-/*
+ /*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2006 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): Ben Batt <benbatt@gmail.com>
- *
- * ***** END GPL LICENSE BLOCK *****
- *
- * Implementation of CDDerivedMesh.
- *
- * BKE_cdderivedmesh.h contains the function prototypes for this file.
- *
- */
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2006 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Ben Batt <benbatt@gmail.com>
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ * Implementation of CDDerivedMesh.
+ *
+ * BKE_cdderivedmesh.h contains the function prototypes for this file.
+ *
+ */
/** \file blender/blenkernel/intern/cdderivedmesh.c
* \ingroup bke
*/
-
+
#include "GL/glew.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_global.h"
+#include "BKE_mesh.h"
+#include "BKE_paint.h"
+#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
+
+#include "BLI_editVert.h"
+#include "BLI_scanfill.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
void MESH_OT_edgering_select(struct wmOperatorType *ot);
void MESH_OT_loopcut(struct wmOperatorType *ot);
+void MESH_OT_knifetool(struct wmOperatorType *ot);
+void MESH_OT_bevel(struct wmOperatorType *ot);
+
+void MESH_OT_bridge_edge_loops(struct wmOperatorType *ot);
+
+ /* ******************* mesh_navmesh.c */
+ void MESH_OT_navmesh_make(struct wmOperatorType *ot);
+ void MESH_OT_navmesh_face_copy(struct wmOperatorType *ot);
+ void MESH_OT_navmesh_face_add(struct wmOperatorType *ot);
+ void MESH_OT_navmesh_reset(struct wmOperatorType *ot);
+ void MESH_OT_navmesh_clear(struct wmOperatorType *ot);
+
#endif // MESH_INTERN_H
WM_operatortype_append(MESH_OT_solidify);
WM_operatortype_append(MESH_OT_select_nth);
+ WM_operatortype_append(MESH_OT_vert_connect);
+ WM_operatortype_append(MESH_OT_knifetool);
+
+ WM_operatortype_append(MESH_OT_bevel);
+
+ WM_operatortype_append(MESH_OT_select_next_loop);
+
+ WM_operatortype_append(EXPORT_MESH_OT_wavefront);
+ WM_operatortype_append(MESH_OT_bridge_edge_loops);
#ifdef WITH_GAMEENGINE
- WM_operatortype_append(MESH_OT_create_navmesh);
- WM_operatortype_append(MESH_OT_assign_navpolygon);
- WM_operatortype_append(MESH_OT_assign_new_navpolygon);
+ WM_operatortype_append(MESH_OT_navmesh_make);
+ WM_operatortype_append(MESH_OT_navmesh_face_copy);
+ WM_operatortype_append(MESH_OT_navmesh_face_add);
+ WM_operatortype_append(MESH_OT_navmesh_reset);
+ WM_operatortype_append(MESH_OT_navmesh_clear);
#endif
}