col = split.column()
col.label(text="Display:")
col.prop(arm, "show_only_ghost_selected", text="Selected Only")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object.data"
_property_type = bpy.types.Armature
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
return "active_pose_bone"
else:
return "active_bone"
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object.data"
_property_type = bpy.types.Camera
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object.data"
_property_type = bpy.types.Curve
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
layout.prop(ob, "empty_draw_type", text="Display")
layout.prop(ob, "empty_draw_size", text="Size")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object.data"
_property_type = bpy.types.Lamp
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object.data"
_property_type = bpy.types.Lattice
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object.data"
_property_type = bpy.types.Mesh
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object.data"
_property_type = bpy.types.MetaBall
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
col = split.column()
col.prop(md, "width", slider=True)
col.prop(md, "narrowness", slider=True)
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
col = split.column()
col.label(text="Logic Steps:")
col.prop(gs, "logic_step_max", text="Max")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "material"
_property_type = bpy.types.Material
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object"
_property_type = bpy.types.Object
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
for con in context.pose_bone.constraints:
self.draw_constraint(context, con)
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
COMPAT_ENGINES = {'BLENDER_RENDER'}
_context_path = "particle_system.settings"
_property_type = bpy.types.ParticleSettings
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
def draw(self, context):
cloth = context.cloth.settings
effector_weights_ui(self, context, cloth.effector_weights)
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
sub = row.row()
sub.active = field.use_max_distance
sub.prop(field, "distance_max", text="Maximum")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
col.label(text="Force Fields:")
col.prop(settings, "absorption", text="Absorption")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
col = layout.column(align=True)
col.prop(fluid, "tracer_particles")
col.prop(fluid, "generate_particles")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
def draw(self, context):
domain = context.smoke.domain_settings
effector_weights_ui(self, context, domain.effector_weights)
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
softbody = md.settings
effector_weights_ui(self, context, softbody.effector_weights)
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
sub.active = rd.use_bake_selected_to_active
sub.prop(rd, "bake_distance")
sub.prop(rd, "bake_bias")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
wm = context.window_manager
wm.fileselect_add(self)
return {'RUNNING_MODAL'}
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "texture"
_property_type = bpy.types.Texture
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "world"
_property_type = bpy.types.World
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
remove_duplicates=True)
return {'FINISHED'}
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
#layout.separator()
#layout.operator("action.copy")
#layout.operator("action.paste")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
row.prop(params, "use_filter_font", text="")
row.prop(params, "use_filter_sound", text="")
row.prop(params, "use_filter_text", text="")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
layout.operator("transform.rotate", text="Rotate")
layout.operator("transform.resize", text="Scale")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
row.operator("brush.curve_preset", icon="SHARPCURVE", text="").shape = 'SHARP'
row.operator("brush.curve_preset", icon="LINCURVE", text="").shape = 'LINE'
row.operator("brush.curve_preset", icon="NOCURVE", text="").shape = 'MAX'
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
textblock.write('\n'.join(op_strings))
self.report({'INFO'}, "See OperatorList.txt textblock")
return {'FINISHED'}
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
layout.column()
layout.operator("logic.properties", icon='MENU_PANEL')
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
layout.operator("transform.translate", text="Grab/Move")
layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
layout.operator("transform.resize", text="Scale")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
col.prop(snode, "backdrop_x", text="X")
col.prop(snode, "backdrop_y", text="Y")
col.operator("node.backimage_move", text="Move")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
col.operator("outliner.drivers_add_selected")
col.operator("outliner.drivers_delete_selected")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
if st.display_mode == 'WAVEFORM':
col.prop(st, "show_separate_color")
col.prop(st, "proxy_render_size")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
layout.separator()
layout.operator("text.run_script")
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
layout.prop_enum(tools, "auto_keying_mode", 'ADD_REPLACE_KEYS')
layout.prop_enum(tools, "auto_keying_mode", 'REPLACE_KEYS')
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
info = addon_utils.module_bl_info(mod)
info["show_expanded"] = not info["show_expanded"]
return {'FINISHED'}
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
keyconfig = wm.keyconfigs.active
wm.keyconfigs.remove(keyconfig)
return {'FINISHED'}
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
if __name__ == "__main__":
register()
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)
sub = col.row()
sub.active = pe.use_fade_time
sub.prop(pe, "fade_frames", slider=True)
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)