Smoke: change default flame temperatures to match OpenGL preview.
authorBrecht Van Lommel <brechtvanlommel@gmail.com>
Sun, 18 Feb 2018 02:24:40 +0000 (03:24 +0100)
committerBrecht Van Lommel <brechtvanlommel@gmail.com>
Fri, 23 Feb 2018 17:57:58 +0000 (18:57 +0100)
source/blender/blenkernel/intern/smoke.c

index 3adba9fbce86c08db90cd8891ed812883cf18428..86e69e68c1164abb629b016b4579c11bbbf5c901 100644 (file)
@@ -523,8 +523,8 @@ void smokeModifier_createType(struct SmokeModifierData *smd)
                        smd->domain->burning_rate = 0.75f;
                        smd->domain->flame_smoke = 1.0f;
                        smd->domain->flame_vorticity = 0.5f;
-                       smd->domain->flame_ignition = 1.25f;
-                       smd->domain->flame_max_temp = 1.75f;
+                       smd->domain->flame_ignition = 1.5f;
+                       smd->domain->flame_max_temp = 3.0f;
                        /* color */
                        smd->domain->flame_smoke_color[0] = 0.7f;
                        smd->domain->flame_smoke_color[1] = 0.7f;