Bugfix #21463: Bone driven Shapekey broken in 2.5Alpha2 (for drivers from 2.49b)
authorJoshua Leung <aligorith@gmail.com>
Fri, 5 Mar 2010 01:29:56 +0000 (01:29 +0000)
committerJoshua Leung <aligorith@gmail.com>
Fri, 5 Mar 2010 01:29:56 +0000 (01:29 +0000)
commitf7909598e47d29fad84f1f013790c4e2710ac01a
treefdd2dcde9e12fbe0f2c985c545ba183de4c4fe21
parent75bafb1fcc61ee52e37f2bad72816a1cd198e099
Bugfix #21463: Bone driven Shapekey broken in 2.5Alpha2 (for drivers from 2.49b)

Animation conversion needed to make transform channel driver vars (for bones) to be in local space, since that's what the old code did (albeit in a slightly more roundabout way).
source/blender/blenkernel/intern/ipo.c