a
parent8ca9dc3cfe8fbe53ba8cd2ac2af5df9b9ff0f104
Sculpting on shapekeys
======================

All this work with sculpting on armatured/deformed mesh allowed to
implement sculpting on non-locked keys very easy -- just use the same
approach of propagating offsets from deformed PBVH to "sculpting layer".

- If key is locked, then old logic would be used.
- If there's multires modifier enabled, sculpting would happen on multires.
source/blender/blenkernel/intern/cdderivedmesh.c
source/blender/editors/sculpt_paint/sculpt.c