Fix SConscript for GamePlayer.
authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Thu, 8 Apr 2004 12:10:09 +0000 (12:10 +0000)
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Thu, 8 Apr 2004 12:10:09 +0000 (12:10 +0000)
source/gameengine/GamePlayer/common/SConscript

index 2a72983ac729a63859a7c95373c09628db938d42..0b93ebd3ac9d3b1aac54dfe22c09c51bd1996c44 100644 (file)
@@ -46,18 +46,20 @@ gp_common_env.Append( CPPPATH = ['.',
                                                                '#source/gameengine/GamePlayer/ghost',
                                                                '#source/blender/misc',
                                                                '#source/blender/blenloader'])
                                                                '#source/gameengine/GamePlayer/ghost',
                                                                '#source/blender/misc',
                                                                '#source/blender/blenloader'])
-if sys.platform=='win32':
-       source_files += ['windows/GPW_Canvas.cpp',
-                                        'windows/GPW_Engine.cpp',
-                                        'windows/GPW_KeyboardDevice.cpp',
-                                        'windows/GPW_System.cpp']
-       gp_common_env.Append ( CPPPATH = ['windows'])
-elif sys.platform=='linux2' or sys.platform=='linux-i386':
-       source_files += ['unix/GPU_Canvas.cpp',
-                                        'unix/GPU_Engine.cpp',
-                                        'unix/GPU_KeyboardDevice.cpp',
-                                        'unix/GPU_System.cpp']
-       gp_common_env.Append ( CPPPATH = ['unix'])
+                                                               
+#This is all plugin stuff!
+#if sys.platform=='win32':
+#      source_files += ['windows/GPW_Canvas.cpp',
+#                                       'windows/GPW_Engine.cpp',
+#                                       'windows/GPW_KeyboardDevice.cpp',
+#                                       'windows/GPW_System.cpp']
+#      gp_common_env.Append ( CPPPATH = ['windows'])
+#elif sys.platform=='linux2' or sys.platform=='linux-i386':
+#      source_files += ['unix/GPU_Canvas.cpp',
+#                                       'unix/GPU_Engine.cpp',
+#                                       'unix/GPU_KeyboardDevice.cpp',
+#                                       'unix/GPU_System.cpp']
+#      gp_common_env.Append ( CPPPATH = ['unix'])
 
 gp_common_env.Append (CPPPATH = user_options_dict['PYTHON_INCLUDE'])
 gp_common_env.Append (CPPPATH = user_options_dict['SOLID_INCLUDE'])
 
 gp_common_env.Append (CPPPATH = user_options_dict['PYTHON_INCLUDE'])
 gp_common_env.Append (CPPPATH = user_options_dict['SOLID_INCLUDE'])