incs = '. ../moto/include ../container ../memutil'
-env.BlenderLib ('bf_decimation', sources, Split(incs) , [], libtype=['core','common','player'], priority = [10, 20, 25] )
+env.BlenderLib ('bf_decimation', sources, Split(incs) , [], libtype=['core','common'], priority = [10, 20] )
incs = 'extern superlu'
if (env['OURPLATFORM'] == 'win32-mingw'):
- env.BlenderLib ('blender_ONL', sources, Split(incs), [], libtype=['core','intern','player'], priority=[1,80,22] )
+ env.BlenderLib ('blender_ONL', sources, Split(incs), [], libtype=['core','intern'], priority=[1,80] )
else:
- env.BlenderLib ('blender_ONL', sources, Split(incs), [], libtype=['core','player'], priority=[55,22] )
+ env.BlenderLib ('blender_ONL', sources, Split(incs), [], libtype=['core'], priority=[55] )
/* booleanops.c */
struct DerivedMesh *NewBooleanDerivedMesh(struct Object *ob, struct Object *ob_select, int int_op_type) { return 0; }
+/* LOD_decimation.cpp */
+int LOD_LoadMesh(struct LOD_Decimation_Info* info) { return 0;};
+int LOD_PreprocessMesh(struct LOD_Decimation_Info* info) {return 0;};
+int LOD_CollapseEdge(struct LOD_Decimation_Info* info) {return 0;};
+int LOD_FreeDecimationData(struct LOD_Decimation_Info* info) {return 0;};
+
// bobj read/write debug messages
void elbeemDebugOut(char *msg) {}
void fluidsimSettingsFree(struct FluidsimSettings* sb) {}