Fix #19683: rendering with compo nodes but no render layer node crashed.
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 19 Oct 2009 11:04:56 +0000 (11:04 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 19 Oct 2009 11:04:56 +0000 (11:04 +0000)
source/blender/render/intern/source/pipeline.c

index edf3cd83404c9f07a2535902970d66b9d1db6513..52adecde58efda759f08f5a89479cb9dd744401d 100644 (file)
@@ -2386,6 +2386,7 @@ static void do_render_composite_fields_blur_3d(Render *re)
                                        ntree->sdh= re->sdh;
                                        ntree->tbh= re->tbh;
                                        /* in case it was never initialized */
+                                       R.sdh= re->sdh;
                                        R.stats_draw= re->stats_draw;
                                        
                                        if(re->r.scemode & R_FULL_SAMPLE)