- fixed Bullet noResponse/ghost mode
authorErwin Coumans <blender@erwincoumans.com>
Fri, 28 Apr 2006 00:08:18 +0000 (00:08 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Fri, 28 Apr 2006 00:08:18 +0000 (00:08 +0000)
commitf51d1ef7d692ef6f8e0e2abaf6628dd30b317a8d
tree6a3e47235d4777003b24394bdc7213ff1c3b5a3a
parent2d6224a0d772ec11c408eb6f0f072a13543b195f
- fixed Bullet noResponse/ghost mode
- added ccd option (future use, very basic and inefficient)
- some internal Bullet refactoring/improvements
26 files changed:
extern/bullet/Bullet/CollisionDispatch/CollisionDispatcher.cpp
extern/bullet/Bullet/CollisionDispatch/CollisionWorld.cpp
extern/bullet/Bullet/CollisionDispatch/CollisionWorld.h
extern/bullet/Bullet/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp
extern/bullet/Bullet/CollisionDispatch/ConvexConcaveCollisionAlgorithm.h
extern/bullet/Bullet/CollisionDispatch/ConvexConvexAlgorithm.cpp
extern/bullet/Bullet/CollisionDispatch/ConvexConvexAlgorithm.h
extern/bullet/Bullet/CollisionShapes/BvhTriangleMeshShape.cpp
extern/bullet/Bullet/CollisionShapes/TriangleCallback.h
extern/bullet/Bullet/CollisionShapes/TriangleMeshShape.cpp
extern/bullet/Bullet/NarrowPhaseCollision/ContinuousConvexCollision.cpp
extern/bullet/Bullet/NarrowPhaseCollision/GjkConvexCast.cpp
extern/bullet/Bullet/NarrowPhaseCollision/GjkPairDetector.cpp
extern/bullet/Bullet/NarrowPhaseCollision/GjkPairDetector.h
extern/bullet/Bullet/NarrowPhaseCollision/RaycastCallback.cpp
extern/bullet/Bullet/NarrowPhaseCollision/RaycastCallback.h
extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp
extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.h
extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.cpp
extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.h
extern/bullet/Extras/PhysicsInterface/Common/PHY_DynamicTypes.h
extern/bullet/LinearMath/IDebugDraw.h
source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
source/gameengine/Physics/Bullet/CcdPhysicsController.h
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h