Add Make Edge/Face to mesh Edit Mode toolbar.
authorJonathan Williamson <jonathan@cgcookie.com>
Fri, 14 Nov 2014 21:48:18 +0000 (15:48 -0600)
committerJonathan Williamson <jonathan@cgcookie.com>
Fri, 14 Nov 2014 21:48:18 +0000 (15:48 -0600)
The Mesh Tools have quite few crucial tools that're missing from the toolbar. This is the main one.

The tools that're here should also be reorganized a bit to introduce actual orgnization, as it's quite sporadic at the moment. Will do that later.

release/scripts/startup/bl_ui/space_view3d_toolbar.py

index 221888685ebc40afb895cf6d32d9c28d445c0d3f..c9708dfabe022a9e07298eddc8570fba99ca0c7f 100644 (file)
@@ -313,6 +313,7 @@ class VIEW3D_PT_tools_meshedit(View3DPanel, Panel):
         col.menu("VIEW3D_MT_edit_mesh_extrude")
         col.operator("view3d.edit_mesh_extrude_move_normal", text="Extrude Region")
         col.operator("view3d.edit_mesh_extrude_individual_move", text="Extrude Individual")
+        col.operator("mesh.edge_face_add")
         col.operator("mesh.subdivide")
         col.operator("mesh.loopcut_slide")
         col.operator("mesh.duplicate_move", text="Duplicate")