Step 1 of Bullet 2.x upgrade:
authorErwin Coumans <blender@erwincoumans.com>
Tue, 21 Nov 2006 00:17:11 +0000 (00:17 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Tue, 21 Nov 2006 00:17:11 +0000 (00:17 +0000)
Temporarily disabled game engine for CMake

CMake for all platform, scons for Darwin, Linux, BSD3, SunOS5, Win32, and Makefiles should not compile game engine right now.
MSVC needs still disabling of game engine.

CMakeLists.txt

index 74ff9e462c6a76a92c3d3f94f5921abc6b213209..5d7a2770d8a549cf373c5cbc9008dd4ecaf66851 100644 (file)
@@ -39,8 +39,8 @@ SET(LIBRARY_OUTPUT_PATH  ${CMAKE_BINARY_DIR}/lib)
 #-----------------------------------------------------------------------------
 # Set default config options
 OPTION(WITH_PLAYER             "Build Player"                                          OFF)
-OPTION(WITH_GAMEENGINE         "Enable Game Engine"                                    ON)
-OPTION(WITH_BULLET             "Enable Bullet (Physics Engine)"                        ON)
+OPTION(WITH_GAMEENGINE         "Enable Game Engine"                                    OFF)
+OPTION(WITH_BULLET             "Enable Bullet (Physics Engine)"                        OFF)
 OPTION(WITH_INTERNATIONAL      "Enable I18N   (International fonts and text)"          ON)
 OPTION(WITH_VERSE              "Enable Verse  (http://verse.blender.org)"              OFF)
 OPTION(WITH_ELBEEM             "Enable Elbeem (Fluid Simulation)"                      ON)