context.Result(result)
return result
- env2 = env.Copy( LIBPATH = env['BF_OPENAL'] )
+ env2 = env.Clone( LIBPATH = env['BF_OPENAL'] )
sconf_temp = mkdtemp()
conf = Configure( env2, {'CheckFreeAlut' : CheckFreeAlut}, sconf_temp, '/dev/null' )
if conf.CheckFreeAlut( env2 ):
##LOPTS = --dynamic
##DYNLDFLAGS = -shared $(LDFLAGS)
-BF_PROFILE_FLAGS = ['-pg', '-g ']
+BF_PROFILE_CCFLAGS = ['-pg', '-g ']
BF_PROFILE = False
BF_DEBUG = False
-BF_DEBUG_FLAGS = ['-g']
+BF_DEBUG_CCFLAGS = ['-g']
BF_BUILDDIR='../build/darwin'
BF_INSTALLDIR='../install/darwin'
##LOPTS = --dynamic
##DYNLDFLAGS = -shared $(LDFLAGS)
-BF_PROFILE_FLAGS = ['-pg','-g']
BF_PROFILE = False
+BF_PROFILE_CCFLAGS = ['-pg','-g']
BF_DEBUG = False
-BF_DEBUG_FLAGS = ['-g']
+BF_DEBUG_CCFLAGS = ['-g']
BF_BUILDDIR = '../build/linux2'
BF_INSTALLDIR='../install/linux2'
LLIBS = [ '-ldxguid', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz'] #'-lutil', '-lc', '-lm', '-ldl', '-lpthread' ]
BF_DEBUG = False
-BF_DEBUG_FLAGS= []
+BF_DEBUG_CCFLAGS= []
BF_BUILDDIR = '../build/linuxcross'
BF_INSTALLDIR='../install/linuxcross'
##LOPTS = --dynamic
##DYNLDFLAGS = -shared $(LDFLAGS)
-BF_PROFILE_FLAGS = ['-pg', '-g']
+BF_PROFILE_CCFLAGS = ['-pg', '-g']
BF_PROFILE = False
BF_DEBUG = False
-BF_DEBUG_FLAGS = ['-g']
+BF_DEBUG_CCFLAGS = ['-g']
BF_BUILDDIR='../build/openbsd3'
BF_INSTALLDIR='../install/openbsd3'
##LOPTS = --dynamic
##DYNLDFLAGS = -shared $(LDFLAGS)
-BF_PROFILE_FLAGS = ['-pg','-g']
+BF_PROFILE_CCFLAGS = ['-pg','-g']
BF_PROFILE = False
BF_DEBUG = False
-BF_DEBUG_FLAGS = []
+BF_DEBUG_CCFLAGS = []
BF_BUILDDIR = '../build/sunos5'
BF_INSTALLDIR='../install/sunos5'
LLIBS = ['-lshell32', '-lshfolder', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz', '-lstdc++']
BF_DEBUG = False
-BF_DEBUG_FLAGS= ['-g']
+BF_DEBUG_CCFLAGS= ['-g']
-BF_PROFILE_FLAGS = ['-pg','-g']
+BF_PROFILE_CCFLAGS = ['-pg','-g']
BF_PROFILE = False
BF_BUILDDIR = '..\\build\\win32-mingw'
----------------
To build Blender with the SCons scripts you need a full Python
- install, version 2.4 or later (http://www.python.org) and a SCons
- installation, version v1.1.0 (http://www.scons.org).
+ install, version 2.4 or later (http://www.python.org). We already provide
+ a scons-local installation, which can be found in the scons/ subdirectory.
+ This document uses the scons-local installation for its examples.
Check from the page
http://www.blender.org/development/building-blender/getting-dependencies/
In the base directory of the sources (from now on called $BLENDERHOME)
you'll see a file named SConstruct. This is the entry point for the
SCons build system. In a terminal, change to this directory. To just
- build, issue the command 'scons':
+ build, start the SCons entry script on Windows (will be used for the remainder
+ of this document):
- % scons
+ % python scons\scons.py
+
+ On a Unix-compatible system it would be
+
+ % python ./scons/scons.py
This will start the build process with default values. Depending
on your platform you may see colour in your output (non-Windows
build are configured.
The build uses BF_BUILDDIR to build into and BF_INSTALLDIR to
- finally copy all needed files to get a proper setup. These
- variabbles have default values for every platform in
+ finally copy all needed files to get a proper setup. The BF_DOCDIR is
+ used to generate Blender Python documentation files to. These
+ variables have default values for every platform in
$BLENDERHOME/config/(platform)-config.py. After the build successfully
completes, you can find everything you need in BF_INSTALLDIR.
As an extra dependency, you need the MoreInfo plugin too. The creation of
the installer is tied into the build process and can be triggered with:
- % scons nsis
+ % python scons\scons.py nsis
Configuring the build
(TBD: add cygwin, solaris and freebsd support)
These files you will normally not change. If you need to override
- a default value, make a copy of the proper configuration to
- $BLENDERHOME/user-config.py. This file you can modify to your
- likings. Any value set here will override the ones from the
- (platform)-config.py.
+ a default value, make a file called $BLENDERHOME/user-config.py, and copy
+ settings from the config/(platform)-config.py that you want to change. Don't
+ copy the entire file (unless explicitely stated in the configuration file),
+ because you may not get updated options you don't change yourself, which may
+ result in build errors.
You can use BF_CONFIG argument to override the default user-config.py
check. This is just like the user-config.py, but just with another name:
- % scons BF_CONFIG=myownsettings
+ % python scons\scons.py BF_CONFIG=myownsettings
If you want to quickly test a new setting, you can give the option
also on the command-line:
- % scons BF_BUILDDIR=../mybuilddir WITH_BF_OPENEXR=0
+ % python scons\scons.py BF_BUILDDIR=../mybuilddir WITH_BF_OPENEXR=0
This command sets the build directory to BF_BUILDDIR and disables
OpenEXR support.
If you need to know what can be set through the command-line, run
scons with -h:
- % scons -h
+ % python scons\scons.py -h
This command will print a long list with settable options and what
every option means. Many of the default values will be empty, and
you need to see the full command-line for compiles, then you can
change that behaviour. Also the use of colours can be changed:
- % scons BF_FANCY=0
+ % python scons\scons.py BF_FANCY=0
This will disable the use of colours.
- % scons BF_QUIET=0
+ % python scons\scons.py BF_QUIET=0
This will give the old, noisy output. Every command-line per
compile is printed out in its full glory. This is very useful when
Compiling Only Some Libraries
-----------------------------
- Scons now has support for specifying a list of libraries that are
+ Our implementation now has support for specifying a list of libraries that are
exclusively compiled, ignoring all other libraries. This is invoked
with the BF_QUICK arguments; for example:
- % scons BF_QUICK=src,bf_blenkernel
+ % python scons\scons.py BF_QUICK=src,bf_blenkernel
Note that this not the same as passing a list of folders as in the
makefile's "quicky" command. In Scons, all of Blender's code modules
BF_QUICKDEBUG is similar to BF_QUICK:
- % scons BF_QUICKDEBUG=src,bf_blenkernel,some-other-lib
+ % python scons\scons.py BF_QUICKDEBUG=src,bf_blenkernel,some-other-lib
To use BF_DEBUG_LIBS, put something like the following in you user-config.py:
On Windows with all of the three toolset installed you need to
specify what toolset to use
- % scons BF_TOOLSET=msvc
- % scons BF_TOOLSET=mingw
-
- If you have only the toolkit installed, you will also need to give
- BF_TOOLSET=mstoolkit on the command-line, to make sure everything is
- setup properly. Currently there is no good mechanism to automatically
- determine wether the found 'cl.exe' is from the toolkit or from a
- complete install.
+ % python scons\scons.py BF_TOOLSET=msvc
+ % python scons\scons.py BF_TOOLSET=mingw
LINUX and OS X
Build Blender with the defaults:
- % scons
+ % python scons\scons.py
Build Blender, but disable OpenEXR support:
- % scons WITH_BF_OPENEXR=0
+ % python scons\scons.py WITH_BF_OPENEXR=0
Build Blender, enable debug symbols:
- % scons BF_DEBUG=1
+ % python scons\scons.py BF_DEBUG=1
Build Blender, install to different directory:
- % scons BF_INSTALLDIR=/tmp/testbuild
+ % python scons\scons.py BF_INSTALLDIR=../myown/installdir
- Build Blender in /tmp/obj and install to /usr/local:
+ Build Blender in ../myown/builddir and install to ../myown/installdir:
- % scons BF_BUILDDIR=/tmp/obj BF_INSTALLDIR=/usr/local
+ % python scons\scons.py BF_BUILDDIR=../myown/builddir BF_INSTALLDIR=../myown/installdir
Clean BF_BUILDDIR:
- % scons clean
-
- Clean out the installed files:
-
- % scons -c
+ % python scons\scons.py clean
/Nathan Letwory (jesterKing)
--- /dev/null
+<?xml version="1.0" encoding="Windows-1252"?>\r
+<VisualStudioProject\r
+ ProjectType="Visual C++"\r
+ Version="9,00"\r
+ Name="EXT_ftgl_static_lib"\r
+ ProjectGUID="{F9850C15-FF0A-429E-9D47-89FB433C9BD8}"\r
+ RootNamespace="ftgl_static_lib"\r
+ TargetFrameworkVersion="131072"\r
+ >\r
+ <Platforms>\r
+ <Platform\r
+ Name="Win32"\r
+ />\r
+ </Platforms>\r
+ <ToolFiles>\r
+ </ToolFiles>\r
+ <Configurations>\r
+ <Configuration\r
+ Name="Blender Debug|Win32"\r
+ OutputDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\debug"\r
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\debug"\r
+ ConfigurationType="4"\r
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
+ UseOfMFC="0"\r
+ ATLMinimizesCRunTimeLibraryUsage="false"\r
+ CharacterSet="2"\r
+ >\r
+ <Tool\r
+ Name="VCPreBuildEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ />\r
+ <Tool\r
+ Name="VCXMLDataGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCWebServiceProxyGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCMIDLTool"\r
+ />\r
+ <Tool\r
+ Name="VCCLCompilerTool"\r
+ Optimization="0"\r
+ AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"\r
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"\r
+ BasicRuntimeChecks="3"\r
+ RuntimeLibrary="1"\r
+ UsePrecompiledHeader="0"\r
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\ftgl\debug\ftgl_static_lib.pch"\r
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\ftgl\debug\"\r
+ ObjectFile="..\..\..\..\..\build\msvc_9\extern\ftgl\debug\"\r
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\ftgl\debug\"\r
+ WarningLevel="2"\r
+ SuppressStartupBanner="true"\r
+ DebugInformationFormat="3"\r
+ CompileAs="0"\r
+ />\r
+ <Tool\r
+ Name="VCManagedResourceCompilerTool"\r
+ />\r
+ <Tool\r
+ Name="VCResourceCompilerTool"\r
+ PreprocessorDefinitions="_DEBUG"\r
+ Culture="1033"\r
+ />\r
+ <Tool\r
+ Name="VCPreLinkEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCLibrarianTool"\r
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\debug\ftgl_static.lib"\r
+ SuppressStartupBanner="true"\r
+ />\r
+ <Tool\r
+ Name="VCALinkTool"\r
+ />\r
+ <Tool\r
+ Name="VCXDCMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCBscMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCFxCopTool"\r
+ />\r
+ <Tool\r
+ Name="VCPostBuildEventTool"\r
+ Description="Copying FTGL files library (debug target) to lib tree."\r
+ CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\ftgl\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\ftgl\include
XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\extern\ftgl\include
ECHO Done
"\r
+ />\r
+ </Configuration>\r
+ <Configuration\r
+ Name="Blender Release|Win32"\r
+ OutputDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl"\r
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl"\r
+ ConfigurationType="4"\r
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
+ UseOfMFC="0"\r
+ ATLMinimizesCRunTimeLibraryUsage="false"\r
+ CharacterSet="2"\r
+ >\r
+ <Tool\r
+ Name="VCPreBuildEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ />\r
+ <Tool\r
+ Name="VCXMLDataGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCWebServiceProxyGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCMIDLTool"\r
+ />\r
+ <Tool\r
+ Name="VCCLCompilerTool"\r
+ Optimization="2"\r
+ InlineFunctionExpansion="1"\r
+ AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"\r
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"\r
+ StringPooling="true"\r
+ RuntimeLibrary="0"\r
+ EnableFunctionLevelLinking="true"\r
+ UsePrecompiledHeader="0"\r
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\ftgl\ftgl_static_lib.pch"\r
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\ftgl\"\r
+ ObjectFile="..\..\..\..\..\build\msvc_9\extern\ftgl\"\r
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\ftgl\"\r
+ WarningLevel="2"\r
+ SuppressStartupBanner="true"\r
+ CompileAs="0"\r
+ />\r
+ <Tool\r
+ Name="VCManagedResourceCompilerTool"\r
+ />\r
+ <Tool\r
+ Name="VCResourceCompilerTool"\r
+ PreprocessorDefinitions="NDEBUG"\r
+ Culture="1033"\r
+ />\r
+ <Tool\r
+ Name="VCPreLinkEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCLibrarianTool"\r
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\ftgl_static.lib"\r
+ SuppressStartupBanner="true"\r
+ />\r
+ <Tool\r
+ Name="VCALinkTool"\r
+ />\r
+ <Tool\r
+ Name="VCXDCMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCBscMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCFxCopTool"\r
+ />\r
+ <Tool\r
+ Name="VCPostBuildEventTool"\r
+ Description="Copying FTGL files library to lib tree."\r
+ CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\ftgl\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\ftgl\include
XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\extern\ftgl\include
ECHO Done
"\r
+ />\r
+ </Configuration>\r
+ <Configuration\r
+ Name="3D Plugin Release|Win32"\r
+ OutputDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll"\r
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll"\r
+ ConfigurationType="4"\r
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
+ UseOfMFC="0"\r
+ ATLMinimizesCRunTimeLibraryUsage="false"\r
+ CharacterSet="2"\r
+ >\r
+ <Tool\r
+ Name="VCPreBuildEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ />\r
+ <Tool\r
+ Name="VCXMLDataGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCWebServiceProxyGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCMIDLTool"\r
+ />\r
+ <Tool\r
+ Name="VCCLCompilerTool"\r
+ Optimization="2"\r
+ InlineFunctionExpansion="1"\r
+ AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"\r
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"\r
+ StringPooling="true"\r
+ RuntimeLibrary="2"\r
+ EnableFunctionLevelLinking="true"\r
+ UsePrecompiledHeader="0"\r
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\ftgl_static_lib.pch"\r
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\"\r
+ ObjectFile="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\"\r
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\"\r
+ WarningLevel="2"\r
+ SuppressStartupBanner="true"\r
+ CompileAs="0"\r
+ />\r
+ <Tool\r
+ Name="VCManagedResourceCompilerTool"\r
+ />\r
+ <Tool\r
+ Name="VCResourceCompilerTool"\r
+ PreprocessorDefinitions="NDEBUG"\r
+ Culture="1033"\r
+ />\r
+ <Tool\r
+ Name="VCPreLinkEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCLibrarianTool"\r
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\ftgl_static.lib"\r
+ SuppressStartupBanner="true"\r
+ />\r
+ <Tool\r
+ Name="VCALinkTool"\r
+ />\r
+ <Tool\r
+ Name="VCXDCMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCBscMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCFxCopTool"\r
+ />\r
+ <Tool\r
+ Name="VCPostBuildEventTool"\r
+ Description="Copying FTGL files library to lib tree."\r
+ CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\ftgl\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\ftgl\include
XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\extern\ftgl\include
ECHO Done
"\r
+ />\r
+ </Configuration>\r
+ <Configuration\r
+ Name="3D Plugin Debug|Win32"\r
+ OutputDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug"\r
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug"\r
+ ConfigurationType="4"\r
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
+ UseOfMFC="0"\r
+ ATLMinimizesCRunTimeLibraryUsage="false"\r
+ CharacterSet="2"\r
+ >\r
+ <Tool\r
+ Name="VCPreBuildEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ />\r
+ <Tool\r
+ Name="VCXMLDataGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCWebServiceProxyGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCMIDLTool"\r
+ />\r
+ <Tool\r
+ Name="VCCLCompilerTool"\r
+ Optimization="0"\r
+ AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"\r
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"\r
+ BasicRuntimeChecks="3"\r
+ RuntimeLibrary="3"\r
+ UsePrecompiledHeader="0"\r
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug\ftgl_static_lib.pch"\r
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug\"\r
+ ObjectFile="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug\"\r
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug\"\r
+ WarningLevel="2"\r
+ SuppressStartupBanner="true"\r
+ DebugInformationFormat="3"\r
+ CompileAs="0"\r
+ />\r
+ <Tool\r
+ Name="VCManagedResourceCompilerTool"\r
+ />\r
+ <Tool\r
+ Name="VCResourceCompilerTool"\r
+ PreprocessorDefinitions="_DEBUG"\r
+ Culture="1033"\r
+ />\r
+ <Tool\r
+ Name="VCPreLinkEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCLibrarianTool"\r
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug\ftgl_static.lib"\r
+ SuppressStartupBanner="true"\r
+ />\r
+ <Tool\r
+ Name="VCALinkTool"\r
+ />\r
+ <Tool\r
+ Name="VCXDCMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCBscMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCFxCopTool"\r
+ />\r
+ <Tool\r
+ Name="VCPostBuildEventTool"\r
+ Description="Copying FTGL files library (debug target) to lib tree."\r
+ CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\ftgl\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\ftgl\include
XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\extern\ftgl\include
ECHO Done
"\r
+ />\r
+ </Configuration>\r
+ </Configurations>\r
+ <References>\r
+ </References>\r
+ <Files>\r
+ <Filter\r
+ Name="Source Files"\r
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r
+ >\r
+ <File\r
+ RelativePath="..\..\src\FTBitmapGlyph.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTCharmap.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTContour.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTExtrdGlyph.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTFace.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTFont.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTGLBitmapFont.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTGLExtrdFont.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTGLOutlineFont.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTGLPixmapFont.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTGLPolygonFont.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTGLTextureFont.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTGlyph.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTGlyphContainer.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTLibrary.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTOutlineGlyph.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTPixmapGlyph.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTPoint.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTPolyGlyph.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTSize.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTTextureGlyph.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\FTVectoriser.cpp"\r
+ >\r
+ </File>\r
+ </Filter>\r
+ <Filter\r
+ Name="Header Files"\r
+ Filter="h;hpp;hxx;hm;inl"\r
+ >\r
+ <File\r
+ RelativePath="..\..\include\FTBBox.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTBitmapGlyph.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTCharmap.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTCharToGlyphIndexMap.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTContour.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTExtrdGlyph.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTFace.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTFont.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTGL.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTGLBitmapFont.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTGLExtrdFont.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTGLOutlineFont.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTGLPixmapFont.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTGLPolygonFont.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTGLTextureFont.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTGlyph.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTGlyphContainer.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTLibrary.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTList.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTOutlineGlyph.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTPixmapGlyph.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTPoint.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTPolyGlyph.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTSize.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTTextureGlyph.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTVector.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\FTVectoriser.h"\r
+ >\r
+ </File>\r
+ </Filter>\r
+ </Files>\r
+ <Globals>\r
+ </Globals>\r
+</VisualStudioProject>\r
--- /dev/null
+<?xml version="1.0" encoding="Windows-1252"?>\r
+<VisualStudioProject\r
+ ProjectType="Visual C++"\r
+ Version="9,00"\r
+ Name="EXT_bullet2"\r
+ ProjectGUID="{FFD3C64A-30E2-4BC7-BC8F-51818C320400}"\r
+ RootNamespace="bullet2"\r
+ TargetFrameworkVersion="131072"\r
+ >\r
+ <Platforms>\r
+ <Platform\r
+ Name="Win32"\r
+ />\r
+ </Platforms>\r
+ <ToolFiles>\r
+ </ToolFiles>\r
+ <Configurations>\r
+ <Configuration\r
+ Name="Blender Debug|Win32"\r
+ OutputDirectory="..\..\..\..\..\build\msvc_9\extern\bullet\debug"\r
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\bullet\debug"\r
+ ConfigurationType="4"\r
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
+ UseOfMFC="0"\r
+ ATLMinimizesCRunTimeLibraryUsage="false"\r
+ CharacterSet="2"\r
+ >\r
+ <Tool\r
+ Name="VCPreBuildEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ />\r
+ <Tool\r
+ Name="VCXMLDataGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCWebServiceProxyGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCMIDLTool"\r
+ />\r
+ <Tool\r
+ Name="VCCLCompilerTool"\r
+ Optimization="0"\r
+ AdditionalIncludeDirectories="..\..\src"\r
+ PreprocessorDefinitions="_DEBUG;_LIB;WIN32;BUM_INLINED;USE_ALGEBRAIC"\r
+ ExceptionHandling="0"\r
+ BasicRuntimeChecks="3"\r
+ RuntimeLibrary="1"\r
+ UsePrecompiledHeader="0"\r
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\bullet\debug\Bullet.pch"\r
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\bullet\debug\"\r
+ ObjectFile="..\..\..\..\..\build\msvc_9\extern\bullet\debug\"\r
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\bullet\debug\"\r
+ WarningLevel="3"\r
+ SuppressStartupBanner="true"\r
+ DebugInformationFormat="4"\r
+ CompileAs="0"\r
+ />\r
+ <Tool\r
+ Name="VCManagedResourceCompilerTool"\r
+ />\r
+ <Tool\r
+ Name="VCResourceCompilerTool"\r
+ PreprocessorDefinitions="_DEBUG"\r
+ Culture="1033"\r
+ />\r
+ <Tool\r
+ Name="VCPreLinkEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCLibrarianTool"\r
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\debug\Bullet.lib"\r
+ SuppressStartupBanner="true"\r
+ />\r
+ <Tool\r
+ Name="VCALinkTool"\r
+ />\r
+ <Tool\r
+ Name="VCXDCMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCBscMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCFxCopTool"\r
+ />\r
+ <Tool\r
+ Name="VCPostBuildEventTool"\r
+ CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\BroadphaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\NarrowPhaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionShapes
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\Gimpact MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\Gimpact
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics\ConstraintSolver MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics\Dynamics MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Dynamics
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics\Vehicle MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Vehicle
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\LinearMath MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\LinearMath
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletSoftBody MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletSoftBody

XCOPY /Y ..\..\src\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include
XCOPY /Y ..\..\src\BulletSoftBody\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletSoftBody
XCOPY /Y ..\..\src\LinearMath\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\LinearMath
XCOPY /Y ..\..\src\BulletCollision\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\BroadphaseCollision
XCOPY /Y ..\..\src\BulletCollision\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\NarrowPhaseCollision
XCOPY /Y ..\..\src\BulletCollision\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\NarrowPhaseCollision
XCOPY /Y ..\..\src\BulletCollision\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionDispatch
XCOPY /Y ..\..\src\BulletCollision\CollisionShapes\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionShapes
XCOPY /Y ..\..\src\BulletCollision\Gimpact\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\Gimpact
XCOPY /Y ..\..\src\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\ConstraintSolver
XCOPY /Y ..\..\src\BulletDynamics\Dynamics\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Dynamics
XCOPY /Y ..\..\src\BulletDynamics\Vehicle\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Vehicle

ECHO Done
"\r
+ />\r
+ </Configuration>\r
+ <Configuration\r
+ Name="Blender Release|Win32"\r
+ OutputDirectory="..\..\..\..\..\build\msvc_9\extern\bullet"\r
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\bullet"\r
+ ConfigurationType="4"\r
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
+ UseOfMFC="0"\r
+ ATLMinimizesCRunTimeLibraryUsage="false"\r
+ CharacterSet="2"\r
+ >\r
+ <Tool\r
+ Name="VCPreBuildEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ />\r
+ <Tool\r
+ Name="VCXMLDataGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCWebServiceProxyGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCMIDLTool"\r
+ />\r
+ <Tool\r
+ Name="VCCLCompilerTool"\r
+ Optimization="2"\r
+ InlineFunctionExpansion="1"\r
+ AdditionalIncludeDirectories="..\..\src"\r
+ PreprocessorDefinitions="NDEBUG;_LIB;WIN32;BUM_INLINED;USE_ALGEBRAIC"\r
+ StringPooling="true"\r
+ ExceptionHandling="0"\r
+ RuntimeLibrary="0"\r
+ EnableFunctionLevelLinking="true"\r
+ UsePrecompiledHeader="0"\r
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\bullet\Bullet.pch"\r
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\bullet\"\r
+ ObjectFile="..\..\..\..\..\build\msvc_9\extern\bullet\"\r
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\bullet\"\r
+ WarningLevel="3"\r
+ SuppressStartupBanner="true"\r
+ DebugInformationFormat="1"\r
+ CompileAs="0"\r
+ />\r
+ <Tool\r
+ Name="VCManagedResourceCompilerTool"\r
+ />\r
+ <Tool\r
+ Name="VCResourceCompilerTool"\r
+ PreprocessorDefinitions="NDEBUG"\r
+ Culture="1033"\r
+ />\r
+ <Tool\r
+ Name="VCPreLinkEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCLibrarianTool"\r
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\Bullet.lib"\r
+ SuppressStartupBanner="true"\r
+ />\r
+ <Tool\r
+ Name="VCALinkTool"\r
+ />\r
+ <Tool\r
+ Name="VCXDCMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCBscMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCFxCopTool"\r
+ />\r
+ <Tool\r
+ Name="VCPostBuildEventTool"\r
+ CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\BroadphaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\NarrowPhaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionShapes
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\Gimpact MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\Gimpact
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics\ConstraintSolver MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics\Dynamics MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Dynamics
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics\Vehicle MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Vehicle
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\LinearMath MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\LinearMath
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletSoftBody MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletSoftBody

XCOPY /Y ..\..\src\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include
XCOPY /Y ..\..\src\BulletSoftBody\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletSoftBody
XCOPY /Y ..\..\src\LinearMath\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\LinearMath
XCOPY /Y ..\..\src\BulletCollision\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\BroadphaseCollision
XCOPY /Y ..\..\src\BulletCollision\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\NarrowPhaseCollision
XCOPY /Y ..\..\src\BulletCollision\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\NarrowPhaseCollision
XCOPY /Y ..\..\src\BulletCollision\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionDispatch
XCOPY /Y ..\..\src\BulletCollision\CollisionShapes\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionShapes
XCOPY /Y ..\..\src\BulletCollision\Gimpact\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\Gimpact
XCOPY /Y ..\..\src\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\ConstraintSolver
XCOPY /Y ..\..\src\BulletDynamics\Dynamics\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Dynamics
XCOPY /Y ..\..\src\BulletDynamics\Vehicle\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Vehicle

ECHO Done
"\r
+ />\r
+ </Configuration>\r
+ <Configuration\r
+ Name="3D Plugin Debug|Win32"\r
+ OutputDirectory="..\..\..\..\..\build\msvc_9\extern\bullet\mtdll\debug"\r
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\bullet\mtdll\debug"\r
+ ConfigurationType="4"\r
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
+ UseOfMFC="0"\r
+ ATLMinimizesCRunTimeLibraryUsage="false"\r
+ CharacterSet="2"\r
+ >\r
+ <Tool\r
+ Name="VCPreBuildEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ />\r
+ <Tool\r
+ Name="VCXMLDataGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCWebServiceProxyGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCMIDLTool"\r
+ />\r
+ <Tool\r
+ Name="VCCLCompilerTool"\r
+ Optimization="0"\r
+ AdditionalIncludeDirectories="..\..\src"\r
+ PreprocessorDefinitions="_DEBUG;_LIB;WIN32;BUM_INLINED;USE_ALGEBRAIC"\r
+ ExceptionHandling="0"\r
+ BasicRuntimeChecks="3"\r
+ RuntimeLibrary="3"\r
+ UsePrecompiledHeader="0"\r
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\bullet\mtdll\debug\Bullet.pch"\r
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\bullet\mtdll\debug\"\r
+ ObjectFile="..\..\..\..\..\build\msvc_9\extern\bullet\mtdll\debug\"\r
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\bullet\mtdll\debug\"\r
+ WarningLevel="3"\r
+ SuppressStartupBanner="true"\r
+ DebugInformationFormat="4"\r
+ CompileAs="0"\r
+ />\r
+ <Tool\r
+ Name="VCManagedResourceCompilerTool"\r
+ />\r
+ <Tool\r
+ Name="VCResourceCompilerTool"\r
+ PreprocessorDefinitions="_DEBUG"\r
+ Culture="1033"\r
+ />\r
+ <Tool\r
+ Name="VCPreLinkEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCLibrarianTool"\r
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug\Bullet.lib"\r
+ SuppressStartupBanner="true"\r
+ />\r
+ <Tool\r
+ Name="VCALinkTool"\r
+ />\r
+ <Tool\r
+ Name="VCXDCMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCBscMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCFxCopTool"\r
+ />\r
+ <Tool\r
+ Name="VCPostBuildEventTool"\r
+ CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\BroadphaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\NarrowPhaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionShapes
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\Gimpact MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\Gimpact
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics\ConstraintSolver MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics\Dynamics MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Dynamics
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics\Vehicle MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Vehicle
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\LinearMath MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\LinearMath
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletSoftBody MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletSoftBody

XCOPY /Y ..\..\src\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include
XCOPY /Y ..\..\src\BulletSoftBody\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletSoftBody
XCOPY /Y ..\..\src\LinearMath\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\LinearMath
XCOPY /Y ..\..\src\BulletCollision\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\BroadphaseCollision
XCOPY /Y ..\..\src\BulletCollision\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\NarrowPhaseCollision
XCOPY /Y ..\..\src\BulletCollision\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\NarrowPhaseCollision
XCOPY /Y ..\..\src\BulletCollision\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionDispatch
XCOPY /Y ..\..\src\BulletCollision\CollisionShapes\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionShapes
XCOPY /Y ..\..\src\BulletCollision\Gimpact\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\Gimpact
XCOPY /Y ..\..\src\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\ConstraintSolver
XCOPY /Y ..\..\src\BulletDynamics\Dynamics\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Dynamics
XCOPY /Y ..\..\src\BulletDynamics\Vehicle\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Vehicle

ECHO Done
"\r
+ />\r
+ </Configuration>\r
+ <Configuration\r
+ Name="3D Plugin Release|Win32"\r
+ OutputDirectory="..\..\..\..\..\build\msvc_9\extern\bullet\mtdll"\r
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\bullet\mtdll"\r
+ ConfigurationType="4"\r
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
+ UseOfMFC="0"\r
+ ATLMinimizesCRunTimeLibraryUsage="false"\r
+ CharacterSet="2"\r
+ >\r
+ <Tool\r
+ Name="VCPreBuildEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ />\r
+ <Tool\r
+ Name="VCXMLDataGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCWebServiceProxyGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCMIDLTool"\r
+ />\r
+ <Tool\r
+ Name="VCCLCompilerTool"\r
+ Optimization="2"\r
+ InlineFunctionExpansion="1"\r
+ AdditionalIncludeDirectories="..\..\src"\r
+ PreprocessorDefinitions="NDEBUG;_LIB;WIN32;BUM_INLINED;USE_ALGEBRAIC"\r
+ StringPooling="true"\r
+ ExceptionHandling="0"\r
+ RuntimeLibrary="2"\r
+ EnableFunctionLevelLinking="true"\r
+ UsePrecompiledHeader="0"\r
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\bullet\mtdll\Bullet.pch"\r
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\bullet\mtdll\"\r
+ ObjectFile="..\..\..\..\..\build\msvc_9\extern\bullet\mtdll\"\r
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\bullet\mtdll\"\r
+ WarningLevel="3"\r
+ SuppressStartupBanner="true"\r
+ DebugInformationFormat="1"\r
+ CompileAs="0"\r
+ />\r
+ <Tool\r
+ Name="VCManagedResourceCompilerTool"\r
+ />\r
+ <Tool\r
+ Name="VCResourceCompilerTool"\r
+ PreprocessorDefinitions="NDEBUG"\r
+ Culture="1033"\r
+ />\r
+ <Tool\r
+ Name="VCPreLinkEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCLibrarianTool"\r
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\Bullet.lib"\r
+ SuppressStartupBanner="true"\r
+ />\r
+ <Tool\r
+ Name="VCALinkTool"\r
+ />\r
+ <Tool\r
+ Name="VCXDCMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCBscMakeTool"\r
+ />\r
+ <Tool\r
+ Name="VCFxCopTool"\r
+ />\r
+ <Tool\r
+ Name="VCPostBuildEventTool"\r
+ CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\BroadphaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\NarrowPhaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionShapes
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletCollision\Gimpact MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\Gimpact
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics\ConstraintSolver MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics\Dynamics MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Dynamics
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletDynamics\Vehicle MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Vehicle
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\LinearMath MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\LinearMath
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\bullet2\include\BulletSoftBody MKDIR ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletSoftBody

XCOPY /Y ..\..\src\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include
XCOPY /Y ..\..\src\BulletSoftBody\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletSoftBody
XCOPY /Y ..\..\src\LinearMath\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\LinearMath
XCOPY /Y ..\..\src\BulletCollision\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\BroadphaseCollision
XCOPY /Y ..\..\src\BulletCollision\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\NarrowPhaseCollision
XCOPY /Y ..\..\src\BulletCollision\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\NarrowPhaseCollision
XCOPY /Y ..\..\src\BulletCollision\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionDispatch
XCOPY /Y ..\..\src\BulletCollision\CollisionShapes\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\CollisionShapes
XCOPY /Y ..\..\src\BulletCollision\Gimpact\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletCollision\Gimpact
XCOPY /Y ..\..\src\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\ConstraintSolver
XCOPY /Y ..\..\src\BulletDynamics\Dynamics\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Dynamics
XCOPY /Y ..\..\src\BulletDynamics\Vehicle\*.h ..\..\..\..\..\build\msvc_9\extern\bullet\include\BulletDynamics\Vehicle

ECHO Done
"\r
+ />\r
+ </Configuration>\r
+ </Configurations>\r
+ <References>\r
+ </References>\r
+ <Files>\r
+ <Filter\r
+ Name="src"\r
+ >\r
+ <File\r
+ RelativePath="..\..\src\btBulletCollisionCommon.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\btBulletDynamicsCommon.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\Bullet-C-Api.h"\r
+ >\r
+ </File>\r
+ <Filter\r
+ Name="BulletDynamics"\r
+ >\r
+ <Filter\r
+ Name="ConstraintSolver"\r
+ >\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btConeTwistConstraint.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btConeTwistConstraint.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btConstraintSolver.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btContactConstraint.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btContactConstraint.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btContactSolverInfo.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btHingeConstraint.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btHingeConstraint.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btJacobianEntry.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSliderConstraint.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSliderConstraint.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSolverBody.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btSolverConstraint.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.h"\r
+ >\r
+ </File>\r
+ </Filter>\r
+ <Filter\r
+ Name="Dynamics"\r
+ >\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Dynamics\btContinuousDynamicsWorld.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Dynamics\btContinuousDynamicsWorld.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Dynamics\btDynamicsWorld.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Dynamics\btRigidBody.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Dynamics\btRigidBody.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Dynamics\Bullet-C-API.cpp"\r
+ >\r
+ </File>\r
+ </Filter>\r
+ <Filter\r
+ Name="Vehicle"\r
+ >\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Vehicle\btVehicleRaycaster.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Vehicle\btWheelInfo.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletDynamics\Vehicle\btWheelInfo.h"\r
+ >\r
+ </File>\r
+ </Filter>\r
+ </Filter>\r
+ <Filter\r
+ Name="BulletCollision"\r
+ >\r
+ <Filter\r
+ Name="BroadphaseCollision"\r
+ >\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btAxisSweep3.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btAxisSweep3.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseInterface.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btBroadphaseProxy.h"\r
+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btDbvt.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btDbvt.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btDbvtBroadphase.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btDispatcher.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCache.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btOverlappingPairCallback.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btQuantizedBvh.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h"\r
+ >\r
+ </File>\r
+ </Filter>\r
+ <Filter\r
+ Name="NarrowPhaseCollision"\r
+ >\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btConvexCast.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btConvexCast.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btConvexPenetrationDepthSolver.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btDiscreteCollisionDetectorInterface.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa2.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpa2.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btManifoldPoint.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btPersistentManifold.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btPersistentManifold.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btPointCollector.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btRaycastCallback.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btRaycastCallback.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btSimplexSolverInterface.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.h"\r
+ >\r
+ </File>\r
+ </Filter>\r
+ <Filter\r
+ Name="CollisionDispatch"\r
+ >\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btBoxBoxDetector.h"\r
+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btCollisionDispatcher.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btCollisionObject.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btCollisionObject.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btCollisionWorld.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btCollisionWorld.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h"\r
+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
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+ <File\r
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+ >\r
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+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.h"\r
+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.h"\r
+ >\r
+ </File>\r
+ </Filter>\r
+ <Filter\r
+ Name="CollisionShapes"\r
+ >\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionShapes\btBoxShape.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionShapes\btBoxShape.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.cpp"\r
+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
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+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionShapes\btCapsuleShape.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\src\BulletCollision\CollisionShapes\btCollisionMargin.h"\r
+ >\r
+ </File>\r
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+ />\r
+ <Tool\r
+ Name="VCPreLinkEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCLibrarianTool"\r
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\glew.lib"\r
+ />\r
+ <Tool\r
+ Name="VCALinkTool"\r
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+ Name="VCFxCopTool"\r
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+ CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\glew\include\GL MKDIR ..\..\..\..\..\build\msvc_9\extern\glew\include\GL
XCOPY /Y ..\..\include\GL\*.h ..\..\..\..\..\build\msvc_9\extern\glew\include\GL
ECHO Done
"\r
+ />\r
+ </Configuration>\r
+ </Configurations>\r
+ <References>\r
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+ <Files>\r
+ <Filter\r
+ Name="Source Files"\r
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+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"\r
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+ Name="Header Files"\r
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"\r
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"\r
+ >\r
+ <File\r
+ RelativePath="..\..\include\GL\glew.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath="..\..\include\GL\glxew.h"\r
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+ <File\r
+ RelativePath="..\..\include\GL\wglew.h"\r
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+ <Globals>\r
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+</VisualStudioProject>\r
--- /dev/null
+<?xml version="1.0" encoding="Windows-1252"?>\r
+<VisualStudioProject\r
+ ProjectType="Visual C++"\r
+ Version="9,00"\r
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+ ProjectGUID="{9C71A793-C177-4CAB-8EC5-923D500B39F8}"\r
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+ >\r
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+ <Platform\r
+ Name="Win32"\r
+ />\r
+ </Platforms>\r
+ <ToolFiles>\r
+ </ToolFiles>\r
+ <Configurations>\r
+ <Configuration\r
+ Name="Blender Debug|Win32"\r
+ OutputDirectory="..\..\..\..\build\msvc_9\extern\debug"\r
+ IntermediateDirectory="..\..\..\..\build\msvc_9\extern\debug"\r
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+ <Tool\r
+ Name="VCPreBuildEventTool"\r
+ />\r
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+ Name="VCCustomBuildTool"\r
+ />\r
+ <Tool\r
+ Name="VCMIDLTool"\r
+ />\r
+ <Tool\r
+ Name="VCPostBuildEventTool"\r
+ />\r
+ </Configuration>\r
+ <Configuration\r
+ Name="Blender Release|Win32"\r
+ OutputDirectory="..\..\..\..\build\msvc_9\extern"\r
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+ ConfigurationType="10"\r
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
+ CharacterSet="2"\r
+ ManagedExtensions="4"\r
+ >\r
+ <Tool\r
+ Name="VCPreBuildEventTool"\r
+ />\r
+ <Tool\r
+ Name="VCCustomBuildTool"\r
+ />\r
+ <Tool\r
+ Name="VCMIDLTool"\r
+ />\r
+ <Tool\r
+ Name="VCPostBuildEventTool"\r
+ />\r
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+ <Configuration\r
+ Name="3D Plugin Release|Win32"\r
+ OutputDirectory="..\..\..\..\build\msvc_9\extern\mtdll"\r
+ IntermediateDirectory="..\..\..\..\build\msvc_9\extern\mtdll"\r
+ ConfigurationType="10"\r
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
+ CharacterSet="2"\r
+ ManagedExtensions="4"\r
+ >\r
+ <Tool\r
+ Name="VCPreBuildEventTool"\r
+ />\r
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+ Name="VCCustomBuildTool"\r
+ />\r
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+ Name="VCMIDLTool"\r
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+ <Configuration\r
+ Name="3D Plugin Debug|Win32"\r
+ OutputDirectory="..\..\..\..\build\msvc_9\extern\mtdll\debug"\r
+ IntermediateDirectory="..\..\..\..\build\msvc_9\extern\mtdll\debug"\r
+ ConfigurationType="10"\r
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
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--- /dev/null
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+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
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+ Name="VCALinkTool"\r
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+ Name="VCFxCopTool"\r
+ />\r
+ <Tool\r
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IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\qhull\include MKDIR ..\..\..\..\..\build\msvc_9\extern\qhull\include
XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\build\msvc_9\extern\qhull\include
ECHO Done
"\r
+ />\r
+ </Configuration>\r
+ <Configuration\r
+ Name="Blender Debug|Win32"\r
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+ <Tool\r
+ Name="VCCustomBuildTool"\r
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+ Name="VCXMLDataGeneratorTool"\r
+ />\r
+ <Tool\r
+ Name="VCWebServiceProxyGeneratorTool"\r
+ />\r
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+ />\r
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IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\qhull\include MKDIR ..\..\..\..\..\build\msvc_9\extern\qhull\include
XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\build\msvc_9\extern\qhull\include
ECHO Done
"\r
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IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\qhull\include MKDIR ..\..\..\..\..\build\msvc_9\extern\qhull\include
XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\build\msvc_9\extern\qhull\include
ECHO Done
"\r
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IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\qhull\include MKDIR ..\..\..\..\..\build\msvc_9\extern\qhull\include
XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\build\msvc_9\extern\qhull\include
ECHO Done
"\r
+ />\r
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+ <File\r
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+ <FileConfiguration\r
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+ >\r
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