- free reports in a single loop.
- extrude was using a NULL scene, crashed when used as a macro
void BKE_reports_clear(ReportList *reports)
{
void BKE_reports_clear(ReportList *reports)
{
+ Report *report, *report_next;
- for(report=reports->list.first; report; report=report->next)
+ report= reports->list.first;
+
+ while (report) {
+ report_next= report->next;
MEM_freeN(report->message);
MEM_freeN(report->message);
+ MEM_freeN(report);
+ report= report_next;
+ }
- BLI_freelistN(&reports->list);
+ reports->list.first= reports->list.last= NULL;
}
void BKE_report(ReportList *reports, ReportType type, const char *message)
}
void BKE_report(ReportList *reports, ReportType type, const char *message)
}
/* generic extern called extruder */
}
/* generic extern called extruder */
-void extrude_mesh(Object *obedit, EditMesh *em, wmOperator *op)
+void extrude_mesh(Scene *scene, Object *obedit, EditMesh *em, wmOperator *op)
- Scene *scene= NULL; // XXX CTX!
float nor[3]= {0.0, 0.0, 0.0};
short nr, transmode= 0;
float nor[3]= {0.0, 0.0, 0.0};
short nr, transmode= 0;
EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
int constraint_axis[3] = {0, 0, 1};
EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
int constraint_axis[3] = {0, 0, 1};
- extrude_mesh(obedit,em, op);
+ extrude_mesh(scene, obedit, em, op);
BKE_mesh_end_editmesh(obedit->data, em);
BKE_mesh_end_editmesh(obedit->data, em);
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
- extrude_mesh(obedit,em, op);
+ extrude_mesh(scene, obedit, em, op);
DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
fastshade_free_render(); /* shaded view */
ED_preview_free_dbase(); /* frees a Main dbase, before free_blender! */
fastshade_free_render(); /* shaded view */
ED_preview_free_dbase(); /* frees a Main dbase, before free_blender! */
+ wm_free_reports(C); /* before free_blender! - since the ListBases get freed there */
free_blender(); /* blender.c, does entire library and spacetypes */
// free_matcopybuf();
free_anim_copybuf();
free_blender(); /* blender.c, does entire library and spacetypes */
// free_matcopybuf();
free_anim_copybuf();
CTX_free(C);
if(MEM_get_memory_blocks_in_use()!=0) {
CTX_free(C);
if(MEM_get_memory_blocks_in_use()!=0) {