This is patch #6825 (The patch missed a couple of them but
authorKent Mein <mein@cs.umn.edu>
Mon, 25 Jun 2007 20:15:36 +0000 (20:15 +0000)
committerKent Mein <mein@cs.umn.edu>
Mon, 25 Jun 2007 20:15:36 +0000 (20:15 +0000)
this should get it all.

recurse was spelled resurse in a couple of places.

Kent

source/gameengine/Ketsji/KX_GameObject.h
source/gameengine/Ketsji/KX_IpoActuator.cpp
source/gameengine/SceneGraph/SG_Node.h

index f3bf529a37db392eaf8e7df0f07f655390bd1a63..db910a46a81991caf1ee35f17714485025af6cb9 100644 (file)
@@ -416,7 +416,7 @@ public:
                void    
        UpdateIPO(
                float curframetime,
-               bool resurse, 
+               bool recurse, 
                bool ipo_as_force,
                bool force_ipo_local
        );
index b72e29e955fb58728811a7a37319576e39c6ba95..e7f1dea7bbf6a7d5356560b3b7c1132c0a00022e 100644 (file)
@@ -66,7 +66,7 @@ STR_String KX_IpoActuator::S_KX_ACT_IPO_FROM_PROP_STRING = "FromProp";
 class CIpoAction : public CAction
 {
        float           m_curtime;
-       bool            m_resurse;
+       bool            m_recurse;
        KX_GameObject* m_gameobj;
        bool        m_ipo_as_force;
        bool        m_force_ipo_local;
@@ -78,7 +78,7 @@ public:
                bool ipo_as_force,
                bool force_ipo_local) :
          m_curtime(curtime) ,
-         m_resurse(recurse),
+         m_recurse(recurse),
          m_gameobj(gameobj),
          m_ipo_as_force(ipo_as_force),
          m_force_ipo_local(force_ipo_local) 
@@ -90,7 +90,7 @@ public:
        {
                m_gameobj->UpdateIPO(
                        m_curtime, 
-                       m_resurse, 
+                       m_recurse, 
                        m_ipo_as_force, 
                        m_force_ipo_local);
        };
index ef5af717d6001f3bdc6bf48579aaab676138fa5f..7ba13cc0a87ad03eded770b1f74b9dcfb5b5f000 100644 (file)
@@ -173,7 +173,7 @@ public:
                void            
        SetSimulatedTime(
                double time,
-               bool resurse
+               bool recurse
        );
 
        /**