Vertex Paint: remove accumulate (soc-2017-vertex_paint)
authorCampbell Barton <ideasman42@gmail.com>
Tue, 3 Oct 2017 07:50:34 +0000 (18:50 +1100)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 3 Oct 2017 08:09:28 +0000 (19:09 +1100)
commitf4b1f9b9255cda1af5e093f25cdde816bd94d8cd
tree80c829f3f45a66b0b3c64def25179a74cd37a26e
parent515e69999e63aab7720e48b0c85233f61facce65
Vertex Paint: remove accumulate (soc-2017-vertex_paint)

This secondary accumulation option accumulated brush falloff.
The same option in image painting accumulates color
as vertex paiht 'Spray' does.

Giving this option different behavior for vertex paint seems strange.
Also this is basically increasing falloff over time.

Remove the new code, expose existing 'Spray' as 'Accumulate'
to match other paint modes.
release/scripts/startup/bl_ui/space_view3d_toolbar.py
source/blender/blenkernel/BKE_paint.h
source/blender/blenkernel/intern/paint.c
source/blender/blenloader/intern/versioning_270.c
source/blender/editors/sculpt_paint/paint_vertex.c
source/blender/makesdna/DNA_scene_types.h
source/blender/makesrna/intern/rna_sculpt_paint.c