scons/mingw linking fixes with bullet - adjusting priorities to find libs
authorJoshua Leung <aligorith@gmail.com>
Fri, 26 Sep 2008 08:40:35 +0000 (08:40 +0000)
committerJoshua Leung <aligorith@gmail.com>
Fri, 26 Sep 2008 08:40:35 +0000 (08:40 +0000)
extern/bullet2/src/SConscript

index 95d34bd840dfe85b5583e02d989e8c5fd38fdcbe..719eb44325ed19bbda79b4e1807ef33837f0f71e 100644 (file)
@@ -37,7 +37,7 @@ incs = '. BulletCollision BulletDynamics LinearMath BulletSoftBody'
 
 env.BlenderLib ( libname = 'extern_bullet2linmath', sources=linearmath_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags )
 env.BlenderLib ( libname = 'extern_bullet2dynamics', sources=bulletdyn_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[19, 169], compileflags=cflags )
-env.BlenderLib ( libname = 'extern_bullet2collision_broadphase', sources=collision_broadphase_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags )
+env.BlenderLib ( libname = 'extern_bullet2collision_broadphase', sources=collision_broadphase_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[25, 170], compileflags=cflags )
 env.BlenderLib ( libname = 'extern_bullet2collision_dispatch', sources=collision_dispatch_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags )
 env.BlenderLib ( libname = 'extern_bullet2collision_gimpact', sources=collision_gimpact_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags )
 env.BlenderLib ( libname = 'extern_bullet2collision_shapes', sources=collision_shapes_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags )