<File
RelativePath="..\..\..\source\blender\blenkernel\intern\script.c">
</File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\intern\shrinkwrap.c">
+ </File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\softbody.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_script.h">
</File>
+ <File
+ RelativePath="..\..\..\source\blender\blenkernel\BKE_shrinkwrap.h">
+ </File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_softbody.h">
</File>
// These definitions are also in arithb for simplicity
+#ifdef __cplusplus
+extern "C" {
+#endif
+
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
void get_default_root(char *root);
int check_file_chars(char *filename);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __WINSTUFF_H__ */
#include "GL/glew.h"
+// directory header for py function getBlendFileList
#include <stdlib.h>
-#include <dirent.h> // directory header for py function getBlendFileList
+#ifndef WIN32
+ #include <dirent.h>
+#else
+ #include "BLI_winstuff.h"
+#endif
#ifdef WIN32
#pragma warning (disable : 4786)