Still not part of the solution file, so shouln't affect the build. This version...
authorRobert Holcomb <bob_holcomb@hotmail.com>
Sat, 24 Mar 2007 07:18:26 +0000 (07:18 +0000)
committerRobert Holcomb <bob_holcomb@hotmail.com>
Sat, 24 Mar 2007 07:18:26 +0000 (07:18 +0000)
projectfiles_vc7/blender/nodes/nodes.vcproj [new file with mode: 0644]

diff --git a/projectfiles_vc7/blender/nodes/nodes.vcproj b/projectfiles_vc7/blender/nodes/nodes.vcproj
new file mode 100644 (file)
index 0000000..9cc2ee8
--- /dev/null
@@ -0,0 +1,310 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+       ProjectType="Visual C++"
+       Version="7.10"
+       Name="nodes"
+       ProjectGUID="{4C3AB78A-52CA-4276-A041-39776E52D8C8}"
+       Keyword="Win32Proj">
+       <Platforms>
+               <Platform
+                       Name="Win32"/>
+       </Platforms>
+       <Configurations>
+               <Configuration
+                       Name="Debug|Win32"
+                       OutputDirectory="..\..\..\..\build\msvc_7\source\blender\nodes\debug"
+                       IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\nodes\debug"
+                       ConfigurationType="4"
+                       CharacterSet="2">
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               Optimization="0"
+                               AdditionalIncludeDirectories="D:\source\blender\blender\source\blender\nodes;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include"
+                               PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_OPENEXR"
+                               MinimalRebuild="FALSE"
+                               BasicRuntimeChecks="3"
+                               RuntimeLibrary="1"
+                               DefaultCharIsUnsigned="TRUE"
+                               UsePrecompiledHeader="2"
+                               PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\nodes\debug\nodes.pch"
+                               AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\nodes\debug\"
+                               ObjectFile="..\..\..\..\build\msvc_7\source\blender\nodes\debug\"
+                               ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\nodes\debug\"
+                               WarningLevel="2"
+                               Detect64BitPortabilityProblems="FALSE"
+                               DebugInformationFormat="3"/>
+                       <Tool
+                               Name="VCCustomBuildTool"/>
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\build\msvc_7\libs\debug\libNodes.lib"/>
+                       <Tool
+                               Name="VCMIDLTool"/>
+                       <Tool
+                               Name="VCPostBuildEventTool"/>
+                       <Tool
+                               Name="VCPreBuildEventTool"/>
+                       <Tool
+                               Name="VCPreLinkEventTool"/>
+                       <Tool
+                               Name="VCResourceCompilerTool"/>
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"/>
+                       <Tool
+                               Name="VCManagedWrapperGeneratorTool"/>
+                       <Tool
+                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+               </Configuration>
+               <Configuration
+                       Name="Release|Win32"
+                       OutputDirectory="..\..\..\..\build\msvc_7\source\blender\nodes"
+                       IntermediateDirectory="..\..\..\..\build\msvc_7\source\blender\nodes"
+                       ConfigurationType="4"
+                       CharacterSet="2">
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               AdditionalIncludeDirectories="D:\source\blender\blender\source\blender\nodes;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include"
+                               PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_OPENEXR"
+                               BasicRuntimeChecks="0"
+                               RuntimeLibrary="0"
+                               DefaultCharIsUnsigned="TRUE"
+                               UsePrecompiledHeader="2"
+                               PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\blender\render\nodes.pch"
+                               AssemblerListingLocation="..\..\..\..\build\msvc_7\source\blender\nodes\"
+                               ObjectFile="..\..\..\..\build\msvc_7\source\blender\nodes\"
+                               ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\blender\nodes\"
+                               WarningLevel="3"
+                               Detect64BitPortabilityProblems="TRUE"
+                               DebugInformationFormat="3"/>
+                       <Tool
+                               Name="VCCustomBuildTool"/>
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\build\msvc_7\libs\libNodes.lib"/>
+                       <Tool
+                               Name="VCMIDLTool"/>
+                       <Tool
+                               Name="VCPostBuildEventTool"/>
+                       <Tool
+                               Name="VCPreBuildEventTool"/>
+                       <Tool
+                               Name="VCPreLinkEventTool"/>
+                       <Tool
+                               Name="VCResourceCompilerTool"/>
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"/>
+                       <Tool
+                               Name="VCManagedWrapperGeneratorTool"/>
+                       <Tool
+                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+               </Configuration>
+       </Configurations>
+       <References>
+       </References>
+       <Files>
+               <Filter
+                       Name="Source Files"
+                       Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
+                       UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
+                       <File
+                               RelativePath="..\..\..\source\blender\nodes\intern\CMP_util.c">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\nodes\intern\SHD_util.c">
+                       </File>
+                       <Filter
+                               Name="CMP_nodes"
+                               Filter="">
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_alphaOver.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_blur.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_channelMatte.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_chromaMatte.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_colorSpill.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_composite.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_curves.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_defocus.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_diffMatte.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_dilate.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_displace.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_filter.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_flip.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_hueSatVal.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_idMask.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_image.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_lummaMatte.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mapUV.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mapValue.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_math.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mixrgb.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_normal.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_outputFile.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_rgb.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_rotate.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_scale.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombHSVA.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombRGBA.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombYCCA.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombYUVA.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_setalpha.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_splitViewer.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_texture.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_translate.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_valToRgb.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_value.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_vecBlur.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_viewer.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_zcombine.c">
+                               </File>
+                       </Filter>
+                       <Filter
+                               Name="SHD_nodes"
+                               Filter="">
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_camera.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_curves.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_geom.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_mapping.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_material.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_math.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_mixRgb.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_normal.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_output.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_rgb.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_squeeze.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_texture.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_valToRgb.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_value.c">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_vectMath.c">
+                               </File>
+                       </Filter>
+               </Filter>
+               <Filter
+                       Name="Header Files"
+                       Filter="h;hpp;hxx;hm;inl;inc;xsd"
+                       UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
+                       <File
+                               RelativePath="..\..\..\source\blender\nodes\CMP_node.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\nodes\intern\CMP_util.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\nodes\SHD_node.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\source\blender\nodes\intern\SHD_util.h">
+                       </File>
+               </Filter>
+       </Files>
+       <Globals>
+       </Globals>
+</VisualStudioProject>