Code refactor: use KernelOject struct instead of float4 array.
authorStefan Werner <stefan.werner@tangent-animation.com>
Wed, 7 Mar 2018 21:19:56 +0000 (22:19 +0100)
committerBrecht Van Lommel <brechtvanlommel@gmail.com>
Sat, 10 Mar 2018 03:54:04 +0000 (04:54 +0100)
commitf66ff4ee86a9ead9ef6f3776b64f4dda32eab521
tree3412172b884acf0a5731aa734d8873bddef3d428
parent41b38c5f75b371e3897685fd9a4cb953a4aa65ff
Code refactor: use KernelOject struct instead of float4 array.

Original patch by Stefan with modifications by Brecht.
intern/cycles/kernel/geom/geom_attribute.h
intern/cycles/kernel/geom/geom_object.h
intern/cycles/kernel/kernel_textures.h
intern/cycles/kernel/kernel_types.h
intern/cycles/render/object.cpp
intern/cycles/render/object.h
intern/cycles/render/scene.h