* ***** END GPL LICENSE BLOCK *****
*/
+#include <string.h>
-#include "BKE_bmesh.h"
#include "BKE_bmeshCustomData.h"
#include "bmesh_private.h"
-#include <string.h>
#include "MEM_guardedalloc.h"
-#include "BLI_mempool.h"
/********************* Layer type information **********************/
typedef struct BME_LayerTypeInfo {
*/
#include "MEM_guardedalloc.h"
-#include "BKE_customdata.h"
-#include "DNA_listBase.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-#include "BKE_utildefines.h"
#include "BKE_mesh.h"
-#include "BKE_bmesh.h"
-#include "BKE_global.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_cdderivedmesh.h"
-#include "BLI_blenlib.h"
-#include "BLI_editVert.h"
#include "BLI_edgehash.h"
//XXX #include "BIF_editmesh.h"
//XXX #include "editmesh.h"
#include "MEM_guardedalloc.h"
-#include "DNA_listBase.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_mesh_types.h"
-#include "BKE_utildefines.h"
-#include "BKE_customdata.h"
-#include "BKE_bmesh.h"
-
-#include "BLI_blenlib.h"
#include "bmesh_private.h"
-#include "BLI_ghash.h"
/*********************************************************
* "Euler API" *
#include "MEM_guardedalloc.h"
-#include "DNA_listBase.h"
-#include "BLI_blenlib.h"
-#include "BKE_utildefines.h"
#include "BKE_bmesh.h"
#include "bmesh_private.h"
-
/*
* BME MAKE MESH
*
#include <limits.h>
#include "MEM_guardedalloc.h"
-#include "DNA_listBase.h"
-#include "BKE_utildefines.h"
#include "BKE_bmesh.h"
-#include "BLI_blenlib.h"
-#include "BLI_linklist.h"
-#include "BLI_ghash.h"
/**
* MISC utility functions.
*
#include "MEM_guardedalloc.h"
-#include "DNA_listBase.h"
#include "DNA_meshdata_types.h"
-#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
-#include "BKE_utildefines.h"
#include "BKE_bmesh.h"
#include "BLI_math.h"
-#include "BLI_blenlib.h"
/*split this all into a seperate bevel.c file in src*/
#include <config.h>
#endif
-#include "PIL_time.h"
#include "MEM_guardedalloc.h"
-#include "DNA_effect_types.h"
-#include "DNA_mesh_types.h"
#include "DNA_key_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
-#include "DNA_object_force.h"
-#include "DNA_object_fluidsim.h" // N_T
#include "DNA_scene_types.h" // N_T
-#include "DNA_texture_types.h"
-#include "DNA_view3d_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_space_types.h"
-#include "DNA_particle_types.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
-#include "BLI_edgehash.h"
#include "BLI_editVert.h"
-#include "BLI_linklist.h"
#include "BLI_memarena.h"
#include "BKE_cdderivedmesh.h"
-#include "BKE_customdata.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_deform.h"
#include "BKE_displist.h"
-#include "BKE_effect.h"
-#include "BKE_fluidsim.h"
-#include "BKE_global.h"
-#include "BKE_key.h"
-#include "BKE_material.h"
#include "BKE_modifier.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_paint.h"
-#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
-#include "BKE_particle.h"
-#include "BKE_bvhutils.h"
#include "BLO_sys_types.h" // for intptr_t support
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
-#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
-#include "DNA_curve_types.h"
-#include "DNA_key_types.h"
-#include "DNA_nla_types.h"
-#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_anim.h"
-#include "BKE_armature.h"
-#include "BKE_blender.h"
#include "BKE_constraint.h"
-#include "BKE_displist.h"
#include "BKE_global.h"
#include "BKE_fcurve.h"
-#include "BKE_key.h"
-#include "BKE_lattice.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
-#include "BLI_ghash.h"
#include "RNA_access.h"
-#include "RNA_types.h"
/* *********************** NOTE ON POSE AND ACTION **********************
#include "BLI_math.h"
#include "BLI_rand.h"
-#include "DNA_listBase.h"
#include "DNA_anim_types.h"
-#include "DNA_action_types.h"
#include "DNA_armature_types.h"
-#include "DNA_curve_types.h"
-#include "DNA_effect_types.h"
#include "DNA_group_types.h"
#include "DNA_key_types.h"
-#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_object_types.h"
-#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
-#include "DNA_view3d_types.h"
#include "DNA_vfont_types.h"
#include "BKE_anim.h"
-#include "BKE_animsys.h"
#include "BKE_curve.h"
#include "BKE_DerivedMesh.h"
-#include "BKE_displist.h"
-#include "BKE_effect.h"
#include "BKE_font.h"
#include "BKE_group.h"
#include "BKE_global.h"
#endif
// XXX bad level call...
-#include "ED_mesh.h"
/* --------------------- */
/* forward declarations */
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_math.h"
#include "BLI_dynstr.h"
#include "DNA_anim_types.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
-#include "RNA_types.h"
#include "nla_private.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
-#include "DNA_action_types.h"
-#include "DNA_curve_types.h"
#include "DNA_constraint_types.h"
#include "DNA_mesh_types.h"
#include "DNA_lattice_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_nla_types.h"
-#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-#include "DNA_view3d_types.h"
#include "BKE_animsys.h"
#include "BKE_armature.h"
#include "BKE_action.h"
#include "BKE_anim.h"
-#include "BKE_blender.h"
#include "BKE_constraint.h"
#include "BKE_curve.h"
-#include "BKE_deform.h"
#include "BKE_depsgraph.h"
#include "BKE_DerivedMesh.h"
#include "BKE_displist.h"
#include "BKE_lattice.h"
#include "BKE_main.h"
#include "BKE_object.h"
-#include "BKE_object.h"
#include "BKE_utildefines.h"
#include "BIK_api.h"
#include "BKE_sketch.h"
#include "MEM_guardedalloc.h"
-#include "DNA_curve_types.h"
-#include "DNA_listBase.h"
-#include "DNA_sdna_types.h"
#include "DNA_userdef_types.h"
-#include "DNA_object_types.h"
-#include "DNA_mesh_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
-#include "DNA_sound_types.h"
#include "DNA_sequence_types.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
-#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
-#include "BKE_animsys.h"
-#include "BKE_action.h"
#include "BKE_blender.h"
#include "BKE_context.h"
-#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_displist.h"
-#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_library.h"
#include "BKE_ipo.h"
#include "BKE_main.h"
#include "BKE_node.h"
-#include "BKE_object.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_sequencer.h"
-#include "BKE_sound.h"
-#include "BLI_editVert.h"
#include "BLO_undofile.h"
#include "BLO_readfile.h"
#include <stdio.h>
#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
#include "BKE_global.h"
#include "IMB_imbuf_types.h"
-#include "BKE_bmfont.h"
#include "BKE_bmfont_types.h"
#ifdef HAVE_CONFIG_H
#include "MEM_guardedalloc.h"
-#include "DNA_particle_types.h"
-#include "DNA_modifier_types.h"
#include "DNA_object_force.h"
-#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-#include "DNA_boid_types.h"
-#include "DNA_listBase.h"
#include "BLI_rand.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_kdtree.h"
-#include "BLI_kdopbvh.h"
#include "BKE_collision.h"
#include "BKE_effect.h"
#include "BKE_boids.h"
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
-#include "BLI_blenlib.h"
#include "BLI_ghash.h"
#include "DNA_material_types.h"
#include "CSG_BooleanOps.h"
-#include "BKE_booleanops.h"
#include "BKE_cdderivedmesh.h"
-#include "BKE_customdata.h"
#include "BKE_depsgraph.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_global.h"
-#include "BKE_library.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
-#include "BKE_utildefines.h"
*/
#include "CSG_BooleanOps.h"
-#include "BKE_booleanops.h"
-#include "BKE_booleanops_mesh.h"
#include "MEM_guardedalloc.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "BKE_global.h"
-#include "BKE_mesh.h"
-#include "BKE_displist.h"
-#include "BKE_object.h"
-#include "BKE_utildefines.h"
-#include "BKE_library.h"
-#include "BKE_material.h"
-#include "BLI_math.h"
/**
* Implementation of boolean ops mesh interface.
#include "DNA_brush_types.h"
#include "DNA_color_types.h"
-#include "DNA_image_types.h"
-#include "DNA_object_types.h"
-#include "DNA_texture_types.h"
#include "DNA_scene_types.h"
#include "DNA_windowmanager_types.h"
#include "BKE_main.h"
#include "BKE_paint.h"
#include "BKE_texture.h"
-#include "BKE_utildefines.h"
#include <math.h>
#include <assert.h>
-#include "BKE_bvhutils.h"
-
-#include "DNA_object_types.h"
-#include "DNA_modifier_types.h"
#include "DNA_meshdata_types.h"
#include "BKE_DerivedMesh.h"
#include "BKE_utildefines.h"
-#include "BKE_deform.h"
-#include "BKE_cdderivedmesh.h"
-#include "BKE_displist.h"
-#include "BKE_global.h"
#include "BLI_math.h"
-#include "BLI_linklist.h"
#include "MEM_guardedalloc.h"
/* Math stuff for ray casting on mesh faces and for nearest surface */
#include "BIF_gl.h"
#include "BKE_cdderivedmesh.h"
-#include "BKE_customdata.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_displist.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
-#include "BKE_multires.h"
#include "BKE_utildefines.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_pbvh.h"
-#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_object_fluidsim.h"
#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
#include "DNA_curve_types.h" /* for Curve */
#include "MEM_guardedalloc.h"
#include "BKE_cloth.h"
-#include "DNA_cloth_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_object_force.h"
-#include "DNA_scene_types.h"
-#include "DNA_particle_types.h"
-
-#include "BKE_deform.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_effect.h"
#include "BKE_global.h"
-#include "BKE_object.h"
#include "BKE_modifier.h"
#include "BKE_utildefines.h"
-#include "BKE_particle.h"
#include "BKE_pointcache.h"
-#include "BLI_kdopbvh.h"
#ifdef _WIN32
void tstart ( void )
#include "DNA_color_types.h"
#include "DNA_curve_types.h"
-#include "DNA_image_types.h"
-#include "DNA_texture_types.h"
#include "BKE_colortools.h"
#include "BKE_curve.h"
-#include "BKE_global.h"
#include "BKE_ipo.h"
-#include "BKE_image.h"
-#include "BKE_main.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
-#include "BLI_threads.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "BPY_extern.h"
#endif
-#include "ED_mesh.h"
-
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "MEM_guardedalloc.h"
-#include "DNA_ID.h"
-#include "DNA_listBase.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "BKE_context.h"
#include "BKE_main.h"
#include "BKE_screen.h"
-#include "BKE_global.h"
#ifndef DISABLE_PYTHON
#include "BPY_extern.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
-#include "DNA_object_types.h"
#include "DNA_curve_types.h"
#include "DNA_material_types.h"
/* for dereferencing pointers */
-#include "DNA_ID.h"
#include "DNA_key_types.h"
#include "DNA_scene_types.h"
#include "DNA_vfont_types.h"
#include "BKE_key.h"
#include "BKE_library.h"
#include "BKE_main.h"
-#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_utildefines.h" // VECCOPY
#include "MEM_guardedalloc.h"
-#include "DNA_customdata_types.h"
-#include "DNA_listBase.h"
#include "DNA_meshdata_types.h"
#include "DNA_ID.h"
#include "BLI_blenlib.h"
#include "BLI_linklist.h"
-#include "BLI_math.h"
#include "BLI_mempool.h"
-#include "BLI_string.h"
#include "BKE_customdata.h"
#include "BKE_customdata_file.h"
#include "MEM_guardedalloc.h"
-#include "DNA_curve_types.h"
-#include "DNA_effect_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
-#include "DNA_object_force.h"
-#include "DNA_scene_types.h"
-#include "BKE_curve.h"
#include "BKE_deform.h"
-#include "BKE_displist.h"
-#include "BKE_effect.h"
-#include "BKE_global.h"
-#include "BKE_key.h"
-#include "BKE_lattice.h"
-#include "BKE_object.h"
-#include "BKE_softbody.h"
-#include "BKE_utildefines.h"
-#include "BKE_mesh.h"
#include "BLI_blenlib.h"
-#include "BLI_math.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#include <string.h>
#include <math.h>
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
#include "BLI_winstuff.h"
#include "DNA_anim_types.h"
-#include "DNA_action_types.h"
-#include "DNA_armature_types.h"
-#include "DNA_boid_types.h"
-#include "DNA_curve_types.h"
#include "DNA_camera_types.h"
-#include "DNA_ID.h"
-#include "DNA_effect_types.h"
#include "DNA_group_types.h"
#include "DNA_lattice_types.h"
-#include "DNA_lamp_types.h"
#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_nla_types.h"
-#include "DNA_object_types.h"
-#include "DNA_object_force.h"
-#include "DNA_object_fluidsim.h"
-#include "DNA_outliner_types.h"
-#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
-#include "DNA_space_types.h"
-#include "DNA_view2d_types.h"
-#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "BLI_ghash.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
-#include "BKE_utildefines.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "MEM_guardedalloc.h"
-#include "IMB_imbuf_types.h"
-#include "DNA_texture_types.h"
-#include "DNA_meta_types.h"
#include "DNA_curve_types.h"
-#include "DNA_effect_types.h"
-#include "DNA_listBase.h"
-#include "DNA_lamp_types.h"
-#include "DNA_object_types.h"
-#include "DNA_object_force.h"
-#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
-#include "DNA_image_types.h"
#include "DNA_material_types.h"
-#include "DNA_view3d_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_key_types.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
-#include "BLI_edgehash.h"
-#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_displist.h"
-#include "BKE_deform.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_object.h"
-#include "BKE_world.h"
-#include "BKE_mesh.h"
-#include "BKE_effect.h"
#include "BKE_mball.h"
#include "BKE_material.h"
#include "BKE_curve.h"
#include "BKE_key.h"
#include "BKE_anim.h"
-#include "BKE_screen.h"
-#include "BKE_texture.h"
-#include "BKE_library.h"
#include "BKE_font.h"
#include "BKE_lattice.h"
-#include "BKE_scene.h"
-#include "BKE_subsurf.h"
#include "BKE_modifier.h"
-#include "BKE_customdata.h"
#include "RE_pipeline.h"
#include "RE_shader_ext.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_material_types.h"
-#include "DNA_lamp_types.h"
#include "DNA_curve_types.h"
-#include "DNA_image_types.h"
#include "DNA_camera_types.h"
#include "DNA_scene_types.h"
-#include "DNA_view3d_types.h"
-#include "DNA_userdef_types.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
-#include "BLI_editVert.h"
#include "BKE_blender.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_library.h"
-#include "BKE_global.h"
#include "BKE_object.h"
#include "BKE_material.h"
-#include "BKE_exotic.h"
#include "BKE_report.h"
-#include "BKE_screen.h"
#include "BKE_displist.h"
#include "BKE_DerivedMesh.h"
#include "BKE_curve.h"
-#include "BKE_customdata.h"
#ifndef DISABLE_PYTHON
#include "BPY_extern.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
-#include "BLI_noise.h"
#include "BKE_fcurve.h"
#include "BKE_animsys.h"
#include "BKE_armature.h"
#include "BKE_curve.h"
#include "BKE_global.h"
-#include "BKE_idprop.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
-#include "RNA_types.h"
#ifndef DISABLE_PYTHON
#include "BPY_extern.h"
#include "DNA_anim_types.h"
#include "BLI_blenlib.h"
-#include "BLI_math.h"
-#include "BLI_noise.h"
#include "BKE_fcurve.h"
-#include "BKE_curve.h"
-#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_utildefines.h"
-#include "RNA_access.h"
-#include "RNA_types.h"
-
#ifndef DISABLE_PYTHON
#include "BPY_extern.h" /* for BPY_pydriver_eval() */
#endif
#include "DNA_packedFile_types.h"
#include "DNA_curve_types.h"
-#include "DNA_object_types.h"
-#include "DNA_view3d_types.h"
#include "DNA_vfont_types.h"
#include "DNA_scene_types.h"
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_main.h"
-#include "BKE_screen.h"
#include "BKE_anim.h"
#include "BKE_curve.h"
#include "BKE_displist.h"
#include "MEM_guardedalloc.h"
-#include "IMB_imbuf.h"
-#include "IMB_imbuf_types.h"
-#include "BLI_math.h"
#include "BLI_blenlib.h"
-#include "DNA_listBase.h"
#include "DNA_gpencil_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_space_types.h"
-#include "DNA_userdef_types.h"
-#include "DNA_vec_types.h"
-#include "BKE_blender.h"
-#include "BKE_context.h"
-#include "BKE_curve.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
-#include "BKE_image.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_utildefines.h"
#include "MEM_guardedalloc.h"
-#include "DNA_action_types.h"
-#include "DNA_effect_types.h"
#include "DNA_group_types.h"
-#include "DNA_ID.h"
-#include "DNA_ipo_types.h"
#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_nla_types.h"
#include "BKE_global.h"
#include "BKE_group.h"
-#include "BKE_ipo.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "MEM_guardedalloc.h"
-#include "DNA_ID.h"
-#include "DNA_image_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_texture_types.h"
#include "BLI_ghash.h"
#include "BKE_icons.h"
-#include "BKE_utildefines.h"
#include "BKE_global.h" /* only for G.background test */
#include "BLO_sys_types.h" // for intptr_t support
#include <stdlib.h>
#include <string.h>
-#include "DNA_listBase.h"
-#include "DNA_ID.h"
-
#include "BKE_idprop.h"
-#include "BKE_global.h"
#include "BKE_library.h"
-#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
#include "intern/openexr/openexr_multi.h"
#endif
-#include "DNA_image_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_scene_types.h"
#include "DNA_camera_types.h"
#include "DNA_sequence_types.h"
-#include "DNA_texture_types.h"
-#include "DNA_sequence_types.h"
#include "DNA_userdef_types.h"
-#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_threads.h"
#include "BKE_main.h"
#include "BKE_packedFile.h"
#include "BKE_scene.h"
-#include "BKE_texture.h"
-#include "BKE_utildefines.h"
//XXX #include "BIF_editseq.h"
#include "RE_pipeline.h"
-#include "GPU_extensions.h"
#include "GPU_draw.h"
#include "BLO_sys_types.h" // for intptr_t support
#include "BKE_cloth.h"
-#include "DNA_cloth_types.h"
-#include "DNA_scene_types.h"
#include "DNA_object_force.h"
#include "BKE_effect.h"
#include "BKE_global.h"
-#include "BKE_cloth.h"
#include "BKE_utildefines.h"
#ifdef _WIN32
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
-#include "DNA_action_types.h"
-#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
-#include "DNA_curve_types.h"
#include "DNA_camera_types.h"
#include "DNA_lamp_types.h"
#include "DNA_ipo_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
#include "DNA_nla_types.h"
-#include "DNA_object_types.h"
-#include "DNA_object_force.h"
-#include "DNA_particle_types.h"
#include "DNA_sequence_types.h"
#include "DNA_scene_types.h"
-#include "DNA_sound_types.h"
-#include "DNA_texture_types.h"
-#include "DNA_view3d_types.h"
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
-#include "BLI_math.h"
#include "BLI_dynstr.h"
#include "BKE_utildefines.h"
#include "BKE_animsys.h"
#include "BKE_action.h"
-#include "BKE_blender.h"
-#include "BKE_curve.h"
-#include "BKE_constraint.h"
#include "BKE_fcurve.h"
#include "BKE_global.h"
-#include "BKE_ipo.h"
-#include "BKE_library.h"
#include "BKE_main.h"
-#include "BKE_mesh.h"
#include "BKE_nla.h"
-#include "BKE_object.h"
#include "BLI_editVert.h"
#include "DNA_anim_types.h"
-#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_lattice_types.h"
-#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BKE_animsys.h"
-#include "BKE_action.h"
-#include "BKE_blender.h"
#include "BKE_curve.h"
#include "BKE_customdata.h"
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
-#include "BKE_mesh.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
-#include "DNA_armature_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_lattice_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "BKE_anim.h"
-#include "BKE_armature.h"
-#include "BKE_curve.h"
#include "BKE_cdderivedmesh.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_deform.h"
#include "BKE_displist.h"
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
-#include "BKE_object.h"
-#include "BKE_screen.h"
#include "BKE_utildefines.h"
//XXX #include "BIF_editdeform.h"
#include "MEM_guardedalloc.h"
/* all types are needed here, in order to do memory operations */
-#include "DNA_ID.h"
-#include "DNA_listBase.h"
#include "DNA_scene_types.h"
-#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "DNA_lattice_types.h"
-#include "DNA_curve_types.h"
#include "DNA_meta_types.h"
#include "DNA_material_types.h"
-#include "DNA_texture_types.h"
-#include "DNA_image_types.h"
#include "DNA_wave_types.h"
#include "DNA_lamp_types.h"
#include "DNA_camera_types.h"
#include "DNA_sound_types.h"
#include "DNA_group_types.h"
#include "DNA_armature_types.h"
-#include "DNA_action_types.h"
-#include "DNA_userdef_types.h"
#include "DNA_node_types.h"
#include "DNA_nla_types.h"
-#include "DNA_effect_types.h"
-#include "DNA_brush_types.h"
-#include "DNA_particle_types.h"
-#include "DNA_space_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_anim_types.h"
-#include "DNA_gpencil_types.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "BKE_sound.h"
#include "BKE_object.h"
#include "BKE_screen.h"
-#include "BKE_script.h"
#include "BKE_mesh.h"
#include "BKE_material.h"
#include "BKE_curve.h"
#include "BKE_armature.h"
#include "BKE_action.h"
#include "BKE_node.h"
-#include "BKE_effect.h"
#include "BKE_brush.h"
#include "BKE_idprop.h"
#include "BKE_particle.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-#include "DNA_texture_types.h"
-#include "DNA_userdef_types.h"
-#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BKE_animsys.h"
-#include "BKE_blender.h"
#include "BKE_displist.h"
#include "BKE_global.h"
#include "BKE_icons.h"
/* #include "BKE_object.h" */
#include "BKE_animsys.h"
#include "BKE_scene.h"
-#include "BKE_blender.h"
#include "BKE_library.h"
#include "BKE_displist.h"
#include "BKE_mball.h"
#include "MEM_guardedalloc.h"
-#include "DNA_ID.h"
-#include "DNA_anim_types.h"
-#include "DNA_curve_types.h"
#include "DNA_scene_types.h"
#include "DNA_material_types.h"
#include "DNA_object_types.h"
-#include "DNA_image_types.h"
#include "DNA_key_types.h"
-#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_ipo_types.h"
#include "BKE_animsys.h"
-#include "BKE_customdata.h"
-#include "BKE_depsgraph.h"
#include "BKE_main.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
-#include "BKE_subsurf.h"
#include "BKE_displist.h"
#include "BKE_library.h"
#include "BKE_material.h"
#include "math.h"
#include "float.h"
-#include "BLI_math.h"
-#include "BLI_blenlib.h"
-#include "BLI_kdopbvh.h"
#include "BLI_kdtree.h"
-#include "BLI_linklist.h"
#include "BLI_rand.h"
-#include "BLI_edgehash.h"
-#include "BLI_ghash.h"
-#include "BLI_memarena.h"
#include "MEM_guardedalloc.h"
-#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
-#include "DNA_cloth_types.h"
#include "DNA_curve_types.h"
-#include "DNA_effect_types.h"
-#include "DNA_group_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_object_types.h"
#include "DNA_object_fluidsim.h"
-#include "DNA_object_force.h"
-#include "DNA_particle_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_smoke_types.h"
-#include "DNA_texture_types.h"
-#include "BLI_editVert.h"
-
-
-
-#include "BKE_main.h"
-#include "BKE_anim.h"
#include "BKE_action.h"
#include "BKE_bmesh.h"
#include "BKE_booleanops.h"
#include "BKE_cloth.h"
-#include "BKE_collision.h"
#include "BKE_cdderivedmesh.h"
-#include "BKE_curve.h"
-#include "BKE_customdata.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
-#include "BKE_library.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
-#include "BKE_utildefines.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "MEM_guardedalloc.h"
-#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-#include "DNA_view3d_types.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_pbvh.h"
#include "BKE_cdderivedmesh.h"
-#include "BKE_customdata.h"
-#include "BKE_depsgraph.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
-#include "BKE_object.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
#include "BKE_utildefines.h"
#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
#include "BLI_ghash.h"
#include "DNA_anim_types.h"
-#include "DNA_action_types.h"
-#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_fcurve.h"
#include "BKE_nla.h"
-#include "BKE_blender.h"
#include "BKE_library.h"
-#include "BKE_object.h"
-#include "BKE_utildefines.h"
#include "RNA_access.h"
#include "nla_private.h"
#include <string.h>
#include "DNA_anim_types.h"
-#include "DNA_ID.h"
-#include "DNA_image_types.h"
-#include "DNA_node_types.h"
-#include "DNA_material_types.h"
-#include "DNA_texture_types.h"
-#include "DNA_text_types.h"
-#include "DNA_scene_types.h"
#include "RNA_access.h"
-#include "BKE_blender.h"
-#include "BKE_colortools.h"
#include "BKE_fcurve.h"
-#include "BKE_global.h"
-#include "BKE_image.h"
-#include "BKE_library.h"
-#include "BKE_main.h"
-#include "BKE_node.h"
-#include "BKE_texture.h"
-#include "BKE_text.h"
-#include "BKE_utildefines.h"
#include "BKE_animsys.h" /* BKE_free_animdata only */
-#include "BLI_math.h"
-#include "BLI_blenlib.h"
-#include "BLI_rand.h"
-#include "BLI_threads.h"
#include "PIL_time.h"
#include "MEM_guardedalloc.h"
-#include "IMB_imbuf.h"
-
-#include "RE_pipeline.h"
-#include "RE_shader_ext.h" /* <- TexResult */
-#include "RE_render_ext.h" /* <- ibuf_sample() */
#include "CMP_node.h"
#include "intern/CMP_util.h" /* stupid include path... */
#include "TEX_node.h"
#include "intern/TEX_util.h"
-#include "GPU_extensions.h"
#include "GPU_material.h"
static ListBase empty_list = {NULL, NULL};
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
-#include "DNA_action_types.h"
#include "DNA_armature_types.h"
-#include "DNA_boid_types.h"
#include "DNA_camera_types.h"
#include "DNA_constraint_types.h"
-#include "DNA_curve_types.h"
#include "DNA_group_types.h"
#include "DNA_key_types.h"
#include "DNA_lamp_types.h"
#include "DNA_lattice_types.h"
#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
-#include "DNA_curve_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_nla_types.h"
-#include "DNA_object_types.h"
-#include "DNA_object_force.h"
-#include "DNA_object_fluidsim.h"
-#include "DNA_outliner_types.h"
-#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sequence_types.h"
#include "DNA_space_types.h"
-#include "DNA_texture_types.h"
-#include "DNA_userdef_types.h"
#include "DNA_view3d_types.h"
#include "DNA_world_types.h"
#include "BKE_colortools.h"
#include "BKE_deform.h"
#include "BKE_DerivedMesh.h"
-#include "BKE_nla.h"
#include "BKE_animsys.h"
#include "BKE_anim.h"
-#include "BKE_blender.h"
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_displist.h"
#include "BKE_property.h"
#include "BKE_sca.h"
#include "BKE_scene.h"
-#include "BKE_screen.h"
#include "BKE_sequencer.h"
#include "BKE_softbody.h"
#include "DNA_sound_types.h"
#include "DNA_vfont_types.h"
#include "DNA_packedFile_types.h"
-#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_main.h"
-#include "BKE_screen.h"
#include "BKE_sound.h"
#include "BKE_image.h"
-#include "BKE_font.h"
#include "BKE_packedFile.h"
#include "BKE_report.h"
#include "MEM_guardedalloc.h"
-#include "DNA_brush_types.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "DNA_scene_types.h"
#include "BKE_brush.h"
-#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_paint.h"
#include "MEM_guardedalloc.h"
-#include "DNA_boid_types.h"
#include "DNA_curve_types.h"
#include "DNA_group_types.h"
-#include "DNA_ipo_types.h" // XXX old animation system stuff to remove!
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_object_force.h"
-#include "DNA_object_types.h"
#include "DNA_particle_types.h"
-#include "DNA_scene_types.h"
#include "DNA_smoke_types.h"
-#include "DNA_texture_types.h"
-#include "BLI_math.h"
-#include "BLI_blenlib.h"
-#include "BLI_dynstr.h"
#include "BLI_kdtree.h"
-#include "BLI_listbase.h"
#include "BLI_rand.h"
#include "BLI_threads.h"
#include "BKE_utildefines.h"
#include "BKE_displist.h"
#include "BKE_particle.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_object.h"
-#include "BKE_cloth.h"
#include "BKE_material.h"
#include "BKE_key.h"
#include "BKE_library.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
-#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "DNA_property_types.h"
#include "DNA_object_types.h"
-#include "DNA_listBase.h"
#include "BLI_blenlib.h"
-#include "BKE_property.h"
void free_property(bProperty *prop)
{
#include "MEM_guardedalloc.h"
-#include "DNA_listBase.h"
-
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "MEM_guardedalloc.h"
-#include "DNA_text_types.h"
#include "DNA_controller_types.h"
#include "DNA_sensor_types.h"
#include "DNA_actuator_types.h"
#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_main.h"
-#include "BKE_blender.h"
-#include "BKE_sca.h"
/* ******************* SENSORS ************************ */
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
-#include "DNA_armature_types.h"
-#include "DNA_color_types.h"
-#include "DNA_constraint_types.h"
-#include "DNA_curve_types.h"
#include "DNA_group_types.h"
-#include "DNA_lamp_types.h"
-#include "DNA_material_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
-#include "DNA_texture_types.h"
-#include "DNA_userdef_types.h"
-#include "BKE_action.h"
#include "BKE_anim.h"
#include "BKE_animsys.h"
-#include "BKE_armature.h"
-#include "BKE_colortools.h"
-#include "BKE_colortools.h"
-#include "BKE_constraint.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
-#include "BKE_group.h"
-#include "BKE_ipo.h"
#include "BKE_idprop.h"
-#include "BKE_image.h"
-#include "BKE_key.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_node.h"
* ***** END GPL LICENSE BLOCK *****
*/
-#include "BKE_script.h"
-#include "DNA_space_types.h"
#include "MEM_guardedalloc.h"
/*
-#include "BLI_blenlib.h"
-#include "BKE_utildefines.h"
-#include "BKE_library.h"
-#include "BKE_global.h"
-#include "BKE_main.h"
#ifndef DISABLE_PYTHON
#include "BPY_extern.h" // Blender Python library
#include "DNA_sequence_types.h"
#include "DNA_anim_types.h"
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
-
-#include "BKE_global.h"
#include "BKE_fcurve.h"
#include "BKE_plugin_types.h"
#include "BKE_sequencer.h"
#include "MEM_guardedalloc.h"
#include "MEM_CacheLimiterC-Api.h"
-#include "DNA_listBase.h"
#include "DNA_sequence_types.h"
#include "DNA_scene_types.h"
#include "DNA_anim_types.h"
#include "BKE_main.h"
#include "BKE_sequencer.h"
#include "BKE_fcurve.h"
-#include "BKE_utildefines.h"
#include "BKE_scene.h"
#include "RNA_access.h"
#include "RE_pipeline.h"
#include "BLI_listbase.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
-#include "BLI_threads.h"
#include <pthread.h>
#include "IMB_imbuf.h"
#include "BKE_lattice.h"
#include "BKE_utildefines.h"
#include "BKE_deform.h"
-#include "BKE_cdderivedmesh.h"
-#include "BKE_displist.h"
-#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_subsurf.h"
#include "BLI_math.h"
-#include "BLI_kdtree.h"
-#include "BLI_kdopbvh.h"
#include "BLI_editVert.h"
-#include "RE_raytrace.h"
#include "MEM_guardedalloc.h"
-#include "ED_mesh.h"
/* Util macros */
#define TO_STR(a) #a
#include "DNA_modifier_types.h"
#include "DNA_meshdata_types.h"
-#include "BKE_simple_deform.h"
#include "BKE_DerivedMesh.h"
#include "BKE_lattice.h"
#include "BKE_deform.h"
/* types */
#include "DNA_curve_types.h"
-#include "DNA_object_types.h"
-#include "DNA_object_force.h" /* here is the softbody struct */
-#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
#include "DNA_lattice_types.h"
#include "DNA_scene_types.h"
-#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_ghash.h"
#include "BLI_threads.h"
#include "BKE_curve.h"
#include "BKE_effect.h"
#include "BKE_global.h"
-#include "BKE_key.h"
-#include "BKE_object.h"
#include "BKE_softbody.h"
-#include "BKE_utildefines.h"
#include "BKE_DerivedMesh.h"
#include "BKE_pointcache.h"
-#include "BKE_modifier.h"
#include "BKE_deform.h"
//XXX #include "BIF_editdeform.h"
//XXX #include "BIF_graphics.h"
#include "DNA_anim_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
-#include "DNA_sound_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_screen_types.h"
-#include "DNA_userdef_types.h"
#include "AUD_C-API.h"
#include "BKE_fcurve.h"
#include "BKE_animsys.h"
-#include "RNA_access.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#include "DNA_scene_types.h"
#include "BKE_cdderivedmesh.h"
-#include "BKE_customdata.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_displist.h"
#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
-#include "BKE_multires.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
-#include "BLI_editVert.h"
-#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BLI_memarena.h"
#include "BLI_pbvh.h"
#include <ctype.h>
#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
#include "DNA_text_types.h"
-#include "BKE_text.h"
#include "BKE_suggestions.h"
/**********************/
#include "BLI_blenlib.h"
-#include "DNA_action_types.h"
-#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
#include "DNA_controller_types.h"
#include "DNA_scene_types.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
-#include "BKE_node.h"
#include "BKE_text.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
-#include "BLI_rand.h"
#include "BLI_kdopbvh.h"
-#include "DNA_texture_types.h"
#include "DNA_key_types.h"
#include "DNA_object_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
-#include "DNA_image_types.h"
#include "DNA_world_types.h"
#include "DNA_brush_types.h"
#include "DNA_node_types.h"
#include "DNA_color_types.h"
-#include "DNA_scene_types.h"
-#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "BKE_plugin_types.h"
-
#include "BKE_utildefines.h"
-
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_texture.h"
#include "BKE_key.h"
#include "BKE_icons.h"
-#include "BKE_brush.h"
#include "BKE_node.h"
#include "BKE_animsys.h"
#include "MEM_guardedalloc.h"
#include "DNA_world_types.h"
-#include "DNA_texture_types.h"
#include "DNA_scene_types.h"
-#include "DNA_object_types.h"
-#include "DNA_camera_types.h"
-
-
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
-
-#include "BKE_utildefines.h"
#include "BKE_library.h"
#include "BKE_animsys.h"
-#include "BKE_world.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_icons.h"
#include <stdlib.h>
#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
#include "DNA_userdef_types.h"
#include "BKE_global.h"
#include "BKE_report.h"
-#include "IMB_imbuf_types.h"
-#include "IMB_imbuf.h"
#include "DNA_scene_types.h"