row.itemL();
for md in ob.modifiers:
- box = layout.template_modifier(md)
+ box = layout.template_modifier(context, md)
- if box:
+ if md.expanded:
if md.type == 'ARMATURE':
self.armature(box, md)
if md.type == 'ARRAY':
if md.fit_type == 'FIT_LENGTH':
layout.itemR(md, "length")
if md.fit_type == 'FIT_CURVE':
- layout.itemR(md, "curve")
+ layout.itemR(md, "curve")
layout.itemS()
layout.itemL(text="See Collision panel.")
def curve(self, layout, md):
- layout.itemR(md, "object")
+ layout.itemR(md, "curve")
layout.itemR(md, "vertex_group")
layout.itemR(md, "deform_axis")
# Missing: "Reset" and "Recenter"
def lattice(self, layout, md):
- layout.itemR(md, "object")
+ layout.itemR(md, "lattice")
layout.itemR(md, "vertex_group")
def mask(self, layout, md):
layout.itemR(md, "inverse")
def mesh_deform(self, layout, md):
- layout.itemR(md, "object")
+ layout.itemR(md, "mesh")
layout.itemR(md, "vertex_group")
layout.itemR(md, "invert")
/* Some kind of bounding box operation on the action */
void calc_action_range(const struct bAction *act, float *start, float *end, int incl_hidden);
+/* Does action have any motion data at all? */
+short action_has_motion(const struct bAction *act);
+
/* Action Groups API ----------------- */
/* Make the given Action Group the active one */
void fcurve_copy_modifiers(ListBase *dst, ListBase *src);
void fcurve_remove_modifier(struct FCurve *fcu, struct FModifier *fcm);
void fcurve_free_modifiers(struct FCurve *fcu);
-void fcurve_bake_modifiers(struct FCurve *fcu, int start, int end);
struct FModifier *fcurve_find_active_modifier(struct FCurve *fcu);
void fcurve_set_active_modifier(struct FCurve *fcu, struct FModifier *fcm);
+float evaluate_time_fmodifiers(ListBase *modifiers, struct FCurve *fcu, float cvalue, float evaltime);
+void evaluate_value_fmodifiers(ListBase *modifiers, struct FCurve *fcu, float *cvalue, float evaltime);
+
+void fcurve_bake_modifiers(struct FCurve *fcu, int start, int end);
+
/* ************** F-Curves API ******************** */
/* -------- Data Managemnt -------- */
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
* All rights reserved.
*
* The Original Code is: all of this file.
*
- * Contributor(s): none yet.
+ * Contributor(s): Joshua Leung (full recode)
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_NLA_H
#define BKE_NLA_H
-struct bActionStrip;
-struct ListBase;
-struct Object;
+struct AnimData;
+struct NlaStrip;
+struct NlaTrack;
+struct bAction;
+
+/* ----------------------------- */
+/* Data Management */
+
+void free_nlastrip(ListBase *strips, struct NlaStrip *strip);
+void free_nlatrack(ListBase *tracks, struct NlaTrack *nlt);
+void free_nladata(ListBase *tracks);
+
+struct NlaStrip *copy_nlastrip(struct NlaStrip *strip);
+struct NlaTrack *copy_nlatrack(struct NlaTrack *nlt);
+void copy_nladata(ListBase *dst, ListBase *src);
+
+struct NlaTrack *add_nlatrack(struct AnimData *adt);
+struct NlaStrip *add_nlastrip(struct bAction *act);
+struct NlaStrip *add_nlastrip_to_stack(struct AnimData *adt, struct bAction *act);
+
+/* ----------------------------- */
+/* API */
+
+struct NlaTrack *BKE_nlatrack_find_active(ListBase *tracks);
+void BKE_nlatrack_set_active(ListBase *tracks, struct NlaTrack *nlt);
+
+void BKE_nlatrack_solo_toggle(struct AnimData *adt, struct NlaTrack *nlt);
+
+short BKE_nlatrack_has_space(struct NlaTrack *nlt, float start, float end);
+void BKE_nlatrack_sort_strips(struct NlaTrack *nlt);
+
+
+struct NlaStrip *BKE_nlastrip_find_active(struct NlaTrack *nlt);
+short BKE_nlastrip_within_bounds(struct NlaStrip *strip, float min, float max);
+
+
+void BKE_nla_action_pushdown(struct AnimData *adt);
+
+short BKE_nla_tweakmode_enter(struct AnimData *adt);
+void BKE_nla_tweakmode_exit(struct AnimData *adt);
-void free_actionstrip (struct bActionStrip* strip);
-void free_nlastrips (struct ListBase *nlalist);
-void copy_nlastrips (struct ListBase *dst, struct ListBase *src);
-void copy_actionstrip (struct bActionStrip **dst, struct bActionStrip **src);
-void find_stridechannel(struct Object *ob, struct bActionStrip *strip);
-struct bActionStrip *convert_action_to_strip (struct Object *ob);
#endif
#define IS_EQT(a, b, c) ((a > b)? (((a-b) <= c)? 1:0) : ((((b-a) <= c)? 1:0)))
#define IN_RANGE(a, b, c) ((b < c)? ((b<a && a<c)? 1:0) : ((c<a && a<b)? 1:0))
+#define IN_RANGE_INCL(a, b, c) ((b < c)? ((b<=a && a<=c)? 1:0) : ((c<=a && a<=b)? 1:0))
/* this weirdo pops up in two places ... */
#if !defined(WIN32) && !defined(__BeOS)
return NULL;
}
-/* non clipped mapping of strip */
-static float get_actionstrip_frame(bActionStrip *strip, float cframe, int invert)
-{
- float length, actlength, repeat, scale;
-
- if (strip->repeat == 0.0f) strip->repeat = 1.0f;
- repeat = (strip->flag & ACTSTRIP_USESTRIDE) ? (1.0f) : (strip->repeat);
-
- if (strip->scale == 0.0f) strip->scale= 1.0f;
- scale = (float)fabs(strip->scale); /* scale must be positive (for now) */
-
- actlength = strip->actend-strip->actstart;
- if (actlength == 0.0f) actlength = 1.0f;
- length = repeat * scale * actlength;
-
- /* invert = convert action-strip time to global time */
- if (invert)
- return length*(cframe - strip->actstart)/(repeat*actlength) + strip->start;
- else
- return repeat*actlength*(cframe - strip->start)/length + strip->actstart;
-}
-
/* if the conditions match, it converts current time to strip time */
+// TODO: change this adt
float get_action_frame(Object *ob, float cframe)
{
bActionStrip *strip= get_active_strip(ob);
- if(strip)
- return get_actionstrip_frame(strip, cframe, 0);
+ //if(strip)
+ // return get_actionstrip_frame(strip, cframe, 0);
return cframe;
}
/* inverted, strip time to current time */
+// TODO: change this to adt
float get_action_frame_inv(Object *ob, float cframe)
{
bActionStrip *strip= get_active_strip(ob);
- if(strip)
- return get_actionstrip_frame(strip, cframe, 1);
+ //if(strip)
+ // return get_actionstrip_frame(strip, cframe, 1);
return cframe;
}
-
+/* Check if the given action has any keyframes */
+short action_has_motion(const bAction *act)
+{
+ FCurve *fcu;
+
+ /* return on the first F-Curve that has some keyframes/samples defined */
+ if (act) {
+ for (fcu= act->curves.first; fcu; fcu= fcu->next) {
+ if (fcu->totvert)
+ return 1;
+ }
+ }
+
+ /* nothing found */
+ return 0;
+}
/* Calculate the extents of given action */
void calc_action_range(const bAction *act, float *start, float *end, int incl_hidden)
#include <stdio.h>
#include <string.h>
#include <stddef.h>
+#include <float.h>
+#include <math.h>
#include "MEM_guardedalloc.h"
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_fcurve.h"
+#include "BKE_nla.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_utildefines.h"
/* unlink action (don't free, as it's in its own list) */
if (adt->action)
adt->action->id.us--;
+ /* same goes for the temporarily displaced action */
+ if (adt->tmpact)
+ adt->tmpact->id.us--;
+ /* free nla data */
+ free_nladata(&adt->nla_tracks);
+
/* free drivers - stored as a list of F-Curves */
free_fcurves(&adt->drivers);
// XXX review this... it might not be optimal behaviour yet...
//id_us_plus((ID *)dadt->action);
dadt->action= copy_action(adt->action);
+ dadt->tmpact= copy_action(adt->action);
/* duplicate NLA data */
- // XXX todo...
+ copy_nladata(&dadt->nla_tracks, &adt->nla_tracks);
/* duplicate drivers (F-Curves) */
copy_fcurves(&dadt->drivers, &adt->drivers);
struct NlaEvalStrip *next, *prev;
NlaTrack *track; /* track that this strip belongs to */
- NlaStrip *strip; /* strip that's being used */
- NlaStrip *sblend; /* strip that's being blended towards (if applicable) */
+ NlaStrip *strip; /* strip that's being used */
short track_index; /* the index of the track within the list */
short strip_mode; /* which end of the strip are we looking at */
} NlaEvalStrip;
-/* bNlaEvalStrip->strip_mode */
+/* NlaEvalStrip->strip_mode */
enum {
NES_TIME_BEFORE = -1,
NES_TIME_WITHIN,
NES_TIME_AFTER,
- NES_TIME_AFTER_BLEND
} eNlaEvalStrip_StripMode;
typedef struct NlaEvalChannel {
struct NlaEvalChannel *next, *prev;
- char *path; /* ready-to-use path (i.e. remapped already) */
- int array_index; /* if applicable... */
+ PointerRNA ptr; /* pointer to struct containing property to use */
+ PropertyRNA *prop; /* RNA-property type to use (should be in the struct given) */
+ int index; /* array index (where applicable) */
float value; /* value of this channel */
} NlaEvalChannel;
/* ---------------------- */
-/* evaluate the F-Curves controlling settings for the NLA-strips (currently, not relinkable) */
-static void nlastrip_evaluate_fcurves (NlaStrip *strip, float ctime)
+/* non clipped mapping for strip-time <-> global time
+ * invert = convert action-strip time to global time
+ */
+static float nlastrip_get_frame (NlaStrip *strip, float cframe, short invert)
{
- //PointerRNA actstrip_ptr;
- //FCurve *fcu;
+ float length, actlength, repeat, scale;
+
+ /* get number of repeats */
+ if (strip->repeat == 0.0f) strip->repeat = 1.0f;
+ repeat = strip->repeat;
+
+ /* scaling */
+ if (strip->scale == 0.0f) strip->scale= 1.0f;
+ scale = (float)fabs(strip->scale); /* scale must be positive - we've got a special flag for reversing */
+
+ /* length of referenced action */
+ actlength = strip->actend - strip->actstart;
+ if (actlength == 0.0f) actlength = 1.0f;
- /* create RNA-pointer needed to set values */
- //RNA_pointer_create(NULL, &RNA_NlaStrip, strip, &actstrip_ptr);
+ /* length of strip */
+ length = repeat * scale * actlength;
- /* execute these settings as per normal */
- //animsys_evaluate_fcurves(&actstrip_ptr, &strip->fcurves, NULL, ctime);
+ /* reversed = play strip backwards */
+ if (strip->flag & NLASTRIP_FLAG_REVERSE) {
+ // FIXME: verify these
+ /* invert = convert action-strip time to global time */
+ if (invert)
+ return length*(strip->actend - cframe)/(repeat*actlength) + strip->start;
+ else
+ return strip->actend - repeat*actlength*(cframe - strip->start)/length;
+ }
+ else {
+ /* invert = convert action-strip time to global time */
+ if (invert)
+ return length*(cframe - strip->actstart)/(repeat*actlength) + strip->start;
+ else
+ return repeat*actlength*(cframe - strip->start)/length + strip->actstart;
+ }
}
+/* calculate influence of strip based for given frame based on blendin/out values */
+static float nlastrip_get_influence (NlaStrip *strip, float cframe)
+{
+ /* sanity checks - normalise the blendin/out values? */
+ strip->blendin= (float)fabs(strip->blendin);
+ strip->blendout= (float)fabs(strip->blendout);
+
+ /* result depends on where frame is in respect to blendin/out values */
+ // the +0.0001 factors are to combat rounding errors
+ if (IS_EQ(strip->blendin, 0)==0 && (cframe <= (strip->start + strip->blendin))) {
+ /* there is some blend-in */
+ return (float)fabs(cframe - strip->start) / (strip->blendin);
+ }
+ else if (IS_EQ(strip->blendout, 0)==0 && (cframe >= (strip->end - strip->blendout))) {
+ /* there is some blend-out */
+ return (float)fabs(strip->end - cframe) / (strip->blendout);
+ }
+ else {
+ /* in the middle of the strip, we should be full strength */
+ return 1.0f;
+ }
+}
-/* gets the strip active at the current time for a track */
+/* evaluate the evaluation time and influence for the strip, storing the results in the strip */
+void nlastrip_evaluate_controls (NlaStrip *strip, float ctime)
+{
+ /* firstly, analytically generate values for influence and time (if applicable) */
+ if ((strip->flag & NLASTRIP_FLAG_USR_TIME) == 0)
+ strip->strip_time= nlastrip_get_frame(strip, ctime, 1); /* last arg '1' means current time to 'strip'/action time */
+ if ((strip->flag & NLASTRIP_FLAG_USR_INFLUENCE) == 0)
+ strip->influence= nlastrip_get_influence(strip, ctime);
+
+ /* now strip's evaluate F-Curves for these settings (if applicable) */
+ if (strip->fcurves.first) {
+#if 0
+ PointerRNA strip_ptr;
+ FCurve *fcu;
+
+ /* create RNA-pointer needed to set values */
+ RNA_pointer_create(NULL, &RNA_NlaStrip, strip, &strip_ptr);
+
+ /* execute these settings as per normal */
+ animsys_evaluate_fcurves(&actstrip_ptr, &strip->fcurves, NULL, ctime);
+#endif
+ }
+}
+
+
+/* gets the strip active at the current time for a track for evaluation purposes */
static void nlatrack_ctime_get_strip (ListBase *list, NlaTrack *nlt, short index, float ctime)
{
- NlaStrip *strip, *astrip=NULL, *bstrip=NULL;
+ NlaStrip *strip, *estrip=NULL;
NlaEvalStrip *nes;
short side= 0;
- /* skip if track is muted */
- if (nlt->flag & NLATRACK_MUTED)
- return;
-
/* loop over strips, checking if they fall within the range */
for (strip= nlt->strips.first; strip; strip= strip->next) {
- /* only consider if:
- * - current time occurs within strip's extents
- * - current time occurs before strip (if it is the first)
- * - current time occurs after strip (if hold is on)
- * - current time occurs between strips (1st of those isn't holding) - blend!
- */
- if (IN_RANGE(ctime, strip->start, strip->end)) {
- astrip= strip;
+ /* check if current time occurs within this strip */
+ if (IN_RANGE_INCL(ctime, strip->start, strip->end)) {
+ /* this strip is active, so try to use it */
+ estrip= strip;
side= NES_TIME_WITHIN;
break;
}
- else if (ctime < strip->start) {
+
+ /* if time occurred before current strip... */
+ if (ctime < strip->start) {
if (strip == nlt->strips.first) {
- astrip= strip;
+ /* before first strip - only try to use it if it extends backwards in time too */
+ if (strip->extendmode == NLASTRIP_EXTEND_HOLD)
+ estrip= strip;
+
+ /* side is 'before' regardless of whether there's a useful strip */
side= NES_TIME_BEFORE;
- break;
}
else {
- astrip= strip->prev;
+ /* before next strip - previous strip has ended, but next hasn't begun,
+ * so blending mode depends on whether strip is being held or not...
+ * - only occurs when no transition strip added, otherwise the transition would have
+ * been picked up above...
+ */
+ strip= strip->prev;
- if (astrip->flag & NLASTRIP_HOLDLASTFRAME) {
- side= NES_TIME_AFTER;
- break;
- }
- else {
- bstrip= strip;
- side= NES_TIME_AFTER_BLEND;
- break;
- }
+ if (strip->extendmode != NLASTRIP_EXTEND_NOTHING)
+ estrip= strip;
+ side= NES_TIME_AFTER;
}
+ break;
+ }
+
+ /* if time occurred after current strip... */
+ if (ctime > strip->end) {
+ /* only if this is the last strip should we do anything, and only if that is being held */
+ if (strip == nlt->strips.last) {
+ if (strip->extendmode != NLASTRIP_EXTEND_NOTHING)
+ estrip= strip;
+
+ side= NES_TIME_AFTER;
+ break;
+ }
+
+ /* otherwise, skip... as the 'before' case will catch it more elegantly! */
}
}
- /* check if strip has been found (and whether it has data worth considering) */
- if (ELEM(NULL, astrip, astrip->act))
- return;
- if (astrip->flag & NLASTRIP_MUTE)
+ /* check if a valid strip was found
+ * - must not be muted (i.e. will have contribution
+ */
+ if ((estrip == NULL) || (estrip->flag & NLASTRIP_FLAG_MUTED))
return;
- /* check if blending between strips */
- if (side == NES_TIME_AFTER_BLEND) {
- /* blending between strips... so calculate influence+act_time of both */
- nlastrip_evaluate_fcurves(astrip, ctime);
- nlastrip_evaluate_fcurves(bstrip, ctime);
-
- if ((astrip->influence <= 0.0f) && (bstrip->influence <= 0.0f))
- return;
- }
- else {
- /* calculate/set the influence+act_time of this strip - don't consider if 0 influence */
- nlastrip_evaluate_fcurves(astrip, ctime);
+ /* evaluate strip's evaluation controls
+ * - skip if no influence (i.e. same effect as muting the strip)
+ * - negative influence is not supported yet... how would that be defined?
+ */
+ // TODO: this sounds a bit hacky having a few isolated F-Curves stuck on some data it operates on...
+ // TODO: should we clamp the time to only be on the endpoints of the strip?
+ nlastrip_evaluate_controls(estrip, ctime);
+ if (estrip->influence <= 0.0f) // XXX is it useful to invert the strip?
+ return;
- if (astrip->influence <= 0.0f)
- return;
+ /* check if strip has valid data to evaluate */
+ switch (estrip->type) {
+ case NLASTRIP_TYPE_CLIP:
+ /* clip must have some action to evaluate */
+ if (estrip->act == NULL)
+ return;
+ break;
+ case NLASTRIP_TYPE_TRANSITION:
+ /* there must be strips to transition from and to (i.e. prev and next required) */
+ // TODO: what happens about cross-track transitions?
+ if (ELEM(NULL, estrip->prev, estrip->next))
+ return;
+ break;
}
-
- /* allocate new eval-strip for this strip + add to stack */
+ /* add to list of strips we need to evaluate */
nes= MEM_callocN(sizeof(NlaEvalStrip), "NlaEvalStrip");
nes->track= nlt;
- nes->strip= astrip;
- nes->sblend= bstrip;
- nes->track_index= index;
+ nes->strip= estrip;
nes->strip_mode= side;
+ nes->track_index= index;
BLI_addtail(list, nes);
}
/* ---------------------- */
+/* find an NlaEvalChannel that matches the given criteria
+ * - ptr and prop are the RNA data to find a match for
+ */
+static NlaEvalChannel *nlaevalchan_find_match (ListBase *channels, PointerRNA *ptr, PropertyRNA *prop, int array_index)
+{
+ NlaEvalChannel *nec;
+
+ /* sanity check */
+ if (channels == NULL)
+ return NULL;
+
+ /* loop through existing channels, checking for a channel which affects the same property */
+ for (nec= channels->first; nec; nec= nec->next) {
+ /* - comparing the PointerRNA's is done by comparing the pointers
+ * to the actual struct the property resides in, since that all the
+ * other data stored in PointerRNA cannot allow us to definitively
+ * identify the data
+ */
+ if ((nec->ptr.data == ptr->data) && (nec->prop == prop) && (nec->index == array_index))
+ return nec;
+ }
+
+ /* not found */
+ return NULL;
+}
+
+/* verify that an appropriate NlaEvalChannel for this F-Curve exists */
+static NlaEvalChannel *nlaevalchan_verify (PointerRNA *ptr, ListBase *channels, NlaEvalStrip *nes, FCurve *fcu, short *newChan)
+{
+ NlaEvalChannel *nec;
+ NlaStrip *strip= nes->strip;
+ PropertyRNA *prop;
+ PointerRNA new_ptr;
+ char *path = NULL;
+ short free_path=0;
+
+ /* sanity checks */
+ if (channels == NULL)
+ return NULL;
+
+ /* get RNA pointer+property info from F-Curve for more convenient handling */
+ /* get path, remapped as appropriate to work in its new environment */
+ free_path= animsys_remap_path(strip->remap, fcu->rna_path, &path);
+
+ /* a valid property must be available, and it must be animateable */
+ if (RNA_path_resolve(ptr, path, &new_ptr, &prop) == 0) {
+ if (G.f & G_DEBUG) printf("NLA Strip Eval: Cannot resolve path \n");
+ return NULL;
+ }
+ /* only ok if animateable */
+ else if (RNA_property_animateable(&new_ptr, prop) == 0) {
+ if (G.f & G_DEBUG) printf("NLA Strip Eval: Property not animateable \n");
+ return NULL;
+ }
+
+ /* try to find a match */
+ nec= nlaevalchan_find_match(channels, &new_ptr, prop, fcu->array_index);
+
+ /* allocate a new struct for this if none found */
+ if (nec == NULL) {
+ nec= MEM_callocN(sizeof(NlaEvalChannel), "NlaEvalChannel");
+ *newChan= 1;
+ BLI_addtail(channels, nec);
+
+ nec->ptr= new_ptr;
+ nec->prop= prop;
+ nec->index= fcu->array_index;
+ }
+
+ /* we can now return */
+ return nec;
+}
+
+/* accumulate (i.e. blend) the given value on to the channel it affects */
+static void nlaevalchan_accumulate (NlaEvalChannel *nec, NlaEvalStrip *nes, short newChan, float value)
+{
+ NlaStrip *strip= nes->strip;
+ float inf= strip->influence;
+
+ /* if channel is new, just store value regardless of blending factors, etc. */
+ if (newChan) {
+ nec->value= value;
+ return;
+ }
+
+ /* premultiply the value by the weighting factor */
+ if (IS_EQ(inf, 0)) return;
+ value *= inf;
+
+ /* perform blending */
+ switch (strip->blendmode) {
+ case NLASTRIP_MODE_ADD:
+ /* simply add the scaled value on to the stack */
+ nec->value += value;
+ break;
+
+ case NLASTRIP_MODE_SUBTRACT:
+ /* simply subtract the scaled value from the stack */
+ nec->value -= value;
+ break;
+
+ case NLASTRIP_MODE_MULTIPLY:
+ /* multiply the scaled value with the stack */
+ nec->value *= value;
+ break;
+
+ case NLASTRIP_MODE_BLEND:
+ default: // TODO: do we really want to blend by default? it seems more uses might prefer add...
+ /* do linear interpolation
+ * - the influence of the accumulated data (elsewhere, that is called dstweight)
+ * is 1 - influence, since the strip's influence is srcweight
+ */
+ nec->value= nec->value * (1.0f - inf) + value;
+ break;
+ }
+}
+
+/* ---------------------- */
+
+/* evaluate action-clip strip */
+static void nlastrip_evaluate_actionclip (PointerRNA *ptr, ListBase *channels, NlaEvalStrip *nes)
+{
+ NlaStrip *strip= nes->strip;
+ FCurve *fcu;
+ float evaltime;
+
+ /* evaluate strip's modifiers which modify time to evaluate the base curves at */
+ evaltime= evaluate_time_fmodifiers(&strip->modifiers, NULL, 0.0f, strip->strip_time);
+
+ /* evaluate all the F-Curves in the action, saving the relevant pointers to data that will need to be used */
+ for (fcu= strip->act->curves.first; fcu; fcu= fcu->next) {
+ NlaEvalChannel *nec;
+ float value = 0.0f;
+ short newChan = -1;
+
+ /* check if this curve should be skipped */
+ if (fcu->flag & (FCURVE_MUTED|FCURVE_DISABLED))
+ continue;
+
+ /* evaluate the F-Curve's value for the time given in the strip
+ * NOTE: we use the modified time here, since strip's F-Curve Modifiers are applied on top of this
+ */
+ value= evaluate_fcurve(fcu, evaltime);
+
+ /* apply strip's F-Curve Modifiers on this value
+ * NOTE: we apply the strip's original evaluation time not the modified one (as per standard F-Curve eval)
+ */
+ evaluate_value_fmodifiers(&strip->modifiers, fcu, &value, strip->strip_time);
+
+
+ /* get an NLA evaluation channel to work with, and accumulate the evaluated value with the value(s)
+ * stored in this channel if it has been used already
+ */
+ nec= nlaevalchan_verify(ptr, channels, nes, fcu, &newChan);
+ if (nec)
+ nlaevalchan_accumulate(nec, nes, newChan, value);
+ }
+}
+
/* evaluates the given evaluation strip */
-// FIXME: will we need the evaluation cache table set up to blend stuff in?
// TODO: only evaluate here, but flush in one go using the accumulated channels at end...
-static void nlastrip_ctime_evaluate (ListBase *channels, NlaEvalStrip *nes, float ctime)
+static void nlastrip_evaluate (PointerRNA *ptr, ListBase *channels, NlaEvalStrip *nes)
{
- // 1. (in old code) was to extract 'IPO-channels' from actions
- // 2. blend between the 'accumulated' data, and the new data
+ /* actions to take depend on the type of strip */
+ switch (nes->strip->type) {
+ case NLASTRIP_TYPE_CLIP: /* action-clip */
+ nlastrip_evaluate_actionclip(ptr, channels, nes);
+ break;
+ case NLASTRIP_TYPE_TRANSITION: /* transition */
+ // XXX code this...
+ break;
+ }
}
/* write the accumulated settings to */
-static void nladata_flush_channels (PointerRNA *ptr, ListBase *channels)
+static void nladata_flush_channels (ListBase *channels)
{
+ NlaEvalChannel *nec;
+
+ /* sanity checks */
+ if (channels == NULL)
+ return;
+ /* for each channel with accumulated values, write its value on the property it affects */
+ for (nec= channels->first; nec; nec= nec->next) {
+ PointerRNA *ptr= &nec->ptr;
+ PropertyRNA *prop= nec->prop;
+ int array_index= nec->index;
+ float value= nec->value;
+
+ /* write values - see animsys_write_rna_setting() to sync the code */
+ switch (RNA_property_type(prop))
+ {
+ case PROP_BOOLEAN:
+ if (RNA_property_array_length(prop))
+ RNA_property_boolean_set_index(ptr, prop, array_index, (int)value);
+ else
+ RNA_property_boolean_set(ptr, prop, (int)value);
+ break;
+ case PROP_INT:
+ if (RNA_property_array_length(prop))
+ RNA_property_int_set_index(ptr, prop, array_index, (int)value);
+ else
+ RNA_property_int_set(ptr, prop, (int)value);
+ break;
+ case PROP_FLOAT:
+ if (RNA_property_array_length(prop))
+ RNA_property_float_set_index(ptr, prop, array_index, value);
+ else
+ RNA_property_float_set(ptr, prop, value);
+ break;
+ case PROP_ENUM:
+ RNA_property_enum_set(ptr, prop, (int)value);
+ break;
+ default:
+ // can't do anything with other types of property....
+ break;
+ }
+ }
}
/* ---------------------- */
NlaEvalStrip *nes;
/* 1. get the stack of strips to evaluate at current time (influence calculated here) */
- for (nlt=adt->nla_tracks.first; nlt; nlt=nlt->next, track_index++)
+ for (nlt=adt->nla_tracks.first; nlt; nlt=nlt->next, track_index++) {
+ /* if tweaking is on and this strip is the tweaking track, stop on this one */
+ if ((adt->flag & ADT_NLA_EDIT_ON) && (nlt->flag & NLATRACK_DISABLED))
+ break;
+
+ /* skip if we're only considering a track tagged 'solo' */
+ if ((adt->flag & ADT_NLA_SOLO_TRACK) && (nlt->flag & NLATRACK_SOLO)==0)
+ continue;
+ /* skip if track is muted */
+ if (nlt->flag & NLATRACK_MUTED)
+ continue;
+
+ /* otherwise, get strip to evaluate for this channel */
nlatrack_ctime_get_strip(&estrips, nlt, track_index, ctime);
+ }
/* only continue if there are strips to evaluate */
if (estrips.first == NULL)
/* 2. for each strip, evaluate then accumulate on top of existing channels, but don't set values yet */
for (nes= estrips.first; nes; nes= nes->next)
- nlastrip_ctime_evaluate(&echannels, nes, ctime);
+ nlastrip_evaluate(ptr, &echannels, nes);
/* 3. flush effects of accumulating channels in NLA to the actual data they affect */
- nladata_flush_channels(ptr, &echannels);
+ nladata_flush_channels(&echannels);
/* 4. free temporary evaluation data */
BLI_freelistN(&estrips);
* - NLA before Active Action, as Active Action behaves as 'tweaking track'
* that overrides 'rough' work in NLA
*/
+ // TODO: need to double check that this all works correctly
if ((recalc & ADT_RECALC_ANIM) || (adt->recalc & ADT_RECALC_ANIM))
{
/* evaluate NLA data */
if ((adt->nla_tracks.first) && !(adt->flag & ADT_NLA_EVAL_OFF))
{
+ /* evaluate NLA-stack */
animsys_evaluate_nla(&id_ptr, adt, ctime);
+
+ /* evaluate 'active' Action (may be tweaking track) on top of results of NLA-evaluation
+ * - only do this if we're not exclusively evaluating the 'solo' NLA-track
+ */
+ if ((adt->action) && !(adt->flag & ADT_NLA_SOLO_TRACK))
+ animsys_evaluate_action(&id_ptr, adt->action, adt->remap, ctime);
}
-
- /* evaluate Action data */
- // FIXME: what if the solo track was not tweaking one, then nla-solo should be checked too?
- if (adt->action)
+ /* evaluate Active Action only */
+ else if (adt->action)
animsys_evaluate_action(&id_ptr, adt->action, adt->remap, ctime);
/* reset tag */
}
}
-/* Bake modifiers for given F-Curve to curve sample data, in the frame range defined
- * by start and end (inclusive).
- */
-void fcurve_bake_modifiers (FCurve *fcu, int start, int end)
-{
- ChannelDriver *driver;
-
- /* sanity checks */
- // TODO: make these tests report errors using reports not printf's
- if ELEM(NULL, fcu, fcu->modifiers.first) {
- printf("Error: No F-Curve with F-Curve Modifiers to Bake\n");
- return;
- }
-
- /* temporarily, disable driver while we sample, so that they don't influence the outcome */
- driver= fcu->driver;
- fcu->driver= NULL;
-
- /* bake the modifiers, by sampling the curve at each frame */
- fcurve_store_samples(fcu, NULL, start, end, fcurve_samplingcb_evalcurve);
-
- /* free the modifiers now */
- fcurve_free_modifiers(fcu);
-
- /* restore driver */
- fcu->driver= driver;
-}
-
/* Find the active F-Curve Modifier */
FModifier *fcurve_find_active_modifier (FCurve *fcu)
{
fcm->flag |= FMODIFIER_FLAG_ACTIVE;
}
+/* Evaluation API --------------------------- */
+
+/* evaluate time modifications imposed by some F-Curve Modifiers
+ * - this step acts as an optimisation to prevent the F-Curve stack being evaluated
+ * several times by modifiers requesting the time be modified, as the final result
+ * would have required using the modified time
+ * - modifiers only ever recieve the unmodified time, as subsequent modifiers should be
+ * working on the 'global' result of the modified curve, not some localised segment,
+ * so nevaltime gets set to whatever the last time-modifying modifier likes...
+ * - we start from the end of the stack, as only the last one matters for now
+ */
+float evaluate_time_fmodifiers (ListBase *modifiers, FCurve *fcu, float cvalue, float evaltime)
+{
+ FModifier *fcm;
+ float m_evaltime= evaltime;
+
+ /* sanity checks */
+ if ELEM(NULL, modifiers, modifiers->first)
+ return evaltime;
+
+ /* find the first modifier from end of stack that modifies time, and calculate the time the modifier
+ * would calculate time at
+ */
+ for (fcm= fcu->modifiers.last; fcm; fcm= fcm->prev) {
+ FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
+
+ /* only evaluate if there's a callback for this */
+ // TODO: implement the 'influence' control feature...
+ if (fmi && fmi->evaluate_modifier_time) {
+ if ((fcm->flag & (FMODIFIER_FLAG_DISABLED|FMODIFIER_FLAG_MUTED)) == 0)
+ m_evaltime= fmi->evaluate_modifier_time(fcu, fcm, cvalue, evaltime);
+ break;
+ }
+ }
+
+ /* return the modified evaltime */
+ return m_evaltime;
+}
+
+/* Evalautes the given set of F-Curve Modifiers using the given data
+ * Should only be called after evaluate_time_fmodifiers() has been called...
+ */
+void evaluate_value_fmodifiers (ListBase *modifiers, FCurve *fcu, float *cvalue, float evaltime)
+{
+ FModifier *fcm;
+
+ /* sanity checks */
+ if ELEM(NULL, modifiers, modifiers->first)
+ return;
+
+ /* evaluate modifiers */
+ for (fcm= modifiers->first; fcm; fcm= fcm->next) {
+ FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
+
+ /* only evaluate if there's a callback for this */
+ // TODO: implement the 'influence' control feature...
+ if (fmi && fmi->evaluate_modifier) {
+ if ((fcm->flag & (FMODIFIER_FLAG_DISABLED|FMODIFIER_FLAG_MUTED)) == 0)
+ fmi->evaluate_modifier(fcu, fcm, cvalue, evaltime);
+ }
+ }
+}
+
+
+/* Bake modifiers for given F-Curve to curve sample data, in the frame range defined
+ * by start and end (inclusive).
+ */
+void fcurve_bake_modifiers (FCurve *fcu, int start, int end)
+{
+ ChannelDriver *driver;
+
+ /* sanity checks */
+ // TODO: make these tests report errors using reports not printf's
+ if ELEM(NULL, fcu, fcu->modifiers.first) {
+ printf("Error: No F-Curve with F-Curve Modifiers to Bake\n");
+ return;
+ }
+
+ /* temporarily, disable driver while we sample, so that they don't influence the outcome */
+ driver= fcu->driver;
+ fcu->driver= NULL;
+
+ /* bake the modifiers, by sampling the curve at each frame */
+ fcurve_store_samples(fcu, NULL, start, end, fcurve_samplingcb_evalcurve);
+
+ /* free the modifiers now */
+ fcurve_free_modifiers(fcu);
+
+ /* restore driver */
+ fcu->driver= driver;
+}
+
/* ***************************** F-Curve - Evaluation ********************************* */
/* Evaluate and return the value of the given F-Curve at the specified frame ("evaltime")
*/
float evaluate_fcurve (FCurve *fcu, float evaltime)
{
- FModifier *fcm;
float cvalue= 0.0f;
float devaltime;
evaltime= cvalue= evaluate_driver(fcu->driver, evaltime);
}
- /* evaluate time modifications imposed by some F-Curve Modifiers
- * - this step acts as an optimisation to prevent the F-Curve stack being evaluated
- * several times by modifiers requesting the time be modified, as the final result
- * would have required using the modified time
- * - modifiers only ever recieve the unmodified time, as subsequent modifiers should be
- * working on the 'global' result of the modified curve, not some localised segment,
- * so nevaltime gets set to whatever the last time-modifying modifier likes...
- * - we start from the end of the stack, as only the last one matters for now
- */
- devaltime= evaltime;
-
- for (fcm= fcu->modifiers.last; fcm; fcm= fcm->prev) {
- FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
-
- /* only evaluate if there's a callback for this */
- // TODO: implement the 'influence' control feature...
- if (fmi && fmi->evaluate_modifier_time) {
- if ((fcm->flag & (FMODIFIER_FLAG_DISABLED|FMODIFIER_FLAG_MUTED)) == 0)
- devaltime= fmi->evaluate_modifier_time(fcu, fcm, cvalue, evaltime);
- break;
- }
- }
+ /* evaluate modifiers which modify time to evaluate the base curve at */
+ devaltime= evaluate_time_fmodifiers(&fcu->modifiers, fcu, cvalue, evaltime);
/* evaluate curve-data
* - 'devaltime' instead of 'evaltime', as this is the time that the last time-modifying
cvalue= fcurve_eval_samples(fcu, fcu->fpt, devaltime);
/* evaluate modifiers */
- for (fcm= fcu->modifiers.first; fcm; fcm= fcm->next) {
- FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
-
- /* only evaluate if there's a callback for this */
- // TODO: implement the 'influence' control feature...
- if (fmi && fmi->evaluate_modifier) {
- if ((fcm->flag & (FMODIFIER_FLAG_DISABLED|FMODIFIER_FLAG_MUTED)) == 0)
- fmi->evaluate_modifier(fcu, fcm, &cvalue, evaltime);
- }
- }
+ evaluate_value_fmodifiers(&fcu->modifiers, fcu, &cvalue, evaltime);
/* if curve can only have integral values, perform truncation (i.e. drop the decimal part)
* here so that the curve can be sampled correctly
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
* All rights reserved.
*
* The Original Code is: all of this file.
*
- * Contributor(s): none yet.
+ * Contributor(s): Joshua Leung (full recode)
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
+#include <stddef.h>
+#include <stdio.h>
+#include <math.h>
+#include <float.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "DNA_space_types.h"
-#include "DNA_nla_types.h"
+#include "DNA_anim_types.h"
#include "DNA_action_types.h"
-#include "DNA_ID.h"
-#include "DNA_ipo_types.h"
-#include "DNA_object_types.h"
-#include "BKE_nla.h"
+#include "BKE_animsys.h"
#include "BKE_action.h"
+#include "BKE_fcurve.h"
+#include "BKE_nla.h"
#include "BKE_blender.h"
#include "BKE_library.h"
-#include "BKE_object.h" /* for convert_action_to_strip(ob) */
+#include "BKE_object.h"
+#include "BKE_utildefines.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
-/* NOTE: in group.c the strips get copied for group-nla override, this assumes
- that strips are one single block, without additional data to be copied */
-void copy_actionstrip (bActionStrip **dst, bActionStrip **src){
- bActionStrip *dstrip;
- bActionStrip *sstrip = *src;
+/* *************************************************** */
+/* Data Management */
+
+/* Freeing ------------------------------------------- */
+
+/* Remove the given NLA strip from the NLA track it occupies, free the strip's data,
+ * and the strip itself.
+ */
+// TODO: with things like transitions, should these get freed too? Maybe better as a UI tool
+void free_nlastrip (ListBase *strips, NlaStrip *strip)
+{
+ FModifier *fcm, *fmn;
+
+ /* sanity checks */
+ if (strip == NULL)
+ return;
+
+ /* remove reference to action */
+ if (strip->act)
+ strip->act->id.us--;
+
+ /* free remapping info */
+ //if (strip->remap)
+ // BKE_animremap_free();
+
+ /* free own F-Curves */
+ free_fcurves(&strip->fcurves);
+
+ /* free F-Modifiers */
+ for (fcm= strip->modifiers.first; fcm; fcm= fmn) {
+ fmn= fcm->next;
+
+ BLI_remlink(&strip->modifiers, fcm);
+ fcurve_remove_modifier(NULL, fcm);
+ }
+
+ /* free the strip itself */
+ if (strips)
+ BLI_freelinkN(strips, strip);
+ else
+ MEM_freeN(strip);
+}
+
+/* Remove the given NLA track from the set of NLA tracks, free the track's data,
+ * and the track itself.
+ */
+void free_nlatrack (ListBase *tracks, NlaTrack *nlt)
+{
+ NlaStrip *strip, *stripn;
+
+ /* sanity checks */
+ if (nlt == NULL)
+ return;
+
+ /* free strips */
+ for (strip= nlt->strips.first; strip; strip= stripn) {
+ stripn= strip->next;
+ free_nlastrip(&nlt->strips, strip);
+ }
+
+ /* free NLA track itself now */
+ if (tracks)
+ BLI_freelinkN(tracks, nlt);
+ else
+ MEM_freeN(nlt);
+}
- if (!*src){
- *dst=NULL;
+/* Free the elements of type NLA Tracks provided in the given list, but do not free
+ * the list itself since that is not free-standing
+ */
+void free_nladata (ListBase *tracks)
+{
+ NlaTrack *nlt, *nltn;
+
+ /* sanity checks */
+ if ELEM(NULL, tracks, tracks->first)
return;
+
+ /* free tracks one by one */
+ for (nlt= tracks->first; nlt; nlt= nltn) {
+ nltn= nlt->next;
+ free_nlatrack(tracks, nlt);
}
+
+ /* clear the list's pointers to be safe */
+ tracks->first= tracks->last= NULL;
+}
- *dst = MEM_dupallocN(sstrip);
+/* Copying ------------------------------------------- */
- dstrip = *dst;
- if (dstrip->act)
- dstrip->act->id.us++;
+/* Copy NLA strip */
+NlaStrip *copy_nlastrip (NlaStrip *strip)
+{
+ NlaStrip *strip_d;
+
+ /* sanity check */
+ if (strip == NULL)
+ return NULL;
+
+ /* make a copy */
+ strip_d= MEM_dupallocN(strip);
+ strip_d->next= strip_d->prev= NULL;
+
+ /* increase user-count of action */
+ if (strip_d->act)
+ strip_d->act->id.us++;
+
+ /* copy F-Curves and modifiers */
+ copy_fcurves(&strip_d->fcurves, &strip->fcurves);
+ fcurve_copy_modifiers(&strip_d->modifiers, &strip->modifiers);
+
+ /* return the strip */
+ return strip_d;
+}
- if (dstrip->ipo)
- dstrip->ipo->id.us++;
+/* Copy NLA Track */
+NlaTrack *copy_nlatrack (NlaTrack *nlt)
+{
+ NlaStrip *strip, *strip_d;
+ NlaTrack *nlt_d;
+
+ /* sanity check */
+ if (nlt == NULL)
+ return NULL;
+
+ /* make a copy */
+ nlt_d= MEM_dupallocN(nlt);
+ nlt_d->next= nlt_d->prev= NULL;
- if (dstrip->modifiers.first) {
- BLI_duplicatelist (&dstrip->modifiers, &sstrip->modifiers);
+ /* make a copy of all the strips, one at a time */
+ nlt_d->strips.first= nlt_d->strips.last= NULL;
+
+ for (strip= nlt->strips.first; strip; strip= strip->next) {
+ strip_d= copy_nlastrip(strip);
+ BLI_addtail(&nlt_d->strips, strip_d);
}
+ /* return the copy */
+ return nlt_d;
}
-void copy_nlastrips (ListBase *dst, ListBase *src)
+/* Copy all NLA data */
+void copy_nladata (ListBase *dst, ListBase *src)
{
- bActionStrip *strip;
+ NlaTrack *nlt, *nlt_d;
+
+ /* sanity checks */
+ if ELEM(NULL, dst, src)
+ return;
+
+ /* copy each NLA-track, one at a time */
+ for (nlt= src->first; nlt; nlt= nlt->next) {
+ /* make a copy, and add the copy to the destination list */
+ nlt_d= copy_nlatrack(nlt);
+ BLI_addtail(dst, nlt_d);
+ }
+}
- dst->first=dst->last=NULL;
+/* Adding ------------------------------------------- */
- BLI_duplicatelist (dst, src);
+/* Add a NLA Track to the given AnimData */
+NlaTrack *add_nlatrack (AnimData *adt)
+{
+ NlaTrack *nlt;
+
+ /* sanity checks */
+ if (adt == NULL)
+ return NULL;
+
+ /* allocate new track */
+ nlt= MEM_callocN(sizeof(NlaTrack), "NlaTrack");
+
+ /* set settings requiring the track to not be part of the stack yet */
+ nlt->flag = NLATRACK_SELECTED;
+ nlt->index= BLI_countlist(&adt->nla_tracks);
+
+ /* add track to stack, and make it the active one */
+ BLI_addtail(&adt->nla_tracks, nlt);
+ BKE_nlatrack_set_active(&adt->nla_tracks, nlt);
+
+ /* must have unique name, but we need to seed this */
+ sprintf(nlt->name, "NlaTrack");
+ BLI_uniquename(&adt->nla_tracks, nlt, "NlaTrack", '.', offsetof(NlaTrack, name), 64);
+
+ /* return the new track */
+ return nlt;
+}
- /* Update specific data */
- if (!dst->first)
- return;
+/* Add a NLA Strip referencing the given Action */
+NlaStrip *add_nlastrip (bAction *act)
+{
+ NlaStrip *strip;
+
+ /* sanity checks */
+ if (act == NULL)
+ return NULL;
+
+ /* allocate new strip */
+ strip= MEM_callocN(sizeof(NlaStrip), "NlaStrip");
+
+ /* generic settings
+ * - selected flag to highlight this to the user
+ * - auto-blends to ensure that blend in/out values are automatically
+ * determined by overlaps of strips
+ * - (XXX) synchronisation of strip-length in accordance with changes to action-length
+ * is not done though, since this should only really happens in editmode for strips now
+ * though this decision is still subject to further review...
+ */
+ strip->flag = NLASTRIP_FLAG_SELECT|NLASTRIP_FLAG_AUTO_BLENDS;
+
+ /* assign the action reference */
+ strip->act= act;
+ id_us_plus(&act->id);
+
+ /* determine initial range
+ * - strip length cannot be 0... ever...
+ */
+ calc_action_range(strip->act, &strip->actstart, &strip->actend, 1);
+
+ strip->start = strip->actstart;
+ strip->end = (IS_EQ(strip->actstart, strip->actend)) ? (strip->actstart + 1.0f): (strip->actend);
+
+ /* strip should be referenced as-is */
+ strip->scale= 1.0f;
+ strip->repeat = 1.0f;
+
+ /* return the new strip */
+ return strip;
+}
- for (strip = dst->first; strip; strip=strip->next){
- if (strip->act)
- strip->act->id.us++;
- if (strip->ipo)
- strip->ipo->id.us++;
- if (strip->modifiers.first) {
- ListBase listb;
- BLI_duplicatelist (&listb, &strip->modifiers);
- strip->modifiers= listb;
+/* Add new NLA-strip to the top of the NLA stack - i.e. into the last track if space, or a new one otherwise */
+NlaStrip *add_nlastrip_to_stack (AnimData *adt, bAction *act)
+{
+ NlaStrip *strip, *ns;
+ NlaTrack *nlt;
+ short not_added = 1;
+
+ /* sanity checks */
+ if ELEM(NULL, adt, act)
+ return NULL;
+
+ /* create a new NLA strip */
+ strip= add_nlastrip(act);
+ if (strip == NULL)
+ return NULL;
+
+ /* check if the last NLA-track (if it exists) has any space for this strip:
+ * - if so, add this strip to that track
+ */
+ if ( (adt->nla_tracks.last == NULL) ||
+ (BKE_nlatrack_has_space(adt->nla_tracks.last, strip->start, strip->end)==0) )
+ {
+ /* no space, so add to a new track... */
+ nlt= add_nlatrack(adt);
+ }
+ else
+ {
+ /* there's some space, so add to this track... */
+ nlt= adt->nla_tracks.last;
+ }
+
+ /* find the right place to add the strip to the nominated track */
+ for (ns= nlt->strips.first; ns; ns= ns->next) {
+ /* if current strip occurs after the new strip, add it before */
+ if (ns->start > strip->end) {
+ BLI_insertlinkbefore(&nlt->strips, ns, strip);
+ not_added= 0;
+ break;
}
}
+ if (not_added) {
+ /* just add to the end of the list of the strips then... */
+ BLI_addtail(&nlt->strips, strip);
+ }
+
+
+ /* returns the strip added */
+ return strip;
}
-/* from editnla, for convert_action_to_strip -- no UI code so should be ok here.. */
-void find_stridechannel(Object *ob, bActionStrip *strip)
+/* *************************************************** */
+/* Basic Utilities */
+
+/* NLA-Tracks ---------------------------------------- */
+
+/* Find the active NLA-track for the given stack */
+NlaTrack *BKE_nlatrack_find_active (ListBase *tracks)
{
- if(ob && ob->pose) {
- bPoseChannel *pchan;
- for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next)
- if(pchan->flag & POSE_STRIDE)
- break;
- if(pchan)
- BLI_strncpy(strip->stridechannel, pchan->name, 32);
- else
- strip->stridechannel[0]= 0;
+ NlaTrack *nlt;
+
+ /* sanity check */
+ if ELEM(NULL, tracks, tracks->first)
+ return NULL;
+
+ /* try to find the first active track */
+ for (nlt= tracks->first; nlt; nlt= nlt->next) {
+ if (nlt->flag & NLATRACK_ACTIVE)
+ return nlt;
}
+
+ /* none found */
+ return NULL;
}
-//called by convert_nla / bpy api with an object with the action to be converted to a new strip
-bActionStrip *convert_action_to_strip (Object *ob)
+/* Toggle the 'solo' setting for the given NLA-track, making sure that it is the only one
+ * that has this status in its AnimData block.
+ */
+void BKE_nlatrack_solo_toggle (AnimData *adt, NlaTrack *nlt)
{
- bActionStrip *nstrip;
-
- /* Make new actionstrip */
- nstrip = MEM_callocN(sizeof(bActionStrip), "bActionStrip");
-
- /* Link the action to the nstrip */
- nstrip->act = ob->action;
- id_us_plus(&nstrip->act->id);
- calc_action_range(nstrip->act, &nstrip->actstart, &nstrip->actend, 1);
- nstrip->start = nstrip->actstart;
- nstrip->end = nstrip->actend;
- nstrip->flag = ACTSTRIP_SELECT|ACTSTRIP_LOCK_ACTION;
-
- find_stridechannel(ob, nstrip);
- //set_active_strip(ob, nstrip); /* is in editnla as does UI calls */
-
- nstrip->repeat = 1.0;
+ NlaTrack *nt;
+
+ /* sanity check */
+ if ELEM(NULL, adt, adt->nla_tracks.first)
+ return;
+
+ /* firstly, make sure 'solo' flag for all tracks is disabled */
+ for (nt= adt->nla_tracks.first; nt; nt= nt->next) {
+ if (nt != nlt)
+ nt->flag &= ~NLATRACK_SOLO;
+ }
+
+ /* now, enable 'solo' for the given track if appropriate */
+ if (nlt) {
+ /* toggle solo status */
+ nlt->flag ^= NLATRACK_SOLO;
+
+ /* set or clear solo-status on AnimData */
+ if (nlt->flag & NLATRACK_SOLO)
+ adt->flag |= ADT_NLA_SOLO_TRACK;
+ else
+ adt->flag &= ~ADT_NLA_SOLO_TRACK;
+ }
+ else
+ adt->flag &= ~ADT_NLA_SOLO_TRACK;
+}
- if(ob->nlastrips.first == NULL)
- ob->nlaflag |= OB_NLA_OVERRIDE;
+/* Make the given NLA-track the active one for the given stack. If no track is provided,
+ * this function can be used to simply deactivate all the NLA tracks in the given stack too.
+ */
+void BKE_nlatrack_set_active (ListBase *tracks, NlaTrack *nlt_a)
+{
+ NlaTrack *nlt;
- BLI_addtail(&ob->nlastrips, nstrip);
- return nstrip; /* is created, malloced etc. here so is safe to just return the pointer?
- this is needed for setting this active in UI, and probably useful for API too */
+ /* sanity check */
+ if ELEM(NULL, tracks, tracks->first)
+ return;
+ /* deactive all the rest */
+ for (nlt= tracks->first; nlt; nlt= nlt->next)
+ nlt->flag &= ~NLATRACK_ACTIVE;
+
+ /* set the given one as the active one */
+ if (nlt_a)
+ nlt_a->flag |= NLATRACK_ACTIVE;
}
+/* Check if there is any space in the last track to add the given strip */
+short BKE_nlatrack_has_space (NlaTrack *nlt, float start, float end)
+{
+ NlaStrip *strip;
+
+ /* sanity checks */
+ if ((nlt == NULL) || IS_EQ(start, end))
+ return 0;
+ if (start > end) {
+ puts("BKE_nlatrack_has_space error... start and end arguments swapped");
+ SWAP(float, start, end);
+ }
+
+ /* loop over NLA strips checking for any overlaps with this area... */
+ for (strip= nlt->strips.first; strip; strip= strip->next) {
+ /* if start frame of strip is past the target end-frame, that means that
+ * we've gone past the window we need to check for, so things are fine
+ */
+ if (strip->start > end)
+ return 1;
+
+ /* if the end of the strip is greater than either of the boundaries, the range
+ * must fall within the extents of the strip
+ */
+ if ((strip->end > start) || (strip->end > end))
+ return 0;
+ }
+
+ /* if we are still here, we haven't encountered any overlapping strips */
+ return 1;
+}
-/* not strip itself! */
-void free_actionstrip(bActionStrip* strip)
+/* Rearrange the strips in the track so that they are always in order
+ * (usually only needed after a strip has been moved)
+ */
+void BKE_nlatrack_sort_strips (NlaTrack *nlt)
{
- if (!strip)
+ ListBase tmp = {NULL, NULL};
+ NlaStrip *strip, *sstrip;
+
+ /* sanity checks */
+ if ELEM(NULL, nlt, nlt->strips.first)
return;
+
+ /* we simply perform insertion sort on this list, since it is assumed that per track,
+ * there are only likely to be at most 5-10 strips
+ */
+ for (strip= nlt->strips.first; strip; strip= strip->next) {
+ short not_added = 1;
+
+ /* remove this strip from the list, and add it to the new list, searching from the end of
+ * the list, assuming that the lists are in order
+ */
+ BLI_remlink(&nlt->strips, strip);
+
+ for (sstrip= tmp.last; not_added && sstrip; sstrip= sstrip->prev) {
+ /* check if add after */
+ if (sstrip->end < strip->start) {
+ BLI_insertlinkafter(&tmp, sstrip, strip);
+ not_added= 0;
+ break;
+ }
+ }
+
+ /* add before first? */
+ if (not_added)
+ BLI_addhead(&tmp, strip);
+ }
+
+ /* reassign the start and end points of the strips */
+ nlt->strips.first= tmp.first;
+ nlt->strips.last= tmp.last;
+}
- if (strip->act){
- strip->act->id.us--;
- strip->act = NULL;
+/* NLA Strips -------------------------------------- */
+
+/* Find the active NLA-strip within the given track */
+NlaStrip *BKE_nlastrip_find_active (NlaTrack *nlt)
+{
+ NlaStrip *strip;
+
+ /* sanity check */
+ if ELEM(NULL, nlt, nlt->strips.first)
+ return NULL;
+
+ /* try to find the first active strip */
+ for (strip= nlt->strips.first; strip; strip= strip->next) {
+ if (strip->flag & NLASTRIP_FLAG_ACTIVE)
+ return strip;
}
- if (strip->ipo){
- strip->ipo->id.us--;
- strip->ipo = NULL;
+
+ /* none found */
+ return NULL;
+}
+
+/* Does the given NLA-strip fall within the given bounds (times)? */
+short BKE_nlastrip_within_bounds (NlaStrip *strip, float min, float max)
+{
+ const float stripLen= (strip) ? strip->end - strip->start : 0.0f;
+ const float boundsLen= (float)fabs(max - min);
+
+ /* sanity checks */
+ if ((strip == NULL) || IS_EQ(stripLen, 0.0f) || IS_EQ(boundsLen, 0.0f))
+ return 0;
+
+ /* only ok if at least part of the strip is within the bounding window
+ * - first 2 cases cover when the strip length is less than the bounding area
+ * - second 2 cases cover when the strip length is greater than the bounding area
+ */
+ if ( (stripLen < boundsLen) &&
+ !(IN_RANGE(strip->start, min, max) ||
+ IN_RANGE(strip->end, min, max)) )
+ {
+ return 0;
}
- if (strip->modifiers.first) {
- BLI_freelistN(&strip->modifiers);
+ if ( (stripLen > boundsLen) &&
+ !(IN_RANGE(min, strip->start, strip->end) ||
+ IN_RANGE(max, strip->start, strip->end)) )
+ {
+ return 0;
}
+ /* should be ok! */
+ return 1;
}
-void free_nlastrips (ListBase *nlalist)
+/* Is the given NLA-strip the first one to occur for the given AnimData block */
+// TODO: make this an api method if necesary, but need to add prefix first
+short nlastrip_is_first (AnimData *adt, NlaStrip *strip)
{
- bActionStrip *strip;
+ NlaTrack *nlt;
+ NlaStrip *ns;
+
+ /* sanity checks */
+ if ELEM(NULL, adt, strip)
+ return 0;
+
+ /* check if strip has any strips before it */
+ if (strip->prev)
+ return 0;
+
+ /* check other tracks to see if they have a strip that's earlier */
+ // TODO: or should we check that the strip's track is also the first?
+ for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) {
+ /* only check the first strip, assuming that they're all in order */
+ ns= nlt->strips.first;
+ if (ns) {
+ if (ns->start < strip->start)
+ return 0;
+ }
+ }
+
+ /* should be first now */
+ return 1;
+}
- if (!nlalist->first)
+/* Tools ------------------------------------------- */
+
+/* For the given AnimData block, add the active action to the NLA
+ * stack (i.e. 'push-down' action). The UI should only allow this
+ * for normal editing only (i.e. not in editmode for some strip's action),
+ * so no checks for this are performed.
+ */
+// TODO: maybe we should have checks for this too...
+void BKE_nla_action_pushdown (AnimData *adt)
+{
+ NlaStrip *strip;
+
+ /* sanity checks */
+ // TODO: need to report the error for this
+ if ELEM(NULL, adt, adt->action)
+ return;
+
+ /* if the action is empty, we also shouldn't try to add to stack,
+ * as that will cause us grief down the track
+ */
+ // TODO: what about modifiers?
+ if (action_has_motion(adt->action) == 0) {
+ printf("BKE_nla_action_pushdown(): action has no data \n");
return;
+ }
+
+ /* add a new NLA strip to the track, which references the active action */
+ strip= add_nlastrip_to_stack(adt, adt->action);
+
+ /* do other necessary work on strip */
+ if (strip) {
+ /* clear reference to action now that we've pushed it onto the stack */
+ adt->action->id.us--;
+ adt->action= NULL;
+
+ /* if the strip is the first one in the track it lives in, check if there
+ * are strips in any other tracks that may be before this, and set the extend
+ * mode accordingly
+ */
+ if (nlastrip_is_first(adt, strip) == 0) {
+ /* not first, so extend mode can only be NLASTRIP_EXTEND_HOLD_FORWARD not NLASTRIP_EXTEND_HOLD,
+ * so that it doesn't override strips in previous tracks
+ */
+ strip->extendmode= NLASTRIP_EXTEND_HOLD_FORWARD;
+ }
+ }
+}
- /* Do any specific freeing */
- for (strip=nlalist->first; strip; strip=strip->next)
- {
- free_actionstrip (strip);
- };
- /* Free the whole list */
- BLI_freelistN(nlalist);
+/* Find the active strip + track combo, and set them up as the tweaking track,
+ * and return if successful or not.
+ */
+short BKE_nla_tweakmode_enter (AnimData *adt)
+{
+ NlaTrack *nlt, *activeTrack=NULL;
+ NlaStrip *strip, *activeStrip=NULL;
+
+ /* verify that data is valid */
+ if ELEM(NULL, adt, adt->nla_tracks.first)
+ return 0;
+
+ /* if block is already in tweakmode, just leave, but we should report
+ * that this block is in tweakmode (as our returncode)
+ */
+ // FIXME: hopefully the flag is correct!
+ if (adt->flag & ADT_NLA_EDIT_ON)
+ return 1;
+
+ /* go over the tracks, finding the active one, and its active strip
+ * - if we cannot find both, then there's nothing to do
+ */
+ for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) {
+ /* check if active */
+ if (nlt->flag & NLATRACK_ACTIVE) {
+ /* store reference to this active track */
+ activeTrack= nlt;
+
+ /* now try to find active strip */
+ activeStrip= BKE_nlastrip_find_active(nlt);
+ break;
+ }
+ }
+ if ELEM3(NULL, activeTrack, activeStrip, activeStrip->act) {
+ printf("NLA tweakmode enter - neither active requirement found \n");
+ return 0;
+ }
+
+ /* go over all the tracks up to the active one, tagging each strip that uses the same
+ * action as the active strip, but leaving everything else alone
+ */
+ for (nlt= activeTrack->prev; nlt; nlt= nlt->prev) {
+ for (strip= nlt->strips.first; strip; strip= strip->next) {
+ if (strip->act == activeStrip->act)
+ strip->flag |= NLASTRIP_FLAG_TWEAKUSER;
+ else
+ strip->flag &= ~NLASTRIP_FLAG_TWEAKUSER; // XXX probably don't need to clear this...
+ }
+ }
+
+
+ /* go over all the tracks after AND INCLUDING the active one, tagging them as being disabled
+ * - the active track needs to also be tagged, otherwise, it'll overlap with the tweaks going on
+ */
+ for (nlt= activeTrack; nlt; nlt= nlt->next)
+ nlt->flag |= NLATRACK_DISABLED;
+
+ /* handle AnimData level changes:
+ * - 'real' active action to temp storage (no need to change user-counts)
+ * - action of active strip set to be the 'active action'
+ * - editing-flag for this AnimData block should also get turned on (for more efficient restoring)
+ */
+ adt->tmpact= adt->action;
+ adt->action= activeStrip->act;
+ adt->flag |= ADT_NLA_EDIT_ON;
+
+ /* done! */
+ return 1;
}
+
+/* Exit tweakmode for this AnimData block */
+void BKE_nla_tweakmode_exit (AnimData *adt)
+{
+ NlaTrack *nlt;
+
+ /* verify that data is valid */
+ if ELEM(NULL, adt, adt->nla_tracks.first)
+ return;
+
+ /* hopefully the flag is correct - skip if not on */
+ if ((adt->flag & ADT_NLA_EDIT_ON) == 0)
+ return;
+
+ // TODO: need to sync the user-strip with the new state of the action!
+
+ /* for all NLA-tracks, clear the 'disabled' flag */
+ for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next)
+ nlt->flag &= ~NLATRACK_DISABLED;
+
+ /* handle AnimData level changes:
+ * - 'real' active action is restored from storage
+ * - storage pointer gets cleared (to avoid having bad notes hanging around)
+ * - editing-flag for this AnimData block should also get turned off
+ */
+ adt->action= adt->tmpact;
+ adt->tmpact= NULL;
+ adt->flag &= ~ADT_NLA_EDIT_ON;
+}
+
+/* *************************************************** */
armature_rebuild_pose(obn, obn->data);
}
copy_defgroups(&obn->defbase, &ob->defbase);
-#if 0 // XXX old animation system
- copy_nlastrips(&obn->nlastrips, &ob->nlastrips);
-#endif // XXX old animation system
copy_constraints(&obn->constraints, &ob->constraints);
/* increase user numbers */
id_us_plus((ID *)obn->data);
-#if 0 // XXX old animation system
- id_us_plus((ID *)obn->ipo);
- id_us_plus((ID *)obn->action);
-#endif // XXX old animation system
id_us_plus((ID *)obn->dup_group);
+ // FIXME: add this for animdata too...
for(a=0; a<obn->totcol; a++) id_us_plus((ID *)obn->mat[a]);
/* Data Linking ----------------------------- */
+static void lib_link_fmodifiers(FileData *fd, ID *id, ListBase *list)
+{
+ FModifier *fcm;
+
+ for (fcm= list->first; fcm; fcm= fcm->next) {
+ /* data for specific modifiers */
+ switch (fcm->type) {
+ case FMODIFIER_TYPE_PYTHON:
+ {
+ FMod_Python *data= (FMod_Python *)fcm->data;
+ data->script = newlibadr(fd, id->lib, data->script);
+ }
+ break;
+ }
+ }
+}
+
static void lib_link_fcurves(FileData *fd, ID *id, ListBase *list)
{
FCurve *fcu;
- FModifier *fcm;
/* relink ID-block references... */
for (fcu= list->first; fcu; fcu= fcu->next) {
}
/* modifiers */
- for (fcm= fcu->modifiers.first; fcm; fcm= fcm->next) {
- /* data for specific modifiers */
- switch (fcm->type) {
- case FMODIFIER_TYPE_PYTHON:
- {
- FMod_Python *data= (FMod_Python *)fcm->data;
- data->script = newlibadr(fd, id->lib, data->script);
- }
- break;
+ lib_link_fmodifiers(fd, id, &fcu->modifiers);
+ }
+}
+
+
+/* NOTE: this assumes that link_list has already been called on the list */
+static void direct_link_fmodifiers(FileData *fd, ListBase *list)
+{
+ FModifier *fcm;
+
+ for (fcm= list->first; fcm; fcm= fcm->next) {
+ /* relink general data */
+ fcm->data = newdataadr(fd, fcm->data);
+ fcm->edata= NULL;
+
+ /* do relinking of data for specific types */
+ switch (fcm->type) {
+ case FMODIFIER_TYPE_GENERATOR:
+ {
+ FMod_Generator *data= (FMod_Generator *)fcm->data;
+
+ data->coefficients= newdataadr(fd, data->coefficients);
+ }
+ break;
+ case FMODIFIER_TYPE_ENVELOPE:
+ {
+ FMod_Envelope *data= (FMod_Envelope *)fcm->data;
+
+ data->data= newdataadr(fd, data->data);
}
+ break;
+ case FMODIFIER_TYPE_PYTHON:
+ {
+ FMod_Python *data= (FMod_Python *)fcm->data;
+
+ data->prop = newdataadr(fd, data->prop);
+ IDP_DirectLinkProperty(data->prop, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
+ }
+ break;
}
}
}
static void direct_link_fcurves(FileData *fd, ListBase *list)
{
FCurve *fcu;
- FModifier *fcm;
/* link F-Curve data to F-Curve again (non ID-libs) */
for (fcu= list->first; fcu; fcu= fcu->next) {
/* modifiers */
link_list(fd, &fcu->modifiers);
- for (fcm= fcu->modifiers.first; fcm; fcm= fcm->next) {
- /* relink general data */
- fcm->data = newdataadr(fd, fcm->data);
- fcm->edata= NULL;
-
- /* do relinking of data for specific types */
- switch (fcm->type) {
- case FMODIFIER_TYPE_GENERATOR:
- {
- FMod_Generator *data= (FMod_Generator *)fcm->data;
-
- data->coefficients= newdataadr(fd, data->coefficients);
- }
- break;
- case FMODIFIER_TYPE_ENVELOPE:
- {
- FMod_Envelope *data= (FMod_Envelope *)fcm->data;
-
- data->data= newdataadr(fd, data->data);
- }
- break;
- case FMODIFIER_TYPE_PYTHON:
- {
- FMod_Python *data= (FMod_Python *)fcm->data;
-
- data->prop = newdataadr(fd, data->prop);
- IDP_DirectLinkProperty(data->prop, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
- }
- break;
- }
- }
+ direct_link_fmodifiers(fd, &fcu->modifiers);
}
}
}
}
+
+static void lib_link_nladata (FileData *fd, ID *id, ListBase *list)
+{
+ NlaTrack *nlt;
+ NlaStrip *strip;
+
+ /* we only acare about the NLA strips inside the tracks */
+ for (nlt= list->first; nlt; nlt= nlt->next) {
+ for (strip= nlt->strips.first; strip; strip= strip->next) {
+ /* reassign the counted-reference to action */
+ strip->act = newlibadr_us(fd, id->lib, strip->act);
+ }
+ }
+}
+
+/* NOTE: this assumes that link_list has already been called on the list */
+static void direct_link_nladata(FileData *fd, ListBase *list)
+{
+ NlaTrack *nlt;
+ NlaStrip *strip;
+
+ for (nlt= list->first; nlt; nlt= nlt->next) {
+ /* relink list of strips */
+ link_list(fd, &nlt->strips);
+
+ /* relink strip data */
+ for (strip= nlt->strips.first; strip; strip= strip->next) {
+ /* strip's F-Curves */
+ link_list(fd, &strip->fcurves);
+ direct_link_fcurves(fd, &strip->fcurves);
+
+ /* strip's F-Modifiers */
+ link_list(fd, &strip->modifiers);
+ direct_link_fcurves(fd, &strip->modifiers);
+ }
+ }
+}
+
/* ------- */
static void lib_link_keyingsets(FileData *fd, ID *id, ListBase *list)
/* overrides don't have lib-link for now, so no need to do anything */
/* link NLA-data */
- // TODO...
+ lib_link_nladata(fd, id, &adt->nla_tracks);
}
static void direct_link_animdata(FileData *fd, AnimData *adt)
// TODO...
/* link NLA-data */
- // TODO...
+ link_list(fd, &adt->nla_tracks);
+ direct_link_nladata(fd, &adt->nla_tracks);
}
/* ************ READ NODE TREE *************** */
sipo->ads= newdataadr(fd, sipo->ads);
sipo->ghostCurves.first= sipo->ghostCurves.last= NULL;
}
+ else if (sl->spacetype==SPACE_NLA) {
+ SpaceNla *snla= (SpaceNla*)sl;
+
+ snla->ads= newdataadr(fd, snla->ads);
+ }
else if (sl->spacetype==SPACE_OUTLINER) {
SpaceOops *soops= (SpaceOops*) sl;
ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
ar->v2d.keepzoom= V2D_LOCKZOOM_Y;
- ar->v2d.align= V2D_ALIGN_NO_POS_Y;
+ ar->v2d.align= V2D_ALIGN_NO_NEG_Y;
ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
break;
}
static void expand_animdata(FileData *fd, Main *mainvar, AnimData *adt)
{
FCurve *fcd;
+ NlaTrack *nlt;
+ NlaStrip *strip;
/* own action */
expand_doit(fd, mainvar, adt->action);
for (dtar= driver->targets.first; dtar; dtar= dtar->next)
expand_doit(fd, mainvar, dtar->id);
}
+
+ /* nla-data - referenced actions */
+ for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) {
+ for (strip= nlt->strips.first; strip; strip= strip->next)
+ expand_doit(fd, mainvar, strip->act);
+ }
}
static void expand_particlesettings(FileData *fd, Main *mainvar, ParticleSettings *part)
}
}
+static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
+{
+ FModifier *fcm;
+
+ /* Modifiers */
+ for (fcm= fmodifiers->first; fcm; fcm= fcm->next) {
+ FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
+
+ /* Write the specific data */
+ if (fmi && fcm->data) {
+ /* firstly, just write the plain fmi->data struct */
+ writestruct(wd, DATA, fmi->structName, 1, fcm->data);
+
+ /* do any modifier specific stuff */
+ switch (fcm->type) {
+ case FMODIFIER_TYPE_GENERATOR:
+ {
+ FMod_Generator *data= (FMod_Generator *)fcm->data;
+
+ /* write coefficients array */
+ if (data->coefficients)
+ writedata(wd, DATA, sizeof(float)*(data->arraysize), data->coefficients);
+ }
+ break;
+ case FMODIFIER_TYPE_ENVELOPE:
+ {
+ FMod_Envelope *data= (FMod_Envelope *)fcm->data;
+
+ /* write envelope data */
+ if (data->data)
+ writedata(wd, DATA, sizeof(FCM_EnvelopeData)*(data->totvert), data->data);
+ }
+ break;
+ case FMODIFIER_TYPE_PYTHON:
+ {
+ FMod_Python *data = (FMod_Python *)fcm->data;
+
+ /* Write ID Properties -- and copy this comment EXACTLY for easy finding
+ of library blocks that implement this.*/
+ IDP_WriteProperty(data->prop, wd);
+ }
+ break;
+ }
+ }
+
+ /* Write the modifier */
+ writestruct(wd, DATA, "FModifier", 1, fcm);
+ }
+}
+
static void write_fcurves(WriteData *wd, ListBase *fcurves)
{
FCurve *fcu;
- FModifier *fcm;
for (fcu=fcurves->first; fcu; fcu=fcu->next) {
/* F-Curve */
}
}
- /* Modifiers */
- for (fcm= fcu->modifiers.first; fcm; fcm= fcm->next) {
- FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
-
- /* Write the specific data */
- if (fmi && fcm->data) {
- /* firstly, just write the plain fmi->data struct */
- writestruct(wd, DATA, fmi->structName, 1, fcm->data);
-
- /* do any modifier specific stuff */
- switch (fcm->type) {
- case FMODIFIER_TYPE_GENERATOR:
- {
- FMod_Generator *data= (FMod_Generator *)fcm->data;
-
- /* write coefficients array */
- if (data->coefficients)
- writedata(wd, DATA, sizeof(float)*(data->arraysize), data->coefficients);
- }
- break;
- case FMODIFIER_TYPE_ENVELOPE:
- {
- FMod_Envelope *data= (FMod_Envelope *)fcm->data;
-
- /* write envelope data */
- if (data->data)
- writedata(wd, DATA, sizeof(FCM_EnvelopeData)*(data->totvert), data->data);
- }
- break;
- case FMODIFIER_TYPE_PYTHON:
- {
- FMod_Python *data = (FMod_Python *)fcm->data;
-
- /* Write ID Properties -- and copy this comment EXACTLY for easy finding
- of library blocks that implement this.*/
- IDP_WriteProperty(data->prop, wd);
- }
- break;
- }
- }
-
- /* Write the modifier */
- writestruct(wd, DATA, "FModifier", 1, fcm);
- }
+ /* write F-Modifiers */
+ write_fmodifiers(wd, &fcu->modifiers);
}
}
}
}
+static void write_nladata(WriteData *wd, ListBase *nlabase)
+{
+ NlaTrack *nlt;
+ NlaStrip *strip;
+
+ /* write all the tracks */
+ for (nlt= nlabase->first; nlt; nlt= nlt->next) {
+ /* write the track first */
+ writestruct(wd, DATA, "NlaTrack", 1, nlt);
+
+ for (strip= nlt->strips.first; strip; strip= strip->next) {
+ /* write the strip first */
+ writestruct(wd, DATA, "NlaStrip", 1, strip);
+
+ /* write the strip's F-Curves and modifiers */
+ write_fcurves(wd, &strip->fcurves);
+ write_fmodifiers(wd, &strip->modifiers);
+
+ // TODO write the remaps
+ }
+ }
+}
+
static void write_animdata(WriteData *wd, AnimData *adt)
{
AnimOverride *aor;
write_fcurves(wd, &adt->drivers);
/* write overrides */
+ // FIXME: are these needed?
for (aor= adt->overrides.first; aor; aor= aor->next) {
/* overrides consist of base data + rna_path */
writestruct(wd, DATA, "AnimOverride", 1, aor);
writedata(wd, DATA, strlen(aor->rna_path)+1, aor->rna_path);
}
+ // TODO write the remaps (if they are needed)
+
/* write NLA data */
- // XXX todo...
+ write_nladata(wd, &adt->nla_tracks);
}
static void write_constraints(WriteData *wd, ListBase *conlist)
writestruct(wd, DATA, "SpaceSound", 1, sl);
}
else if(sl->spacetype==SPACE_NLA){
- writestruct(wd, DATA, "SpaceNla", 1, sl);
+ SpaceNla *snla= (SpaceNla *)sl;
+
+ writestruct(wd, DATA, "SpaceNla", 1, snla);
+ if(snla->ads) writestruct(wd, DATA, "bDopeSheet", 1, snla->ads);
}
else if(sl->spacetype==SPACE_TIME){
writestruct(wd, DATA, "SpaceTime", 1, sl);
/* ************************************************************************** */
/* CHANNELS API */
-/* -------------------------- Internal Macros ------------------------------- */
-
-/* set/clear/toggle macro
- * - channel - channel with a 'flag' member that we're setting
- * - smode - 0=clear, 1=set, 2=toggle
- * - sflag - bitflag to set
- */
-#define ACHANNEL_SET_FLAG(channel, smode, sflag) \
- { \
- if (smode == ACHANNEL_SETFLAG_TOGGLE) (channel)->flag ^= (sflag); \
- else if (smode == ACHANNEL_SETFLAG_ADD) (channel)->flag |= (sflag); \
- else (channel)->flag &= ~(sflag); \
- }
-
-/* set/clear/toggle macro, where the flag is negative
- * - channel - channel with a 'flag' member that we're setting
- * - smode - 0=clear, 1=set, 2=toggle
- * - sflag - bitflag to set
- */
-#define ACHANNEL_SET_FLAG_NEG(channel, smode, sflag) \
- { \
- if (smode == ACHANNEL_SETFLAG_TOGGLE) (channel)->flag ^= (sflag); \
- else if (smode == ACHANNEL_SETFLAG_ADD) (channel)->flag &= ~(sflag); \
- else (channel)->flag |= (sflag); \
- }
-
/* -------------------------- Exposed API ----------------------------------- */
/* Set the given animation-channel as the active one for the active context */
-void ANIM_set_active_channel (void *data, short datatype, int filter, void *channel_data, short channel_type)
+void ANIM_set_active_channel (bAnimContext *ac, void *data, short datatype, int filter, void *channel_data, short channel_type)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
/* try to build list of filtered items */
- // XXX we don't need/supply animcontext for now, since in this case, there's nothing really essential there that isn't already covered
- ANIM_animdata_filter(NULL, &anim_data, filter, data, datatype);
+ ANIM_animdata_filter(ac, &anim_data, filter, data, datatype);
if (anim_data.first == NULL)
return;
ACHANNEL_SET_FLAG(fcu, ACHANNEL_SETFLAG_CLEAR, FCURVE_ACTIVE);
}
break;
+ case ANIMTYPE_NLATRACK:
+ {
+ NlaTrack *nlt= (NlaTrack *)ale->data;
+
+ ACHANNEL_SET_FLAG(nlt, ACHANNEL_SETFLAG_CLEAR, NLATRACK_ACTIVE);
+ }
+ break;
}
}
fcu->flag |= FCURVE_ACTIVE;
}
break;
+ case ANIMTYPE_NLATRACK:
+ {
+ NlaTrack *nlt= (NlaTrack *)channel_data;
+ nlt->flag |= NLATRACK_ACTIVE;
+ }
+ break;
}
}
if (ale->flag & FCURVE_SELECTED)
sel= ACHANNEL_SETFLAG_CLEAR;
break;
+ case ANIMTYPE_NLATRACK:
+ if (ale->flag & NLATRACK_SELECTED)
+ sel= ACHANNEL_SETFLAG_CLEAR;
+ break;
}
}
}
fcu->flag &= ~FCURVE_ACTIVE;
}
break;
+ case ANIMTYPE_NLATRACK:
+ {
+ NlaTrack *nlt= (NlaTrack *)ale->data;
+
+ ACHANNEL_SET_FLAG(nlt, sel, NLATRACK_SELECTED);
+ nlt->flag &= ~NLATRACK_ACTIVE;
+ }
+ break;
}
}
/* if group is selected now, make group the 'active' one in the visible list */
if (agrp->flag & AGRP_SELECTED)
- ANIM_set_active_channel(ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP);
+ ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP);
}
}
break;
/* if F-Curve is selected now, make F-Curve the 'active' one in the visible list */
if (fcu->flag & FCURVE_SELECTED)
- ANIM_set_active_channel(ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE);
+ ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE);
}
}
break;
}
}
-/* ----------- Private Stuff - IPO Editor ------------- */
+/* ----------- Private Stuff - Graph Editor ------------- */
/* Get data being edited in Graph Editor (depending on current 'mode') */
static short graphedit_get_context (bAnimContext *ac, SpaceIpo *sipo)
}
}
+/* ----------- Private Stuff - NLA Editor ------------- */
+
+/* Get data being edited in Graph Editor (depending on current 'mode') */
+static short nlaedit_get_context (bAnimContext *ac, SpaceNla *snla)
+{
+ /* init dopesheet data if non-existant (i.e. for old files) */
+ if (snla->ads == NULL)
+ snla->ads= MEM_callocN(sizeof(bDopeSheet), "NlaEdit DopeSheet");
+
+ /* sync settings with current view status, then return appropriate data */
+ /* update scene-pointer (no need to check for pinning yet, as not implemented) */
+ snla->ads->source= (ID *)ac->scene;
+ snla->ads->filterflag |= ADS_FILTER_ONLYNLA;
+
+ ac->datatype= ANIMCONT_NLA;
+ ac->data= snla->ads;
+
+ return 1;
+}
+
/* ----------- Public API --------------- */
/* Obtain current anim-data context, given that context info from Blender context has already been set
ok= graphedit_get_context(ac, sipo);
}
break;
+
+ case SPACE_NLA:
+ {
+ SpaceNla *snla= (SpaceNla *)sa->spacedata.first;
+ ok= nlaedit_get_context(ac, snla);
+ }
+ break;
}
}
/* quick macro to test if AnimData is usable for drivers */
#define ANIMDATA_HAS_DRIVERS(id) ((id)->adt && (id)->adt->drivers.first)
+/* quick macro to test if AnimData is usable for NLA */
+#define ANIMDATA_HAS_NLA(id) ((id)->adt && (id)->adt->nla_tracks.first)
+
+
+/* Quick macro to test for all three avove usability tests, performing the appropriate provided
+ * action for each when the AnimData context is appropriate.
+ *
+ * Priority order for this goes (most important, to least): AnimData blocks, NLA, Drivers, Keyframes.
+ *
+ * For this to work correctly, a standard set of data needs to be available within the scope that this
+ * gets called in:
+ * - ListBase anim_data;
+ * - bDopeSheet *ads;
+ * - bAnimListElem *ale;
+ * - int items;
+ *
+ * - id: ID block which should have an AnimData pointer following it immediately, to use
+ * - adtOk: line or block of code to execute for AnimData-blocks case (usually ANIMDATA_ADD_ANIMDATA)
+ * - nlaOk: line or block of code to execute for NLA case
+ * - driversOk: line or block of code to execute for Drivers case
+ * - keysOk: line or block of code for Keyframes case
+ */
+#define ANIMDATA_FILTER_CASES(id, adtOk, nlaOk, driversOk, keysOk) \
+ {\
+ if (filter_mode & ANIMFILTER_ANIMDATA) {\
+ if ((id)->adt) {\
+ adtOk\
+ }\
+ }\
+ else if (ads->filterflag & ADS_FILTER_ONLYNLA) {\
+ if (ANIMDATA_HAS_NLA(id)) {\
+ nlaOk\
+ }\
+ else if (!(ads->filterflag & ADS_FILTER_NLA_NOACT) && ANIMDATA_HAS_KEYS(id)) {\
+ nlaOk\
+ }\
+ }\
+ else if (ads->filterflag & ADS_FILTER_ONLYDRIVERS) {\
+ if (ANIMDATA_HAS_DRIVERS(id)) {\
+ driversOk\
+ }\
+ }\
+ else {\
+ if (ANIMDATA_HAS_KEYS(id)) {\
+ keysOk\
+ }\
+ }\
+ }
+
+
+/* quick macro to add a pointer to an AnimData block as a channel */
+#define ANIMDATA_ADD_ANIMDATA(id) \
+ {\
+ ale= make_new_animlistelem((id)->adt, ANIMTYPE_ANIMDATA, NULL, ANIMTYPE_NONE, (ID *)id);\
+ if (ale) {\
+ BLI_addtail(anim_data, ale);\
+ items++;\
+ }\
+ }
+
+
+
/* quick macro to test if a anim-channel (F-Curve, Group, etc.) is selected in an acceptable way */
#define ANIMCHANNEL_SELOK(test_func) \
( !(filter_mode & (ANIMFILTER_SEL|ANIMFILTER_UNSEL)) || \
ale->datatype= ALE_GPFRAME;
}
break;
+
+ case ANIMTYPE_NLATRACK:
+ {
+ NlaTrack *nlt= (NlaTrack *)data;
+
+ ale->flag= nlt->flag;
+
+ // XXX or should this be done some other way?
+ ale->key_data= &nlt->strips;
+ ale->datatype= ALE_NLASTRIP;
+ }
+ break;
+ case ANIMTYPE_NLAACTION:
+ {
+ /* nothing to include for now... nothing editable from NLA-perspective here */
+ ale->key_data= NULL;
+ ale->datatype= ALE_NONE;
+ }
+ break;
}
}
if ( ANIMCHANNEL_SELOK(SEL_FCU(fcu)) ) {
/* only include if this curve is active */
if (!(filter_mode & ANIMFILTER_ACTIVE) || (fcu->flag & FCURVE_ACTIVE)) {
- /* owner/ownertype will be either object or action-channel, depending if it was dopesheet or part of an action */
ale= make_new_animlistelem(fcu, ANIMTYPE_FCURVE, owner, ownertype, owner_id);
if (ale) {
return items;
}
+static int animdata_filter_nla (ListBase *anim_data, AnimData *adt, int filter_mode, void *owner, short ownertype, ID *owner_id)
+{
+ bAnimListElem *ale;
+ NlaTrack *nlt;
+ int items = 0;
+
+ /* loop over NLA Tracks - assume that the caller of this has already checked that these should be included */
+ for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) {
+ /* only work with this channel and its subchannels if it is editable */
+ if (!(filter_mode & ANIMFILTER_FOREDIT) || EDITABLE_NLT(nlt)) {
+ /* only include this track if selected in a way consistent with the filtering requirements */
+ if ( ANIMCHANNEL_SELOK(SEL_NLT(nlt)) ) {
+ /* only include if this track is active */
+ // XXX keep this?
+ if (!(filter_mode & ANIMFILTER_ACTIVE) || (nlt->flag & NLATRACK_ACTIVE)) {
+ ale= make_new_animlistelem(nlt, ANIMTYPE_NLATRACK, owner, ownertype, owner_id);
+
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+
+ /* if we're in NLA-tweakmode, if this track was active, that means that it was the last active one */
+ // FIXME: the channels after should still get drawn, just 'differently', and after an active-action channel
+ if ((adt->flag & ADT_NLA_EDIT_ON) && (nlt->flag & NLATRACK_ACTIVE))
+ break;
+ }
+ }
+ }
+
+ /* if showing channels, include active action */
+ if (filter_mode & ANIMFILTER_CHANNELS) {
+ /* there isn't really anything editable here, so skip if need editable */
+ // TODO: currently, selection isn't checked since it doesn't matter
+ if ((filter_mode & ANIMFILTER_FOREDIT) == 0) {
+ /* just add the action track now (this MUST appear for drawing)
+ * - as AnimData may not have an action, we pass a dummy pointer just to get the list elem created, then
+ * overwrite this with the real value - REVIEW THIS...
+ */
+ ale= make_new_animlistelem((void *)(&adt->action), ANIMTYPE_NLAACTION, owner, ownertype, owner_id);
+ ale->data= (adt->action) ? adt->action : NULL;
+
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+ }
+
+ /* return the number of items added to the list */
+ return items;
+}
+
static int animdata_filter_shapekey (ListBase *anim_data, Key *key, int filter_mode, void *owner, short ownertype, ID *owner_id)
{
bAnimListElem *ale;
/* firstly check that we actuallly have some materials, by gathering all materials in a temp list */
for (a=0; a < ob->totcol; a++) {
Material *ma= give_current_material(ob, a);
+ short ok = 0;
/* for now, if no material returned, skip (this shouldn't confuse the user I hope) */
if (ELEM(NULL, ma, ma->adt))
continue;
- if ((ads->filterflag & ADS_FILTER_ONLYDRIVERS)==0) {
- if (ANIMDATA_HAS_KEYS(ma) == 0)
- continue;
- }
- else {
- if (ANIMDATA_HAS_DRIVERS(ma) == 0)
- continue;
- }
+ /* check if ok */
+ ANIMDATA_FILTER_CASES(ma,
+ { /* AnimData blocks - do nothing... */ },
+ ok=1;,
+ ok=1;,
+ ok=1;)
+ if (ok == 0) continue;
/* make a temp list elem for this */
ld= MEM_callocN(sizeof(LinkData), "DopeSheet-MaterialCache");
}
}
- /* add material's F-Curve or Driver channels? */
+ /* add material's animation data */
if (FILTER_MAT_OBJD(ma) || (filter_mode & ANIMFILTER_CURVESONLY)) {
- if ((ads->filterflag & ADS_FILTER_ONLYDRIVERS)==0) {
- // XXX the 'owner' info here is still subject to improvement
- items += animdata_filter_action(anim_data, ma->adt->action, filter_mode, ma, ANIMTYPE_DSMAT, (ID *)ma);
- }
- else {
- // need to make the ownertype normal object here... (maybe type should be a separate one for clarity?)
- items += animdata_filter_fcurves(anim_data, ma->adt->drivers.first, NULL, ma, ANIMTYPE_DSMAT, filter_mode, (ID *)ma);
- }
+ ANIMDATA_FILTER_CASES(ma,
+ { /* AnimData blocks - do nothing... */ },
+ items += animdata_filter_nla(anim_data, ma->adt, filter_mode, ma, ANIMTYPE_DSMAT, (ID *)ma);,
+ items += animdata_filter_fcurves(anim_data, ma->adt->drivers.first, NULL, ma, ANIMTYPE_DSMAT, filter_mode, (ID *)ma);,
+ items += animdata_filter_action(anim_data, ma->adt->action, filter_mode, ma, ANIMTYPE_DSMAT, (ID *)ma);)
}
}
}
/* add object-data animation channels? */
if ((expanded) || (filter_mode & ANIMFILTER_CURVESONLY)) {
- /* Action or Drivers? */
- if ((ads->filterflag & ADS_FILTER_ONLYDRIVERS) == 0) {
- // XXX the 'owner' info here is still subject to improvement
- items += animdata_filter_action(anim_data, iat->adt->action, filter_mode, iat, type, (ID *)iat);
- }
- else {
- // need to make the ownertype normal object here... (maybe type should be a separate one for clarity?)
- items += animdata_filter_fcurves(anim_data, adt->drivers.first, NULL, iat, type, filter_mode, (ID *)iat);
- }
+ /* filtering for channels - nla, drivers, keyframes */
+ ANIMDATA_FILTER_CASES(iat,
+ { /* AnimData blocks - do nothing... */ },
+ items+= animdata_filter_nla(anim_data, iat->adt, filter_mode, iat, type, (ID *)iat);,
+ items+= animdata_filter_fcurves(anim_data, adt->drivers.first, NULL, iat, type, filter_mode, (ID *)iat);,
+ items += animdata_filter_action(anim_data, iat->adt->action, filter_mode, iat, type, (ID *)iat);)
}
/* return the number of items added to the list */
static int animdata_filter_dopesheet_ob (ListBase *anim_data, bDopeSheet *ads, Base *base, int filter_mode)
{
bAnimListElem *ale=NULL;
+ AnimData *adt = NULL;
Object *ob= base->object;
Key *key= ob_get_key(ob);
+ short obdata_ok = 0;
int items = 0;
/* add this object as a channel first */
if ( (EXPANDED_OBJC(ob) == 0) && !(filter_mode & ANIMFILTER_CURVESONLY) )
return items;
- /* Action or Drivers */
- if ((ads->filterflag & ADS_FILTER_ONLYDRIVERS) == 0) {
- /* Action? */
- if (ANIMDATA_HAS_KEYS(ob) /*&& !(ads->filterflag & ADS_FILTER_NOACTS)*/) {
- AnimData *adt= ob->adt;
-
- /* include action-expand widget? */
- if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
- ale= make_new_animlistelem(adt->action, ANIMTYPE_FILLACTD, base, ANIMTYPE_OBJECT, (ID *)ob);
- if (ale) {
- BLI_addtail(anim_data, ale);
- items++;
+ /* Action, Drivers, or NLA */
+ if (ob->adt) {
+ adt= ob->adt;
+ ANIMDATA_FILTER_CASES(ob,
+ { /* AnimData blocks - do nothing... */ },
+ { /* nla */
+#if 0
+ /* include nla-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(adt->action, ANIMTYPE_FILLNLA, base, ANIMTYPE_OBJECT, (ID *)ob);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
}
- }
-
- /* add F-Curve channels? */
- if (EXPANDED_ACTC(adt->action) || !(filter_mode & ANIMFILTER_CHANNELS)) {
- // need to make the ownertype normal object here... (maybe type should be a separate one for clarity?)
- items += animdata_filter_action(anim_data, adt->action, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
- }
- }
- }
- else {
- /* Drivers */
- if (ANIMDATA_HAS_DRIVERS(ob)) {
- AnimData *adt= ob->adt;
-
- /* include drivers-expand widget? */
- if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
- ale= make_new_animlistelem(adt->action, ANIMTYPE_FILLDRIVERS, base, ANIMTYPE_OBJECT, (ID *)ob);
- if (ale) {
- BLI_addtail(anim_data, ale);
- items++;
+#endif
+
+ /* add NLA tracks */
+ items += animdata_filter_nla(anim_data, adt, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
+ },
+ { /* drivers */
+ /* include drivers-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(adt->action, ANIMTYPE_FILLDRIVERS, base, ANIMTYPE_OBJECT, (ID *)ob);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+
+ /* add F-Curve channels (drivers are F-Curves) */
+ if (EXPANDED_DRVD(adt) || !(filter_mode & ANIMFILTER_CHANNELS)) {
+ // need to make the ownertype normal object here... (maybe type should be a separate one for clarity?)
+ items += animdata_filter_fcurves(anim_data, adt->drivers.first, NULL, ob, ANIMTYPE_OBJECT, filter_mode, (ID *)ob);
+ }
+ },
+ { /* action (keyframes) */
+ /* include action-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(adt->action, ANIMTYPE_FILLACTD, base, ANIMTYPE_OBJECT, (ID *)ob);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+
+ /* add F-Curve channels? */
+ if (EXPANDED_ACTC(adt->action) || !(filter_mode & ANIMFILTER_CHANNELS)) {
+ // need to make the ownertype normal object here... (maybe type should be a separate one for clarity?)
+ items += animdata_filter_action(anim_data, adt->action, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
}
}
-
- /* add F-Curve channels (drivers are F-Curves) */
- if (EXPANDED_DRVD(adt) || !(filter_mode & ANIMFILTER_CHANNELS)) {
- // need to make the ownertype normal object here... (maybe type should be a separate one for clarity?)
- items += animdata_filter_fcurves(anim_data, adt->drivers.first, NULL, ob, ANIMTYPE_OBJECT, filter_mode, (ID *)ob);
- }
- }
+ )
}
+
/* ShapeKeys? */
if ((key) && !(ads->filterflag & ADS_FILTER_NOSHAPEKEYS)) {
- /* Animation or Drivers */
- if ((ads->filterflag & ADS_FILTER_ONLYDRIVERS) == 0) {
- /* include shapekey-expand widget? */
- if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
- ale= make_new_animlistelem(key, ANIMTYPE_DSSKEY, base, ANIMTYPE_OBJECT, (ID *)ob);
- if (ale) {
- BLI_addtail(anim_data, ale);
- items++;
+ adt= key->adt;
+ ANIMDATA_FILTER_CASES(key,
+ { /* AnimData blocks - do nothing... */ },
+ { /* nla */
+#if 0
+ /* include nla-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(adt->action, ANIMTYPE_FILLNLA, base, ANIMTYPE_OBJECT, (ID *)ob);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
}
- }
-
- /* add channels */
- if (FILTER_SKE_OBJD(key) || (filter_mode & ANIMFILTER_CURVESONLY)) {
- items += animdata_filter_shapekey(anim_data, key, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
- }
- }
- else {
- /* Drivers */
- if (ANIMDATA_HAS_DRIVERS(key)) {
- AnimData *adt= key->adt;
+#endif
+ /* add NLA tracks */
+ items += animdata_filter_nla(anim_data, adt, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
+ },
+ { /* drivers */
/* include shapekey-expand widget? */
if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
ale= make_new_animlistelem(key, ANIMTYPE_DSSKEY, base, ANIMTYPE_OBJECT, (ID *)ob);
}
}
- /* add F-Curve channels (drivers are F-Curves) */
- if (FILTER_SKE_OBJD(key)/*EXPANDED_DRVD(adt)*/ || !(filter_mode & ANIMFILTER_CHANNELS)) {
- // XXX owner info is messed up now...
- items += animdata_filter_fcurves(anim_data, adt->drivers.first, NULL, ob, ANIMTYPE_OBJECT, filter_mode, (ID *)key);
+ /* add channels */
+ if (FILTER_SKE_OBJD(key) || (filter_mode & ANIMFILTER_CURVESONLY)) {
+ items += animdata_filter_shapekey(anim_data, key, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
+ }
+ },
+ { /* action (keyframes) */
+ /* include shapekey-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(key, ANIMTYPE_DSSKEY, base, ANIMTYPE_OBJECT, (ID *)ob);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+
+ /* add channels */
+ if (FILTER_SKE_OBJD(key) || (filter_mode & ANIMFILTER_CURVESONLY)) {
+ items += animdata_filter_shapekey(anim_data, key, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
}
}
- }
+ )
}
-
/* Materials? */
if ((ob->totcol) && !(ads->filterflag & ADS_FILTER_NOMAT))
Camera *ca= (Camera *)ob->data;
if ((ads->filterflag & ADS_FILTER_NOCAM) == 0) {
- if ((ads->filterflag & ADS_FILTER_ONLYDRIVERS)==0) {
- if (ANIMDATA_HAS_KEYS(ca))
- items += animdata_filter_dopesheet_obdata(anim_data, ads, base, filter_mode);
- }
- else {
- if (ANIMDATA_HAS_DRIVERS(ca))
- items += animdata_filter_dopesheet_obdata(anim_data, ads, base, filter_mode);
- }
+ ANIMDATA_FILTER_CASES(ca,
+ { /* AnimData blocks - do nothing... */ },
+ obdata_ok= 1;,
+ obdata_ok= 1;,
+ obdata_ok= 1;)
}
}
break;
Lamp *la= (Lamp *)ob->data;
if ((ads->filterflag & ADS_FILTER_NOLAM) == 0) {
- if ((ads->filterflag & ADS_FILTER_ONLYDRIVERS)==0) {
- if (ANIMDATA_HAS_KEYS(la))
- items += animdata_filter_dopesheet_obdata(anim_data, ads, base, filter_mode);
- }
- else {
- if (ANIMDATA_HAS_DRIVERS(la))
- items += animdata_filter_dopesheet_obdata(anim_data, ads, base, filter_mode);
- }
+ ANIMDATA_FILTER_CASES(la,
+ { /* AnimData blocks - do nothing... */ },
+ obdata_ok= 1;,
+ obdata_ok= 1;,
+ obdata_ok= 1;)
}
}
break;
Curve *cu= (Curve *)ob->data;
if ((ads->filterflag & ADS_FILTER_NOCUR) == 0) {
- if ((ads->filterflag & ADS_FILTER_ONLYDRIVERS)==0) {
- if (ANIMDATA_HAS_KEYS(cu))
- items += animdata_filter_dopesheet_obdata(anim_data, ads, base, filter_mode);
- }
- else {
- if (ANIMDATA_HAS_DRIVERS(cu))
- items += animdata_filter_dopesheet_obdata(anim_data, ads, base, filter_mode);
- }
+ ANIMDATA_FILTER_CASES(cu,
+ { /* AnimData blocks - do nothing... */ },
+ obdata_ok= 1;,
+ obdata_ok= 1;,
+ obdata_ok= 1;)
}
}
break;
}
+ if (obdata_ok)
+ items += animdata_filter_dopesheet_obdata(anim_data, ads, base, filter_mode);
/* return the number of items added to the list */
return items;
static int animdata_filter_dopesheet_scene (ListBase *anim_data, bDopeSheet *ads, Scene *sce, int filter_mode)
{
World *wo= sce->world;
+ AnimData *adt= NULL;
bAnimListElem *ale;
int items = 0;
if ( (EXPANDED_SCEC(sce) == 0) && !(filter_mode & ANIMFILTER_CURVESONLY) )
return items;
- /* Action or Drivers */
- if ((ads->filterflag & ADS_FILTER_ONLYDRIVERS) == 0) {
- /* Action? */
- if (ANIMDATA_HAS_KEYS(sce) && !(ads->filterflag & ADS_FILTER_NOSCE)) {
- AnimData *adt= sce->adt;
-
- /* include action-expand widget? */
- if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
- ale= make_new_animlistelem(adt->action, ANIMTYPE_FILLACTD, sce, ANIMTYPE_SCENE, (ID *)sce);
- if (ale) {
- BLI_addtail(anim_data, ale);
- items++;
+ /* Action, Drivers, or NLA for Scene */
+ if ((ads->filterflag & ADS_FILTER_NOSCE) == 0) {
+ adt= sce->adt;
+ ANIMDATA_FILTER_CASES(sce,
+ { /* AnimData blocks - do nothing... */ },
+ { /* nla */
+#if 0
+ /* include nla-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(adt->action, ANIMTYPE_FILLNLA, base, ANIMTYPE_SCENE (ID *)sce);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
}
- }
-
- /* add F-Curve channels? */
- if (EXPANDED_ACTC(adt->action) || !(filter_mode & ANIMFILTER_CHANNELS)) {
- items += animdata_filter_action(anim_data, adt->action, filter_mode, sce, ANIMTYPE_SCENE, (ID *)sce);
- }
- }
- }
- else {
- /* Drivers */
- if (ANIMDATA_HAS_DRIVERS(sce) && !(ads->filterflag & ADS_FILTER_NOSCE)) {
- AnimData *adt= sce->adt;
-
- /* include drivers-expand widget? */
- if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
- ale= make_new_animlistelem(adt->action, ANIMTYPE_FILLDRIVERS, sce, ANIMTYPE_SCENE, (ID *)sce);
- if (ale) {
- BLI_addtail(anim_data, ale);
- items++;
+#endif
+
+ /* add NLA tracks */
+ items += animdata_filter_nla(anim_data, adt, filter_mode, sce, ANIMTYPE_SCENE, (ID *)sce);
+ },
+ { /* drivers */
+ /* include drivers-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(adt->action, ANIMTYPE_FILLDRIVERS, sce, ANIMTYPE_SCENE, (ID *)sce);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+
+ /* add F-Curve channels (drivers are F-Curves) */
+ if (EXPANDED_DRVD(adt) || !(filter_mode & ANIMFILTER_CHANNELS)) {
+ items += animdata_filter_fcurves(anim_data, adt->drivers.first, NULL, sce, ANIMTYPE_SCENE, filter_mode, (ID *)sce);
+ }
+ },
+ { /* action */
+ /* include action-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(adt->action, ANIMTYPE_FILLACTD, sce, ANIMTYPE_SCENE, (ID *)sce);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+
+ /* add F-Curve channels? */
+ if (EXPANDED_ACTC(adt->action) || !(filter_mode & ANIMFILTER_CHANNELS)) {
+ items += animdata_filter_action(anim_data, adt->action, filter_mode, sce, ANIMTYPE_SCENE, (ID *)sce);
}
}
-
- /* add F-Curve channels (drivers are F-Curves) */
- if (EXPANDED_DRVD(adt) || !(filter_mode & ANIMFILTER_CHANNELS)) {
- items += animdata_filter_fcurves(anim_data, adt->drivers.first, NULL, sce, ANIMTYPE_SCENE, filter_mode, (ID *)sce);
- }
- }
+ )
}
-
+
/* world */
if ((wo && wo->adt) && !(ads->filterflag & ADS_FILTER_NOWOR)) {
- /* Animation or Drivers */
- if ((ads->filterflag & ADS_FILTER_ONLYDRIVERS) == 0) {
- AnimData *adt= wo->adt;
-
- /* include world-expand widget? */
- if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
- ale= make_new_animlistelem(wo, ANIMTYPE_DSWOR, sce, ANIMTYPE_SCENE, (ID *)sce);
- if (ale) {
- BLI_addtail(anim_data, ale);
- items++;
+ /* Action, Drivers, or NLA for World */
+ adt= wo->adt;
+ ANIMDATA_FILTER_CASES(wo,
+ { /* AnimData blocks - do nothing... */ },
+ { /* nla */
+#if 0
+ /* include nla-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(adt->action, ANIMTYPE_FILLNLA, base, ANIMTYPE_DSWOR (ID *)wo);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
}
- }
-
- /* add channels */
- if (FILTER_WOR_SCED(wo) || (filter_mode & ANIMFILTER_CURVESONLY)) {
- items += animdata_filter_action(anim_data, adt->action, filter_mode, wo, ANIMTYPE_DSWOR, (ID *)wo);
- }
- }
- else {
- /* Drivers */
- if (ANIMDATA_HAS_DRIVERS(wo)) {
- AnimData *adt= wo->adt;
+#endif
- /* include shapekey-expand widget? */
+ /* add NLA tracks */
+ items += animdata_filter_nla(anim_data, adt, filter_mode, wo, ANIMTYPE_DSWOR, (ID *)wo);
+ },
+ { /* drivers */
+ /* include world-expand widget? */
if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
ale= make_new_animlistelem(wo, ANIMTYPE_DSWOR, sce, ANIMTYPE_SCENE, (ID *)wo);
if (ale) {
// XXX owner info is messed up now...
items += animdata_filter_fcurves(anim_data, adt->drivers.first, NULL, wo, ANIMTYPE_DSWOR, filter_mode, (ID *)wo);
}
+ },
+ { /* action */
+ /* include world-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(wo, ANIMTYPE_DSWOR, sce, ANIMTYPE_SCENE, (ID *)sce);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+
+ /* add channels */
+ if (FILTER_WOR_SCED(wo) || (filter_mode & ANIMFILTER_CURVESONLY)) {
+ items += animdata_filter_action(anim_data, adt->action, filter_mode, wo, ANIMTYPE_DSWOR, (ID *)wo);
+ }
}
- }
+ )
}
/* return the number of items added to the list */
{
Scene *sce= (Scene *)ads->source;
Base *base;
+ bAnimListElem *ale;
int items = 0;
/* check that we do indeed have a scene */
/* scene-linked animation */
// TODO: sequencer, composite nodes - are we to include those here too?
{
- short sceOk, worOk;
+ short sceOk= 0, worOk= 0;
/* check filtering-flags if ok */
- if (ads->filterflag) {
- if (ads->filterflag & ADS_FILTER_ONLYDRIVERS) {
- sceOk= (ANIMDATA_HAS_DRIVERS(sce) && !(ads->filterflag & ADS_FILTER_NOSCE));
- worOk= ((sce->world) && ANIMDATA_HAS_DRIVERS(sce->world) && !(ads->filterflag & ADS_FILTER_NOWOR));
- }
- else {
- sceOk= (ANIMDATA_HAS_KEYS(sce) && !(ads->filterflag & ADS_FILTER_NOSCE));
- worOk= ((sce->world) && ANIMDATA_HAS_KEYS(sce->world) && !(ads->filterflag & ADS_FILTER_NOWOR));
- }
- }
- else {
- sceOk= (ANIMDATA_HAS_KEYS(sce));
- worOk= ((sce->world) && ANIMDATA_HAS_KEYS(sce->world));
+ ANIMDATA_FILTER_CASES(sce,
+ {
+ /* for the special AnimData blocks only case, we only need to add
+ * the block if it is valid... then other cases just get skipped (hence ok=0)
+ */
+ ANIMDATA_ADD_ANIMDATA(sce);
+ sceOk=0;
+ },
+ sceOk= !(ads->filterflag & ADS_FILTER_NOSCE);,
+ sceOk= !(ads->filterflag & ADS_FILTER_NOSCE);,
+ sceOk= !(ads->filterflag & ADS_FILTER_NOSCE);)
+ if (sce->world) {
+ ANIMDATA_FILTER_CASES(sce->world,
+ {
+ /* for the special AnimData blocks only case, we only need to add
+ * the block if it is valid... then other cases just get skipped (hence ok=0)
+ */
+ ANIMDATA_ADD_ANIMDATA(sce->world);
+ worOk=0;
+ },
+ worOk= !(ads->filterflag & ADS_FILTER_NOWOR);,
+ worOk= !(ads->filterflag & ADS_FILTER_NOWOR);,
+ worOk= !(ads->filterflag & ADS_FILTER_NOWOR);)
}
/* check if not all bad (i.e. so there is something to show) */
}
/* check filters for datatypes */
- if (ads->filterflag & ADS_FILTER_ONLYDRIVERS) {
- actOk= (ANIMDATA_HAS_DRIVERS(ob));
- keyOk= ((key) && ANIMDATA_HAS_DRIVERS(key) && !(ads->filterflag & ADS_FILTER_NOSHAPEKEYS));
- }
- else {
- actOk= ANIMDATA_HAS_KEYS(ob);
- keyOk= ((key) && ANIMDATA_HAS_KEYS(key) && !(ads->filterflag & ADS_FILTER_NOSHAPEKEYS));
+ /* object */
+ actOk= 0;
+ keyOk= 0;
+ ANIMDATA_FILTER_CASES(ob,
+ {
+ /* for the special AnimData blocks only case, we only need to add
+ * the block if it is valid... then other cases just get skipped (hence ok=0)
+ */
+ ANIMDATA_ADD_ANIMDATA(ob);
+ actOk=0;
+ },
+ actOk= 1;,
+ actOk= 1;,
+ actOk= 1;)
+ if (key) {
+ /* shapekeys */
+ ANIMDATA_FILTER_CASES(key,
+ {
+ /* for the special AnimData blocks only case, we only need to add
+ * the block if it is valid... then other cases just get skipped (hence ok=0)
+ */
+ ANIMDATA_ADD_ANIMDATA(key);
+ keyOk=0;
+ },
+ keyOk= 1;,
+ keyOk= 1;,
+ keyOk= 1;)
}
/* materials - only for geometric types */
Material *ma= give_current_material(ob, a);
/* if material has relevant animation data, break */
- if (ads->filterflag & ADS_FILTER_ONLYDRIVERS) {
- if (ANIMDATA_HAS_DRIVERS(ma)) {
- matOk= 1;
- break;
- }
- }
- else {
- if (ANIMDATA_HAS_KEYS(ma)) {
- matOk= 1;
- break;
- }
- }
+ ANIMDATA_FILTER_CASES(ma,
+ {
+ /* for the special AnimData blocks only case, we only need to add
+ * the block if it is valid... then other cases just get skipped (hence ok=0)
+ */
+ ANIMDATA_ADD_ANIMDATA(ma);
+ matOk=0;
+ },
+ matOk= 1;,
+ matOk= 1;,
+ matOk= 1;)
+
+ if (matOk)
+ break;
}
}
case OB_CAMERA: /* ------- Camera ------------ */
{
Camera *ca= (Camera *)ob->data;
- if (ads->filterflag & ADS_FILTER_ONLYDRIVERS)
- dataOk= (ANIMDATA_HAS_DRIVERS(ca) && !(ads->filterflag & ADS_FILTER_NOCAM));
- else
- dataOk= (ANIMDATA_HAS_KEYS(ca) && !(ads->filterflag & ADS_FILTER_NOCAM));
+ dataOk= 0;
+ ANIMDATA_FILTER_CASES(ca,
+ if ((ads->filterflag & ADS_FILTER_NOCAM)==0) {
+ /* for the special AnimData blocks only case, we only need to add
+ * the block if it is valid... then other cases just get skipped (hence ok=0)
+ */
+ ANIMDATA_ADD_ANIMDATA(ca);
+ dataOk=0;
+ },
+ dataOk= !(ads->filterflag & ADS_FILTER_NOCAM);,
+ dataOk= !(ads->filterflag & ADS_FILTER_NOCAM);,
+ dataOk= !(ads->filterflag & ADS_FILTER_NOCAM);)
}
break;
case OB_LAMP: /* ---------- Lamp ----------- */
{
Lamp *la= (Lamp *)ob->data;
- if (ads->filterflag & ADS_FILTER_ONLYDRIVERS)
- dataOk= (ANIMDATA_HAS_DRIVERS(la) && !(ads->filterflag & ADS_FILTER_NOLAM));
- else
- dataOk= (ANIMDATA_HAS_KEYS(la) && !(ads->filterflag & ADS_FILTER_NOLAM));
+ dataOk= 0;
+ ANIMDATA_FILTER_CASES(la,
+ if ((ads->filterflag & ADS_FILTER_NOLAM)==0) {
+ /* for the special AnimData blocks only case, we only need to add
+ * the block if it is valid... then other cases just get skipped (hence ok=0)
+ */
+ ANIMDATA_ADD_ANIMDATA(la);
+ dataOk=0;
+ },
+ dataOk= !(ads->filterflag & ADS_FILTER_NOLAM);,
+ dataOk= !(ads->filterflag & ADS_FILTER_NOLAM);,
+ dataOk= !(ads->filterflag & ADS_FILTER_NOLAM);)
+ }
+ break;
+ case OB_CURVE: /* ------- Curve ---------- */
+ {
+ Curve *cu= (Curve *)ob->data;
+ dataOk= 0;
+ ANIMDATA_FILTER_CASES(cu,
+ if ((ads->filterflag & ADS_FILTER_NOCUR)==0) {
+ /* for the special AnimData blocks only case, we only need to add
+ * the block if it is valid... then other cases just get skipped (hence ok=0)
+ */
+ ANIMDATA_ADD_ANIMDATA(cu);
+ dataOk=0;
+ },
+ dataOk= !(ads->filterflag & ADS_FILTER_NOCUR);,
+ dataOk= !(ads->filterflag & ADS_FILTER_NOCUR);,
+ dataOk= !(ads->filterflag & ADS_FILTER_NOCUR);)
}
break;
default: /* --- other --- */
case ANIMCONT_DOPESHEET:
case ANIMCONT_FCURVES:
case ANIMCONT_DRIVERS:
+ case ANIMCONT_NLA:
items= animdata_filter_dopesheet(anim_data, data, filter_mode);
break;
}
/* get filterflag */
if (ads)
filterflag= ads->filterflag;
- else if ((aki) && (aki->actmode == -1)) /* only set like this by NLA */
- filterflag= ADS_FILTER_NLADUMMY;
else
filterflag= 0;
ANIMCONT_SHAPEKEY, /* shapekey (Key) */
ANIMCONT_GPENCIL, /* grease pencil (screen) */
ANIMCONT_DOPESHEET, /* dopesheet (bDopesheet) */
- ANIMCONT_FCURVES, /* animation F-Curves (bDopesheet) */ // XXX
+ ANIMCONT_FCURVES, /* animation F-Curves (bDopesheet) */
ANIMCONT_DRIVERS, /* drivers (bDopesheet) */
+ ANIMCONT_NLA, /* nla (bDopesheet) */
} eAnimCont_Types;
/* --------------- Channels -------------------- */
int flag; /* copy of elem's flags for quick access */
int index; /* copy of adrcode where applicable */
- void *key_data; /* motion data - ipo or ipo-curve */
+ void *key_data; /* motion data - mostly F-Curves, but can be other types too */
short datatype; /* type of motion data to expect */
- struct ID *id; /* ID block that channel is attached to (may be used */
+ struct ID *id; /* ID block that channel is attached to (may be used */
void *owner; /* group or channel which acts as this channel's owner */
short ownertype; /* type of owner */
// XXX was ACTTYPE_*
typedef enum eAnim_ChannelType {
ANIMTYPE_NONE= 0,
+ ANIMTYPE_ANIMDATA,
ANIMTYPE_SPECIALDATA,
ANIMTYPE_SCENE,
ANIMTYPE_GPDATABLOCK,
ANIMTYPE_GPLAYER,
+
+ ANIMTYPE_NLATRACK,
+ ANIMTYPE_NLAACTION,
} eAnim_ChannelType;
/* types of keyframe data in bAnimListElem */
ALE_NONE = 0, /* no keyframe data */
ALE_FCURVE, /* F-Curve */
ALE_GPFRAME, /* Grease Pencil Frames */
+ ALE_NLASTRIP, /* NLA Strips */
// XXX the following are for summaries... should these be kept?
ALE_SCE, /* Scene summary */
ANIMFILTER_ACTGROUPED = (1<<6), /* belongs to the active actiongroup */
ANIMFILTER_CURVEVISIBLE = (1<<7), /* F-Curve is visible for editing/viewing in Graph Editor */
ANIMFILTER_ACTIVE = (1<<8), /* channel should be 'active' */ // FIXME: this is only relevant for F-Curves for now
+ ANIMFILTER_ANIMDATA = (1<<9), /* only return the underlying AnimData blocks (not the tracks, etc.) data comes from */
} eAnimFilter_Flags;
#define EDITABLE_GPL(gpl) ((gpl->flag & GP_LAYER_LOCKED)==0)
#define SEL_GPL(gpl) ((gpl->flag & GP_LAYER_ACTIVE) || (gpl->flag & GP_LAYER_SELECT))
+/* NLA only */
+#define SEL_NLT(nlt) (nlt->flag & NLATRACK_SELECTED)
+#define EDITABLE_NLT(nlt) ((nlt->flag & NLATRACK_PROTECTED)==0)
+
/* -------------- Channel Defines -------------- */
/* channel heights */
void ANIM_deselect_anim_channels(void *data, short datatype, short test, short sel);
/* Set the 'active' channel of type channel_type, in the given action */
-void ANIM_set_active_channel(void *data, short datatype, int filter, void *channel_data, short channel_type);
+void ANIM_set_active_channel(bAnimContext *ac, void *data, short datatype, int filter, void *channel_data, short channel_type);
/* --------------- Settings and/or Defines -------------- */
/* ------------- NLA-Mapping ----------------------- */
/* anim_draw.c */
+// XXX these are soon to be depreceated?
+
/* Obtain the Object providing NLA-scaling for the given channel if applicable */
struct Object *ANIM_nla_mapping_get(bAnimContext *ac, bAnimListElem *ale);
/* Apply/Unapply NLA mapping to all keyframes in the nominated IPO block */
void ANIM_nla_mapping_apply_fcurve(struct Object *ob, struct FCurve *fcu, short restore, short only_keys);
-/* ------------- xxx macros ----------------------- */
+/* ------------- Utility macros ----------------------- */
+/* checks if the given BezTriple is selected */
#define BEZSELECTED(bezt) ((bezt->f2 & SELECT) || (bezt->f1 & SELECT) || (bezt->f3 & SELECT))
+/* set/clear/toggle macro
+ * - channel - channel with a 'flag' member that we're setting
+ * - smode - 0=clear, 1=set, 2=toggle
+ * - sflag - bitflag to set
+ */
+#define ACHANNEL_SET_FLAG(channel, smode, sflag) \
+ { \
+ if (smode == ACHANNEL_SETFLAG_TOGGLE) (channel)->flag ^= (sflag); \
+ else if (smode == ACHANNEL_SETFLAG_ADD) (channel)->flag |= (sflag); \
+ else (channel)->flag &= ~(sflag); \
+ }
+
+/* set/clear/toggle macro, where the flag is negative
+ * - channel - channel with a 'flag' member that we're setting
+ * - smode - 0=clear, 1=set, 2=toggle
+ * - sflag - bitflag to set
+ */
+#define ACHANNEL_SET_FLAG_NEG(channel, smode, sflag) \
+ { \
+ if (smode == ACHANNEL_SETFLAG_TOGGLE) (channel)->flag ^= (sflag); \
+ else if (smode == ACHANNEL_SETFLAG_ADD) (channel)->flag &= ~(sflag); \
+ else (channel)->flag |= (sflag); \
+ }
+
/* --------- anim_deps.c, animation updates -------- */
int ED_operator_ipo_active(struct bContext *C);
int ED_operator_sequencer_active(struct bContext *C);
int ED_operator_image_active(struct bContext *C);
+int ED_operator_nla_active(struct bContext *C);
int ED_operator_object_active(struct bContext *C);
int ED_operator_editmesh(struct bContext *C);
V2D_COMMONVIEW_STANDARD,
/* listview (i.e. Outliner) */
V2D_COMMONVIEW_LIST,
+ /* stackview (this is basically a list where new items are added at the top) */
+ V2D_COMMONVIEW_STACK,
/* headers (this is basically the same as listview, but no y-panning) */
V2D_COMMONVIEW_HEADER,
/* ui region containing panels */
btheme->tact= btheme->tipo;
SETCOL(btheme->tact.strip, 12, 10, 10, 128);
SETCOL(btheme->tact.strip_select, 255, 140, 0, 255);
-
+
+ /* space nla */
+ btheme->tnla= btheme->tact;
+
/* space file */
/* to have something initialized */
btheme->tfile= btheme->tv3d;
SETCOL(btheme->tfile.scene, 250, 250, 250, 255);
-
-
- /* space nla */
- btheme->tnla= btheme->tv3d;
- SETCOL(btheme->tnla.back, 116, 116, 116, 255);
- SETCOL(btheme->tnla.text, 0, 0, 0, 255);
- SETCOL(btheme->tnla.text_hi, 255, 255, 255, 255);
- SETCOL(btheme->tnla.grid, 94, 94, 94, 255);
- SETCOL(btheme->tnla.shade1, 172, 172, 172, 255); // sliders
- SETCOL(btheme->tnla.shade2, 84, 44, 31, 100); // bar
- SETCOL(btheme->tnla.hilite, 17, 27, 60, 100); // bar
- SETCOL(btheme->tnla.strip_select, 0xff, 0xff, 0xaa, 255);
- SETCOL(btheme->tnla.strip, 0xe4, 0x9c, 0xc6, 255);
-
/* space seq */
btheme->tseq= btheme->tv3d;
SETCOL(btheme->tseq.back, 116, 116, 116, 255);
}
break;
+ /* 'stack view' - practically the same as list/channel view, except is located in the pos y half instead.
+ * zoom, aspect ratio, and alignment restrictions are set here */
+ case V2D_COMMONVIEW_STACK:
+ {
+ /* zoom + aspect ratio are locked */
+ v2d->keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPZOOM|V2D_KEEPASPECT);
+ v2d->minzoom= v2d->maxzoom= 1.0f;
+
+ /* tot rect has strictly regulated placement, and must only occur in +/+ quadrant */
+ v2d->align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y);
+ v2d->keeptot = V2D_KEEPTOT_STRICT;
+ tot_changed= 1;
+
+ /* scroller settings are currently not set here... that is left for regions... */
+ }
+ break;
+
/* 'header' regions - zoom, aspect ratio, alignment, and panning restrictions are set here */
case V2D_COMMONVIEW_HEADER:
{
v2d->tot.xmin= 0.0f;
v2d->tot.xmax= winx;
-
+
v2d->tot.ymax= 0.0f;
v2d->tot.ymin= -winy;
-
+
v2d->cur= v2d->tot;
}
break;
-
+
/* other view types are completely defined using their own settings already */
default:
/* we don't do anything here, as settings should be fine, but just make sure that rect */
return 0;
}
+// XXX rename
int ED_operator_ipo_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_IPO);
return ed_spacetype_test(C, SPACE_IMAGE);
}
+int ED_operator_nla_active(bContext *C)
+{
+ return ed_spacetype_test(C, SPACE_NLA);
+}
+
int ED_operator_object_active(bContext *C)
{
return NULL != CTX_data_active_object(C);
deselect_action_keys(&ac, 1, SELECT_ADD);
/* set notifier that things have changed */
- ED_area_tag_redraw(CTX_wm_area(C)); // FIXME... should be updating 'keyframes' data context or so instead!
+ ANIM_animdata_send_notifiers(C, &ac, ANIM_CHANGED_BOTH);
return OPERATOR_FINISHED;
}
if (ale == NULL) {
/* channel not found */
printf("Error: animation channel (index = %d) not found in mouse_action_keys() \n", channel_index);
+ BLI_freelistN(&anim_data);
return;
}
else {
bActionGroup *agrp= ale->data;
agrp->flag |= AGRP_SELECTED;
- ANIM_set_active_channel(ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP);
+ ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP);
}
else if (ale->type == ANIMTYPE_FCURVE) {
FCurve *fcu= ale->data;
fcu->flag |= FCURVE_SELECTED;
- ANIM_set_active_channel(ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE);
+ ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE);
}
}
else if (ac->datatype == ANIMCONT_GPENCIL) {
int offsetx, offsety;
int active_file;
+ if (layout == NULL)
+ return NULL;
+
offsetx = (x)/(layout->tile_w + 2*layout->tile_border_x);
offsety = (y)/(layout->tile_h + 2*layout->tile_border_y);
/* set active F-Curve (NOTE: sync the filter flags with findnearest_fcurve_vert) */
if (fcu->flag & FCURVE_SELECTED) {
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY);
- ANIM_set_active_channel(ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE);
+ ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE);
}
}
SpaceIpo *sipon= MEM_dupallocN(sl);
/* clear or remove stuff from old */
- //sipon->ipokey.first= sipon->ipokey.last= NULL;
+ BLI_duplicatelist(&sipon->ghostCurves, &((SpaceIpo *)sl)->ghostCurves);
sipon->ads= MEM_dupallocN(sipon->ads);
return (SpaceLink *)sipon;
--- /dev/null
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Joshua Leung (major recode)
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+
+#include "DNA_listBase.h"
+#include "DNA_anim_types.h"
+#include "DNA_action_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_object_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_space_types.h"
+#include "DNA_key_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_material_types.h"
+#include "DNA_userdef_types.h"
+#include "DNA_windowmanager_types.h"
+#include "DNA_world_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+
+#include "BKE_animsys.h"
+#include "BKE_nla.h"
+#include "BKE_context.h"
+#include "BKE_screen.h"
+#include "BKE_utildefines.h"
+
+#include "ED_anim_api.h"
+#include "ED_keyframes_edit.h"
+#include "ED_markers.h"
+#include "ED_space_api.h"
+#include "ED_screen.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "UI_interface_icons.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "nla_intern.h" // own include
+
+/* *********************************************** */
+/* Operators for NLA channels-list which need to be different from the standard Animation Editor ones */
+
+/* ******************** Borderselect Operator *********************** */
+
+static void borderselect_nla_channels (bAnimContext *ac, rcti *rect, short selectmode)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ View2D *v2d= &ac->ar->v2d;
+ rctf rectf;
+ float ymin=(float)(-NLACHANNEL_HEIGHT), ymax=0;
+
+ /* convert border-region to view coordinates */
+ UI_view2d_region_to_view(v2d, rect->xmin, rect->ymin+2, &rectf.xmin, &rectf.ymin);
+ UI_view2d_region_to_view(v2d, rect->xmax, rect->ymax-2, &rectf.xmax, &rectf.ymax);
+
+ /* filter data */
+ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CHANNELS);
+ ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+
+ /* loop over data, doing border select */
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ ymax= ymin + NLACHANNEL_STEP;
+
+ /* if channel is within border-select region, alter it */
+ if (!((ymax < rectf.ymin) || (ymin > rectf.ymax))) {
+ /* only the following types can be selected */
+ switch (ale->type) {
+ case ANIMTYPE_OBJECT: /* object */
+ {
+ Base *base= (Base *)ale->data;
+ Object *ob= base->object;
+
+ ACHANNEL_SET_FLAG(base, selectmode, SELECT);
+ ACHANNEL_SET_FLAG(ob, selectmode, SELECT);
+ }
+ break;
+ case ANIMTYPE_NLATRACK: /* nla-track */
+ {
+ NlaTrack *nlt= (NlaTrack *)ale->data;
+
+ ACHANNEL_SET_FLAG(nlt, selectmode, NLATRACK_SELECTED);
+ }
+ break;
+ }
+ }
+
+ /* set maximum extent to be the minimum of the next channel */
+ ymin= ymax;
+ }
+
+ /* cleanup */
+ BLI_freelistN(&anim_data);
+}
+
+/* ------------------- */
+
+static int nlachannels_borderselect_exec(bContext *C, wmOperator *op)
+{
+ bAnimContext ac;
+ rcti rect;
+ short selectmode=0;
+ int event;
+
+ /* get editor data */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return OPERATOR_CANCELLED;
+
+ /* get settings from operator */
+ rect.xmin= RNA_int_get(op->ptr, "xmin");
+ rect.ymin= RNA_int_get(op->ptr, "ymin");
+ rect.xmax= RNA_int_get(op->ptr, "xmax");
+ rect.ymax= RNA_int_get(op->ptr, "ymax");
+
+ event= RNA_int_get(op->ptr, "event_type");
+ if (event == LEFTMOUSE) // FIXME... hardcoded
+ selectmode = ACHANNEL_SETFLAG_ADD;
+ else
+ selectmode = ACHANNEL_SETFLAG_CLEAR;
+
+ /* apply borderselect animation channels */
+ borderselect_nla_channels(&ac, &rect, selectmode);
+
+ return OPERATOR_FINISHED;
+}
+
+void NLA_OT_channels_select_border(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Border Select";
+ ot->idname= "NLA_OT_channels_select_border";
+
+ /* api callbacks */
+ ot->invoke= WM_border_select_invoke;
+ ot->exec= nlachannels_borderselect_exec;
+ ot->modal= WM_border_select_modal;
+
+ ot->poll= ED_operator_areaactive;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* rna */
+ RNA_def_int(ot->srna, "event_type", 0, INT_MIN, INT_MAX, "Event Type", "", INT_MIN, INT_MAX);
+ RNA_def_int(ot->srna, "xmin", 0, INT_MIN, INT_MAX, "X Min", "", INT_MIN, INT_MAX);
+ RNA_def_int(ot->srna, "xmax", 0, INT_MIN, INT_MAX, "X Max", "", INT_MIN, INT_MAX);
+ RNA_def_int(ot->srna, "ymin", 0, INT_MIN, INT_MAX, "Y Min", "", INT_MIN, INT_MAX);
+ RNA_def_int(ot->srna, "ymax", 0, INT_MIN, INT_MAX, "Y Max", "", INT_MIN, INT_MAX);
+}
+
+/* ******************** Mouse-Click Operator *********************** */
+/* Depending on the channel that was clicked on, the mouse click will activate whichever
+ * part of the channel is relevant.
+ *
+ * NOTE: eventually, this should probably be phased out when many of these things are replaced with buttons
+ */
+
+static void mouse_nla_channels (bAnimContext *ac, float x, int channel_index, short selectmode)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ /* get the channel that was clicked on */
+ /* filter channels */
+ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CHANNELS);
+ filter= ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+
+ /* get channel from index */
+ ale= BLI_findlink(&anim_data, channel_index);
+ if (ale == NULL) {
+ /* channel not found */
+ printf("Error: animation channel (index = %d) not found in mouse_anim_channels() \n", channel_index);
+
+ BLI_freelistN(&anim_data);
+ return;
+ }
+
+ /* action to take depends on what channel we've got */
+ switch (ale->type) {
+ case ANIMTYPE_SCENE:
+ {
+ Scene *sce= (Scene *)ale->data;
+
+ if (x < 16) {
+ /* toggle expand */
+ sce->flag ^= SCE_DS_COLLAPSED;
+ }
+ else {
+ /* set selection status */
+ if (selectmode == SELECT_INVERT) {
+ /* swap select */
+ sce->flag ^= SCE_DS_SELECTED;
+ }
+ else {
+ sce->flag |= SCE_DS_SELECTED;
+ }
+ }
+ }
+ break;
+ case ANIMTYPE_OBJECT:
+ {
+ bDopeSheet *ads= (bDopeSheet *)ac->data;
+ Scene *sce= (Scene *)ads->source;
+ Base *base= (Base *)ale->data;
+ Object *ob= base->object;
+
+ if (x < 16) {
+ /* toggle expand */
+ ob->nlaflag ^= OB_ADS_COLLAPSED; // XXX
+ }
+ else {
+ /* set selection status */
+ if (selectmode == SELECT_INVERT) {
+ /* swap select */
+ base->flag ^= SELECT;
+ ob->flag= base->flag;
+ }
+ else {
+ Base *b;
+
+ /* deleselect all */
+ for (b= sce->base.first; b; b= b->next) {
+ b->flag &= ~SELECT;
+ b->object->flag= b->flag;
+ }
+
+ /* select object now */
+ base->flag |= SELECT;
+ ob->flag |= SELECT;
+ }
+
+ /* xxx should be ED_base_object_activate(), but we need context pointer for that... */
+ //set_active_base(base);
+ }
+ }
+ break;
+ case ANIMTYPE_FILLMATD:
+ {
+ Object *ob= (Object *)ale->data;
+ ob->nlaflag ^= OB_ADS_SHOWMATS; // XXX
+ }
+ break;
+
+ case ANIMTYPE_DSMAT:
+ {
+ Material *ma= (Material *)ale->data;
+ ma->flag ^= MA_DS_EXPAND;
+ }
+ break;
+ case ANIMTYPE_DSLAM:
+ {
+ Lamp *la= (Lamp *)ale->data;
+ la->flag ^= LA_DS_EXPAND;
+ }
+ break;
+ case ANIMTYPE_DSCAM:
+ {
+ Camera *ca= (Camera *)ale->data;
+ ca->flag ^= CAM_DS_EXPAND;
+ }
+ break;
+ case ANIMTYPE_DSCUR:
+ {
+ Curve *cu= (Curve *)ale->data;
+ cu->flag ^= CU_DS_EXPAND;
+ }
+ break;
+ case ANIMTYPE_DSSKEY:
+ {
+ Key *key= (Key *)ale->data;
+ key->flag ^= KEYBLOCK_DS_EXPAND;
+ }
+ break;
+ case ANIMTYPE_DSWOR:
+ {
+ World *wo= (World *)ale->data;
+ wo->flag ^= WO_DS_EXPAND;
+ }
+ break;
+
+ case ANIMTYPE_NLATRACK:
+ {
+ NlaTrack *nlt= (NlaTrack *)ale->data;
+ AnimData *adt= BKE_animdata_from_id(ale->id);
+ short offset;
+
+ /* offset for start of channel (on LHS of channel-list) */
+ if (ale->id) {
+ /* special exception for materials */
+ if (GS(ale->id->name) == ID_MA)
+ offset= 21 + NLACHANNEL_BUTTON_WIDTH;
+ else
+ offset= 14;
+ }
+ else
+ offset= 0;
+
+ if (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) {
+ /* toggle protection (only if there's a toggle there) */
+ nlt->flag ^= NLATRACK_PROTECTED;
+ }
+ else if (x >= (NLACHANNEL_NAMEWIDTH-2*NLACHANNEL_BUTTON_WIDTH)) {
+ /* toggle mute */
+ nlt->flag ^= NLATRACK_MUTED;
+ }
+ else if (x <= ((NLACHANNEL_BUTTON_WIDTH*2)+offset)) {
+ /* toggle 'solo' */
+ BKE_nlatrack_solo_toggle(adt, nlt);
+ }
+ else {
+ /* set selection */
+ if (selectmode == SELECT_INVERT) {
+ /* inverse selection status of this F-Curve only */
+ nlt->flag ^= NLATRACK_SELECTED;
+ }
+ else {
+ /* select F-Curve by itself */
+ ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
+ nlt->flag |= NLATRACK_SELECTED;
+ }
+
+ /* if NLA-Track is selected now, make NLA-Track the 'active' one in the visible list */
+ if (nlt->flag & NLATRACK_SELECTED)
+ ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, nlt, ANIMTYPE_NLATRACK);
+ }
+ }
+ break;
+ case ANIMTYPE_NLAACTION:
+ {
+ AnimData *adt= BKE_animdata_from_id(ale->owner); /* this won't crash, right? */
+
+ /* for now, only do something if user clicks on the 'push-down' button */
+ if (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) {
+ /* activate push-down function */
+ // TODO: make this use the operator instead of calling the function directly
+ // however, calling the operator requires that we supply the args, and that works with proper buttons only
+ BKE_nla_action_pushdown(adt);
+ }
+ }
+ break;
+
+ default:
+ printf("Error: Invalid channel type in mouse_nla_channels() \n");
+ }
+
+ /* free channels */
+ BLI_freelistN(&anim_data);
+}
+
+/* ------------------- */
+
+/* handle clicking */
+static int nlachannels_mouseclick_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ bAnimContext ac;
+ Scene *scene;
+ ARegion *ar;
+ View2D *v2d;
+ int mval[2], channel_index;
+ short selectmode;
+ float x, y;
+
+ /* get editor data */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return OPERATOR_CANCELLED;
+
+ /* get useful pointers from animation context data */
+ scene= ac.scene;
+ ar= ac.ar;
+ v2d= &ar->v2d;
+
+ /* get mouse coordinates (in region coordinates) */
+ mval[0]= (event->x - ar->winrct.xmin);
+ mval[1]= (event->y - ar->winrct.ymin);
+
+ /* select mode is either replace (deselect all, then add) or add/extend */
+ if (RNA_boolean_get(op->ptr, "extend"))
+ selectmode= SELECT_INVERT;
+ else
+ selectmode= SELECT_REPLACE;
+
+ /* figure out which channel user clicked in
+ * Note: although channels technically start at y= ACHANNEL_FIRST, we need to adjust by half a channel's height
+ * so that the tops of channels get caught ok. Since NLACHANNEL_FIRST is really NLACHANNEL_HEIGHT, we simply use
+ * NLACHANNEL_HEIGHT_HALF.
+ */
+ UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y);
+ UI_view2d_listview_view_to_cell(v2d, NLACHANNEL_NAMEWIDTH, NLACHANNEL_STEP, 0, (float)NLACHANNEL_HEIGHT_HALF, x, y, NULL, &channel_index);
+
+ /* handle mouse-click in the relevant channel then */
+ mouse_nla_channels(&ac, x, channel_index, selectmode);
+
+ /* set notifier tha things have changed */
+ ANIM_animdata_send_notifiers(C, &ac, ANIM_CHANGED_CHANNELS);
+
+ return OPERATOR_FINISHED;
+}
+
+void NLA_OT_channels_click (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Mouse Click on Channels";
+ ot->idname= "NLA_OT_channels_click";
+
+ /* api callbacks */
+ ot->invoke= nlachannels_mouseclick_invoke;
+ ot->poll= ED_operator_areaactive;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* id-props */
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); // SHIFTKEY
+}
+
+/* *********************************************** */
--- /dev/null
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Joshua Leung (major recode)
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <float.h>
+
+#include "DNA_listBase.h"
+#include "DNA_anim_types.h"
+#include "DNA_action_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_object_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_space_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_key_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_material_types.h"
+#include "DNA_userdef_types.h"
+#include "DNA_windowmanager_types.h"
+#include "DNA_world_types.h"
+#include "DNA_vec_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+
+#include "BKE_animsys.h"
+#include "BKE_nla.h"
+#include "BKE_context.h"
+#include "BKE_screen.h"
+#include "BKE_utildefines.h"
+
+#include "ED_anim_api.h"
+#include "ED_space_api.h"
+#include "ED_screen.h"
+
+#include "BIF_gl.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "UI_interface_icons.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "ED_markers.h"
+
+#include "nla_intern.h" // own include
+
+/* XXX */
+extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad);
+extern void gl_round_box_shade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown);
+
+/* *********************************************** */
+/* Strips */
+
+static void nla_strip_get_color_inside (AnimData *adt, NlaStrip *strip, float color[3])
+{
+ if ((strip->flag & NLASTRIP_FLAG_ACTIVE) && (adt && (adt->flag & ADT_NLA_EDIT_ON))) {
+ /* active strip should be drawn green when it is acting as the tweaking strip.
+ * however, this case should be skipped for when not in EditMode...
+ */
+ // FIXME: hardcoded temp-hack colors
+ color[0]= 0.3f;
+ color[1]= 0.95f;
+ color[2]= 0.1f;
+ }
+ else if (strip->flag & NLASTRIP_FLAG_TWEAKUSER) {
+ /* alert user that this strip is also used by the tweaking track (this is set when going into
+ * 'editmode' for that strip), since the edits made here may not be what the user anticipated
+ */
+ // FIXME: hardcoded temp-hack colors
+ color[0]= 0.85f;
+ color[1]= 0.0f;
+ color[2]= 0.0f;
+ }
+ else if (strip->flag & NLASTRIP_FLAG_SELECT) {
+ /* selected strip - use theme color for selected */
+ UI_GetThemeColor3fv(TH_STRIP_SELECT, color);
+ }
+ else {
+ /* normal, unselected strip - use standard strip theme color */
+ UI_GetThemeColor3fv(TH_STRIP, color);
+ }
+}
+
+static void nla_draw_strip (AnimData *adt, NlaTrack *nlt, NlaStrip *strip, View2D *v2d, float yminc, float ymaxc)
+{
+ float color[3];
+
+ /* get color of strip */
+ nla_strip_get_color_inside(adt, strip, color);
+
+ /* draw extrapolation info first (as backdrop) */
+ if (strip->extendmode != NLASTRIP_EXTEND_NOTHING) {
+ /* enable transparency... */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+
+ switch (strip->extendmode) {
+ /* since this does both sides, only do the 'before' side, and leave the rest to the next case */
+ case NLASTRIP_EXTEND_HOLD:
+ /* only need to draw here if there's no strip before since
+ * it only applies in such a situation
+ */
+ if (strip->prev == NULL) {
+ /* set the drawing color to the color of the strip, but with very faint alpha */
+ glColor4f(color[0], color[1], color[2], 0.15f);
+
+ /* draw the rect to the edge of the screen */
+ glBegin(GL_QUADS);
+ glVertex2f(v2d->cur.xmin, yminc);
+ glVertex2f(v2d->cur.xmin, ymaxc);
+ glVertex2f(strip->start, ymaxc);
+ glVertex2f(strip->start, yminc);
+ glEnd();
+ }
+ /* no break needed... */
+
+ /* this only draws after the strip */
+ case NLASTRIP_EXTEND_HOLD_FORWARD:
+ /* only need to try and draw if the next strip doesn't occur immediately after */
+ if ((strip->next == NULL) || (IS_EQ(strip->next->start, strip->end)==0)) {
+ /* set the drawing color to the color of the strip, but this time less faint */
+ glColor4f(color[0], color[1], color[2], 0.3f);
+
+ /* draw the rect to the next strip or the edge of the screen */
+ glBegin(GL_QUADS);
+ glVertex2f(strip->end, yminc);
+ glVertex2f(strip->end, ymaxc);
+
+ if (strip->next) {
+ glVertex2f(strip->next->start, ymaxc);
+ glVertex2f(strip->next->start, yminc);
+ }
+ else {
+ glVertex2f(v2d->cur.xmax, ymaxc);
+ glVertex2f(v2d->cur.xmax, yminc);
+ }
+ glEnd();
+ }
+ break;
+ }
+
+ glDisable(GL_BLEND);
+ }
+
+ /* draw 'inside' of strip itself */
+ glColor3fv(color);
+ uiSetRoundBox(15); /* all corners rounded */
+ gl_round_box_shade(GL_POLYGON, strip->start, yminc, strip->end, ymaxc, 0.0, 0.5, 0.1);
+
+ /* draw strip outline - different colors are used here... */
+ if (strip->flag & NLASTRIP_FLAG_ACTIVE) {
+ /* strip should appear 'sunken', so draw a light border around it */
+ glColor3f(0.9f, 1.0f, 0.9f); // FIXME: hardcoded temp-hack colors
+ }
+ else {
+ /* strip should appear to stand out, so draw a dark border around it */
+ glColor3f(0.0f, 0.0f, 0.0f);
+ }
+ gl_round_box_shade(GL_LINE_LOOP, strip->start, yminc, strip->end, ymaxc, 0.0, 0.0, 0.1);
+}
+
+/* add the relevant text to the cache of text-strings to draw in pixelspace */
+static void nla_draw_strip_text (NlaTrack *nlt, NlaStrip *strip, int index, View2D *v2d, float yminc, float ymaxc)
+{
+ char str[256];
+ rctf rect;
+
+ /* for now, just init the string with a fixed-format */
+ if (strip->act)
+ sprintf(str, "%d | Act: %s | %.2f <-> %.2f", index, strip->act->id.name+2, strip->start, strip->end);
+ else
+ sprintf(str, "%d | Act: <NONE>", index);
+
+ /* set text colour - if colours (see above) are light, draw black text, otherwise draw white */
+ if (strip->flag & (NLASTRIP_FLAG_ACTIVE|NLASTRIP_FLAG_SELECT|NLASTRIP_FLAG_TWEAKUSER))
+ glColor3f(0.0f, 0.0f, 0.0f);
+ else
+ glColor3f(1.0f, 1.0f, 1.0f);
+
+ /* set bounding-box for text
+ * - padding of 2 'units' on either side
+ */
+ // TODO: make this centered?
+ rect.xmin= strip->start + 2;
+ rect.ymin= yminc;
+ rect.xmax= strip->end - 2;
+ rect.ymax= ymaxc;
+
+ /* add this string to the cache of texts to draw*/
+ UI_view2d_text_cache_rectf(v2d, &rect, str);
+}
+
+/* ---------------------- */
+
+void draw_nla_main_data (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ View2D *v2d= &ar->v2d;
+ float y= 0.0f;
+ int items, height;
+
+ /* build list of channels to draw */
+ filter= (ANIMFILTER_VISIBLE|ANIMFILTER_CHANNELS);
+ items= ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+
+ /* Update max-extent of channels here (taking into account scrollers):
+ * - this is done to allow the channel list to be scrollable, but must be done here
+ * to avoid regenerating the list again and/or also because channels list is drawn first
+ * - offset of NLACHANNEL_HEIGHT*2 is added to the height of the channels, as first is for
+ * start of list offset, and the second is as a correction for the scrollers.
+ */
+ height= ((items*NLACHANNEL_STEP) + (NLACHANNEL_HEIGHT*2));
+ if (height > (v2d->mask.ymax - v2d->mask.ymin)) {
+ /* don't use totrect set, as the width stays the same
+ * (NOTE: this is ok here, the configuration is pretty straightforward)
+ */
+ v2d->tot.ymax= (float)(height);
+ }
+
+ /* loop through channels, and set up drawing depending on their type */
+ y= (float)(-NLACHANNEL_FIRST);
+
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ const float yminc= (float)(y - NLACHANNEL_HEIGHT_HALF);
+ const float ymaxc= (float)(y + NLACHANNEL_HEIGHT_HALF);
+
+ /* check if visible */
+ if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
+ {
+ /* data to draw depends on the type of channel */
+ switch (ale->type) {
+ case ANIMTYPE_NLATRACK:
+ {
+ AnimData *adt= BKE_animdata_from_id(ale->id);
+ NlaTrack *nlt= (NlaTrack *)ale->data;
+ NlaStrip *strip;
+ int index;
+
+ /* draw backdrop? */
+ // TODO...
+
+ /* draw each strip in the track (if visible) */
+ for (strip=nlt->strips.first, index=1; strip; strip=strip->next, index++) {
+ if (BKE_nlastrip_within_bounds(strip, v2d->cur.xmin, v2d->cur.xmax)) {
+ /* draw the visualisation of the strip */
+ nla_draw_strip(adt, nlt, strip, v2d, yminc, ymaxc);
+
+ /* add the text for this strip to the cache */
+ nla_draw_strip_text(nlt, strip, index, v2d, yminc, ymaxc);
+ }
+ }
+ }
+ break;
+
+ case ANIMTYPE_NLAACTION:
+ {
+ AnimData *adt= BKE_animdata_from_id(ale->id);
+
+ /* just draw a semi-shaded rect spanning the width of the viewable area if there's data */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+
+ // TODO: if tweaking some action, use the same color as for the tweaked track (quick hack done for now)
+ if (adt && (adt->flag & ADT_NLA_EDIT_ON)) {
+ // greenish color (same as tweaking strip) - hardcoded for now
+ glColor4f(0.3f, 0.95f, 0.1f, 0.3f); // FIXME: only draw the actual range of the action darker?
+ }
+ else {
+ if (ale->data)
+ glColor4f(0.8f, 0.2f, 0.0f, 0.4f); // reddish color - hardcoded for now
+ else
+ glColor4f(0.6f, 0.5f, 0.5f, 0.3f); // greyish-red color - hardcoded for now
+ }
+
+ /* draw slightly shifted up for greater separation from standard channels,
+ * but also slightly shorter for some more contrast when viewing the strips
+ */
+ glBegin(GL_QUADS);
+ glVertex2f(v2d->cur.xmin, yminc+NLACHANNEL_SKIP);
+ glVertex2f(v2d->cur.xmin, ymaxc-NLACHANNEL_SKIP);
+ glVertex2f(v2d->cur.xmax, ymaxc-NLACHANNEL_SKIP);
+ glVertex2f(v2d->cur.xmax, yminc+NLACHANNEL_SKIP);
+ glEnd();
+
+ glDisable(GL_BLEND);
+ }
+ break;
+ }
+ }
+
+ /* adjust y-position for next one */
+ y += NLACHANNEL_STEP;
+ }
+
+ /* free tempolary channels */
+ BLI_freelistN(&anim_data);
+}
+
+/* *********************************************** */
+/* Channel List */
+
+void draw_nla_channel_list (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ View2D *v2d= &ar->v2d;
+ float x= 0.0f, y= 0.0f;
+ int items, height;
+
+ /* build list of channels to draw */
+ filter= (ANIMFILTER_VISIBLE|ANIMFILTER_CHANNELS);
+ items= ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+
+ /* Update max-extent of channels here (taking into account scrollers):
+ * - this is done to allow the channel list to be scrollable, but must be done here
+ * to avoid regenerating the list again and/or also because channels list is drawn first
+ * - offset of NLACHANNEL_HEIGHT*2 is added to the height of the channels, as first is for
+ * start of list offset, and the second is as a correction for the scrollers.
+ */
+ height= ((items*NLACHANNEL_STEP) + (NLACHANNEL_HEIGHT*2));
+ if (height > (v2d->mask.ymax - v2d->mask.ymin)) {
+ /* don't use totrect set, as the width stays the same
+ * (NOTE: this is ok here, the configuration is pretty straightforward)
+ */
+ v2d->tot.ymax= (float)(height);
+ }
+
+ /* loop through channels, and set up drawing depending on their type */
+ y= (float)(-NLACHANNEL_FIRST);
+
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ const float yminc= (float)(y - NLACHANNEL_HEIGHT_HALF);
+ const float ymaxc= (float)(y + NLACHANNEL_HEIGHT_HALF);
+ const float ydatac= (float)(y - 7);
+
+ /* check if visible */
+ if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
+ {
+ short indent= 0, offset= 0, sel= 0, group= 0;
+ int expand= -1, protect = -1, special= -1, mute = -1;
+ char name[128];
+
+ /* determine what needs to be drawn */
+ switch (ale->type) {
+ case ANIMTYPE_SCENE: /* scene */
+ {
+ Scene *sce= (Scene *)ale->data;
+
+ group= 4;
+ indent= 0;
+
+ special= ICON_SCENE_DATA;
+
+ /* only show expand if there are any channels */
+ if (EXPANDED_SCEC(sce))
+ expand= ICON_TRIA_UP;
+ else
+ expand= ICON_TRIA_RIGHT;
+
+ sel = SEL_SCEC(sce);
+ strcpy(name, sce->id.name+2);
+ }
+ break;
+ case ANIMTYPE_OBJECT: /* object */
+ {
+ Base *base= (Base *)ale->data;
+ Object *ob= base->object;
+
+ group= 4;
+ indent= 0;
+
+ /* icon depends on object-type */
+ if (ob->type == OB_ARMATURE)
+ special= ICON_ARMATURE_DATA;
+ else
+ special= ICON_OBJECT_DATA;
+
+ /* only show expand if there are any channels */
+ if (EXPANDED_OBJC(ob))
+ expand= ICON_TRIA_UP;
+ else
+ expand= ICON_TRIA_RIGHT;
+
+ sel = SEL_OBJC(base);
+ strcpy(name, ob->id.name+2);
+ }
+ break;
+ case ANIMTYPE_FILLMATD: /* object materials (dopesheet) expand widget */
+ {
+ Object *ob = (Object *)ale->data;
+
+ group = 4;
+ indent = 1;
+ special = ICON_MATERIAL_DATA;
+
+ if (FILTER_MAT_OBJC(ob))
+ expand = ICON_TRIA_UP;
+ else
+ expand = ICON_TRIA_RIGHT;
+
+ strcpy(name, "Materials");
+ }
+ break;
+
+
+ case ANIMTYPE_DSMAT: /* single material (dopesheet) expand widget */
+ {
+ Material *ma = (Material *)ale->data;
+
+ group = 0;
+ indent = 0;
+ special = ICON_MATERIAL_DATA;
+ offset = 21;
+
+ if (FILTER_MAT_OBJD(ma))
+ expand = ICON_TRIA_UP;
+ else
+ expand = ICON_TRIA_RIGHT;
+
+ strcpy(name, ma->id.name+2);
+ }
+ break;
+ case ANIMTYPE_DSLAM: /* lamp (dopesheet) expand widget */
+ {
+ Lamp *la = (Lamp *)ale->data;
+
+ group = 4;
+ indent = 1;
+ special = ICON_LAMP_DATA;
+
+ if (FILTER_LAM_OBJD(la))
+ expand = ICON_TRIA_UP;
+ else
+ expand = ICON_TRIA_RIGHT;
+
+ strcpy(name, la->id.name+2);
+ }
+ break;
+ case ANIMTYPE_DSCAM: /* camera (dopesheet) expand widget */
+ {
+ Camera *ca = (Camera *)ale->data;
+
+ group = 4;
+ indent = 1;
+ special = ICON_CAMERA_DATA;
+
+ if (FILTER_CAM_OBJD(ca))
+ expand = ICON_TRIA_UP;
+ else
+ expand = ICON_TRIA_RIGHT;
+
+ strcpy(name, ca->id.name+2);
+ }
+ break;
+ case ANIMTYPE_DSCUR: /* curve (dopesheet) expand widget */
+ {
+ Curve *cu = (Curve *)ale->data;
+
+ group = 4;
+ indent = 1;
+ special = ICON_CURVE_DATA;
+
+ if (FILTER_CUR_OBJD(cu))
+ expand = ICON_TRIA_UP;
+ else
+ expand = ICON_TRIA_RIGHT;
+
+ strcpy(name, cu->id.name+2);
+ }
+ break;
+ case ANIMTYPE_DSSKEY: /* shapekeys (dopesheet) expand widget */
+ {
+ Key *key= (Key *)ale->data;
+
+ group = 4;
+ indent = 1;
+ special = ICON_SHAPEKEY_DATA; // XXX
+
+ if (FILTER_SKE_OBJD(key))
+ expand = ICON_TRIA_UP;
+ else
+ expand = ICON_TRIA_RIGHT;
+
+ //sel = SEL_OBJC(base);
+ strcpy(name, "Shape Keys");
+ }
+ break;
+ case ANIMTYPE_DSWOR: /* world (dopesheet) expand widget */
+ {
+ World *wo= (World *)ale->data;
+
+ group = 4;
+ indent = 1;
+ special = ICON_WORLD_DATA;
+
+ if (FILTER_WOR_SCED(wo))
+ expand = ICON_TRIA_DOWN;
+ else
+ expand = ICON_TRIA_RIGHT;
+
+ strcpy(name, wo->id.name+2);
+ }
+ break;
+
+ case ANIMTYPE_NLATRACK: /* NLA Track */
+ {
+ NlaTrack *nlt= (NlaTrack *)ale->data;
+
+ indent= 0;
+
+ if (ale->id) {
+ /* special exception for materials */
+ if (GS(ale->id->name) == ID_MA) {
+ offset= 21;
+ indent= 1;
+ }
+ else
+ offset= 14;
+ }
+ else
+ offset= 0;
+
+ /* FIXME: 'solo' as the 'special' button?
+ * - need special icons for these
+ */
+ if (nlt->flag & NLATRACK_SOLO)
+ special= ICON_LAYER_ACTIVE;
+ else
+ special= ICON_LAYER_USED;
+
+ /* if this track is active and we're tweaking it, don't draw these toggles */
+ // TODO: need a special macro for this...
+ if ( ((nlt->flag & NLATRACK_ACTIVE) && (nlt->flag & NLATRACK_DISABLED)) == 0 )
+ {
+ if (nlt->flag & NLATRACK_MUTED)
+ mute = ICON_MUTE_IPO_ON;
+ else
+ mute = ICON_MUTE_IPO_OFF;
+
+ if (EDITABLE_NLT(nlt))
+ protect = ICON_UNLOCKED;
+ else
+ protect = ICON_LOCKED;
+ }
+
+ sel = SEL_NLT(nlt);
+ strcpy(name, nlt->name);
+ }
+ break;
+ case ANIMTYPE_NLAACTION: /* NLA Action-Line */
+ {
+ bAction *act= (bAction *)ale->data;
+
+ group = 5;
+
+ if (ale->id) {
+ /* special exception for materials */
+ if (GS(ale->id->name) == ID_MA) {
+ offset= 21;
+ indent= 1;
+ }
+ else
+ offset= 14;
+ }
+ else
+ offset= 0;
+
+ special = ICON_ACTION;
+
+ if (act)
+ sprintf(name, "ActAction: <%s>", act->id.name+2);
+ else
+ sprintf(name, "<No Action>");
+ }
+ break;
+ }
+
+ /* now, start drawing based on this information */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+
+ /* draw backing strip behind channel name */
+ if (group == 4) {
+ /* only used in dopesheet... */
+ if (ELEM(ale->type, ANIMTYPE_SCENE, ANIMTYPE_OBJECT)) {
+ /* object channel - darker */
+ UI_ThemeColor(TH_DOPESHEET_CHANNELOB);
+ uiSetRoundBox((expand == ICON_TRIA_UP)? (8):(1|8));
+ gl_round_box(GL_POLYGON, x+offset, yminc, (float)NLACHANNEL_NAMEWIDTH, ymaxc, 10);
+ }
+ else {
+ /* sub-object folders - lighter */
+ UI_ThemeColor(TH_DOPESHEET_CHANNELSUBOB);
+
+ offset += 7 * indent;
+ glBegin(GL_QUADS);
+ glVertex2f(x+offset, yminc);
+ glVertex2f(x+offset, ymaxc);
+ glVertex2f((float)ACHANNEL_NAMEWIDTH, ymaxc);
+ glVertex2f((float)ACHANNEL_NAMEWIDTH, yminc);
+ glEnd();
+
+ /* clear group value, otherwise we cause errors... */
+ group = 0;
+ }
+ }
+ else if (group == 5) {
+ /* Action Line */
+ AnimData *adt= BKE_animdata_from_id(ale->id);
+
+ // TODO: if tweaking some action, use the same color as for the tweaked track (quick hack done for now)
+ if (adt && (adt->flag & ADT_NLA_EDIT_ON)) {
+ // greenish color (same as tweaking strip) - hardcoded for now
+ glColor3f(0.3f, 0.95f, 0.1f);
+ }
+ else {
+ if (ale->data)
+ glColor3f(0.8f, 0.2f, 0.0f); // reddish color - hardcoded for now
+ else
+ glColor3f(0.6f, 0.5f, 0.5f); // greyish-red color - hardcoded for now
+ }
+
+ offset += 7 * indent;
+
+ /* only on top two corners, to show that this channel sits on top of the preceeding ones */
+ uiSetRoundBox((1|2));
+
+ /* draw slightly shifted up vertically to look like it has more separtion from other channels,
+ * but we then need to slightly shorten it so that it doesn't look like it overlaps
+ */
+ gl_round_box(GL_POLYGON, x+offset, yminc+NLACHANNEL_SKIP, (float)NLACHANNEL_NAMEWIDTH, ymaxc+NLACHANNEL_SKIP-1, 8);
+
+ /* clear group value, otherwise we cause errors... */
+ group = 0;
+ }
+ else {
+ /* for normal channels
+ * - use 3 shades of color group/standard color for 3 indention level
+ */
+ UI_ThemeColorShade(TH_HEADER, ((indent==0)?20: (indent==1)?-20: -40));
+
+ indent += group;
+ offset += 7 * indent;
+ glBegin(GL_QUADS);
+ glVertex2f(x+offset, yminc);
+ glVertex2f(x+offset, ymaxc);
+ glVertex2f((float)NLACHANNEL_NAMEWIDTH, ymaxc);
+ glVertex2f((float)NLACHANNEL_NAMEWIDTH, yminc);
+ glEnd();
+ }
+
+ /* draw expand/collapse triangle */
+ if (expand > 0) {
+ UI_icon_draw(x+offset, ydatac, expand);
+ offset += 17;
+ }
+
+ /* draw special icon indicating certain data-types */
+ if (special > -1) {
+ /* for normal channels */
+ UI_icon_draw(x+offset, ydatac, special);
+ offset += 17;
+ }
+ glDisable(GL_BLEND);
+
+ /* draw name */
+ if (sel)
+ UI_ThemeColor(TH_TEXT_HI);
+ else
+ UI_ThemeColor(TH_TEXT);
+ offset += 3;
+ UI_DrawString(x+offset, y-4, name);
+
+ /* reset offset - for RHS of panel */
+ offset = 0;
+
+ /* set blending again, as text drawing may clear it */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+
+ /* draw protect 'lock' */
+ if (protect > -1) {
+ offset = 16;
+ UI_icon_draw((float)NLACHANNEL_NAMEWIDTH-offset, ydatac, protect);
+ }
+
+ /* draw mute 'eye' */
+ if (mute > -1) {
+ offset += 16;
+ UI_icon_draw((float)(NLACHANNEL_NAMEWIDTH-offset), ydatac, mute);
+ }
+
+ /* draw NLA-action line 'status-icons' - only when there's an action */
+ if ((ale->type == ANIMTYPE_NLAACTION) && (ale->data)) {
+ AnimData *adt= BKE_animdata_from_id(ale->id);
+
+ offset += 16;
+
+ /* now draw some indicator icons */
+ if ((adt) && (adt->flag & ADT_NLA_EDIT_ON)) {
+ /* 'tweaking action' - not a button */
+ UI_icon_draw((float)NLACHANNEL_NAMEWIDTH-offset, ydatac, ICON_EDIT);
+ }
+ else {
+ /* XXX firstly draw a little rect to help identify that it's different from the toggles */
+ glBegin(GL_LINE_LOOP);
+ glVertex2f((float)NLACHANNEL_NAMEWIDTH-offset-1, y-7);
+ glVertex2f((float)NLACHANNEL_NAMEWIDTH-offset-1, y+9);
+ glVertex2f((float)NLACHANNEL_NAMEWIDTH-1, y+9);
+ glVertex2f((float)NLACHANNEL_NAMEWIDTH-1, y-7);
+ glEnd(); // GL_LINES
+
+ /* 'push down' icon for normal active-actions */
+ UI_icon_draw((float)NLACHANNEL_NAMEWIDTH-offset, ydatac, ICON_FREEZE);
+ }
+ }
+
+ glDisable(GL_BLEND);
+ }
+
+ /* adjust y-position for next one */
+ y += NLACHANNEL_STEP;
+ }
+
+ /* free tempolary channels */
+ BLI_freelistN(&anim_data);
+}
+
+/* *********************************************** */
--- /dev/null
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Joshua Leung (major recode)
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+
+#include "DNA_anim_types.h"
+#include "DNA_action_types.h"
+#include "DNA_nla_types.h"
+#include "DNA_object_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+
+#include "BKE_animsys.h"
+#include "BKE_nla.h"
+#include "BKE_context.h"
+#include "BKE_report.h"
+#include "BKE_screen.h"
+
+#include "ED_anim_api.h"
+#include "ED_markers.h"
+#include "ED_space_api.h"
+#include "ED_screen.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "nla_intern.h" // own include
+
+/* *********************************************** */
+/* General Editing */
+
+/* ******************** Tweak-Mode Operators ***************************** */
+/* 'Tweak mode' allows the action referenced by the active NLA-strip to be edited
+ * as if it were the normal Active-Action of its AnimData block.
+ */
+
+static int nlaedit_enable_tweakmode_exec (bContext *C, wmOperator *op)
+{
+ bAnimContext ac;
+
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+ int ok=0;
+
+ /* get editor data */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return OPERATOR_CANCELLED;
+
+ /* get a list of the AnimData blocks being shown in the NLA */
+ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_ANIMDATA);
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* if no blocks, popup error? */
+ if (anim_data.first == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "No AnimData blocks to enter tweakmode for");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* for each AnimData block with NLA-data, try setting it in tweak-mode */
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ AnimData *adt= ale->data;
+
+ /* try entering tweakmode if valid */
+ ok += BKE_nla_tweakmode_enter(adt);
+ }
+
+ /* free temp data */
+ BLI_freelistN(&anim_data);
+
+ /* if we managed to enter tweakmode on at least one AnimData block,
+ * set the flag for this in the active scene and send notifiers
+ */
+ if (ac.scene && ok) {
+ /* set editing flag */
+ ac.scene->flag |= SCE_NLA_EDIT_ON;
+
+ /* set notifier that things have changed */
+ ANIM_animdata_send_notifiers(C, &ac, ANIM_CHANGED_BOTH);
+ WM_event_add_notifier(C, NC_SCENE, NULL);
+ }
+
+ /* done */
+ return OPERATOR_FINISHED;
+}
+
+void NLAEDIT_OT_tweakmode_enter (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Enter Tweak Mode";
+ ot->idname= "NLAEDIT_OT_tweakmode_enter";
+ ot->description= "Enter tweaking mode for the action referenced by the active strip.";
+
+ /* api callbacks */
+ ot->exec= nlaedit_enable_tweakmode_exec;
+ ot->poll= nlaop_poll_tweakmode_off;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* ------------- */
+
+static int nlaedit_disable_tweakmode_exec (bContext *C, wmOperator *op)
+{
+ bAnimContext ac;
+
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ /* get editor data */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return OPERATOR_CANCELLED;
+
+ /* get a list of the AnimData blocks being shown in the NLA */
+ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_ANIMDATA);
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* if no blocks, popup error? */
+ if (anim_data.first == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "No AnimData blocks to enter tweakmode for");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* for each AnimData block with NLA-data, try exitting tweak-mode */
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ AnimData *adt= ale->data;
+
+ /* try entering tweakmode if valid */
+ BKE_nla_tweakmode_exit(adt);
+ }
+
+ /* free temp data */
+ BLI_freelistN(&anim_data);
+
+ /* if we managed to enter tweakmode on at least one AnimData block,
+ * set the flag for this in the active scene and send notifiers
+ */
+ if (ac.scene) {
+ /* clear editing flag */
+ ac.scene->flag &= ~SCE_NLA_EDIT_ON;
+
+ /* set notifier that things have changed */
+ ANIM_animdata_send_notifiers(C, &ac, ANIM_CHANGED_BOTH);
+ WM_event_add_notifier(C, NC_SCENE, NULL);
+ }
+
+ /* done */
+ return OPERATOR_FINISHED;
+}
+
+void NLAEDIT_OT_tweakmode_exit (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Exit Tweak Mode";
+ ot->idname= "NLAEDIT_OT_tweakmode_exit";
+ ot->description= "Exit tweaking mode for the action referenced by the active strip.";
+
+ /* api callbacks */
+ ot->exec= nlaedit_disable_tweakmode_exec;
+ ot->poll= nlaop_poll_tweakmode_on;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* *********************************************** */
+
+/* *********************************************** */
#include <string.h>
#include <stdio.h>
+#include "DNA_anim_types.h"
+#include "DNA_action_types.h"
+#include "DNA_nla_types.h"
+#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+#include "BKE_animsys.h"
+#include "BKE_nla.h"
#include "BKE_context.h"
+#include "BKE_report.h"
#include "BKE_screen.h"
-
-#include "ED_screen.h"
#include "ED_types.h"
#include "ED_util.h"
-#include "WM_api.h"
-#include "WM_types.h"
+#include "ED_anim_api.h"
+#include "ED_space_api.h"
+#include "ED_screen.h"
#include "BIF_gl.h"
-#include "BIF_glutil.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
-#include "nla_intern.h"
+#include "ED_markers.h"
+/* button events */
+enum {
+ B_REDR = 0,
+} eActHeader_ButEvents;
/* ************************ header area region *********************** */
static void do_nla_buttons(bContext *C, void *arg, int event)
{
- switch(event) {
+ switch (event) {
+ case B_REDR:
+ ED_area_tag_redraw(CTX_wm_area(C));
+ break;
}
}
void nla_header_buttons(const bContext *C, ARegion *ar)
{
+ SpaceNla *snla= (SpaceNla *)CTX_wm_space_data(C);
ScrArea *sa= CTX_wm_area(C);
uiBlock *block;
int xco, yco= 3;
xco= ED_area_header_standardbuttons(C, block, yco);
- if((sa->flag & HEADER_NO_PULLDOWN)==0) {
+ if ((sa->flag & HEADER_NO_PULLDOWN)==0) {
int xmax;
xmax= GetButStringLength("View");
}
uiBlockSetEmboss(block, UI_EMBOSS);
-
+
+ /* filtering buttons */
+ if (snla->ads) {
+ uiBlockBeginAlign(block);
+ uiDefIconButBitI(block, TOG, ADS_FILTER_ONLYSEL, B_REDR, ICON_RESTRICT_SELECT_OFF, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Only display selected Objects");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NLA_NOACT, B_REDR, ICON_ACTION, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Include AnimData blocks with no NLA Data");
+ uiBlockEndAlign(block);
+ xco += 5;
+
+ uiBlockBeginAlign(block);
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSCE, B_REDR, ICON_SCENE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Scene Animation");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOWOR, B_REDR, ICON_WORLD_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display World Animation");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSHAPEKEYS, B_REDR, ICON_SHAPEKEY_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display ShapeKeys");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOMAT, B_REDR, ICON_MATERIAL_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Materials");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOLAM, B_REDR, ICON_LAMP_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Lamps");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOCAM, B_REDR, ICON_CAMERA_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Cameras");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOCUR, B_REDR, ICON_CURVE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Curves");
+ uiBlockEndAlign(block);
+ xco += 15;
+ }
+ else {
+ // XXX this case shouldn't happen at all... for now, just pad out same amount of space
+ xco += 7*XIC + 15;
+ }
+ xco += (XIC + 8);
+
+ /* auto-snap selector */
+ if (snla->flag & SNLA_DRAWTIME) {
+ uiDefButS(block, MENU, B_REDR,
+ "Auto-Snap Keyframes %t|No Time-Snap %x0|Nearest Second %x2|Nearest Marker %x3",
+ xco,yco,90,YIC, &snla->autosnap, 0, 1, 0, 0,
+ "Auto-snapping mode for times when transforming");
+ }
+ else {
+ uiDefButS(block, MENU, B_REDR,
+ "Auto-Snap Keyframes %t|No Time-Snap %x0|Nearest Frame %x2|Nearest Marker %x3",
+ xco,yco,90,YIC, &snla->autosnap, 0, 1, 0, 0,
+ "Auto-snapping mode for times when transforming");
+ }
+ xco += 98;
+
/* always as last */
UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
- * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung.
* All rights reserved.
*
*
- * Contributor(s): Blender Foundation
+ * Contributor(s): Blender Foundation, Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
*/
/* internal exports only */
+/* **************************************** */
+/* Macros, etc. only used by NLA */
+/* -------------- NLA Channel Defines -------------- */
+
+/* NLA channel heights */
+#define NLACHANNEL_FIRST -16
+#define NLACHANNEL_HEIGHT 24
+#define NLACHANNEL_HEIGHT_HALF 12
+#define NLACHANNEL_SKIP 2
+#define NLACHANNEL_STEP (NLACHANNEL_HEIGHT + NLACHANNEL_SKIP)
+
+/* channel widths */
+#define NLACHANNEL_NAMEWIDTH 200
+
+/* channel toggle-buttons */
+#define NLACHANNEL_BUTTON_WIDTH 16
+
+
+/* **************************************** */
+/* nla_draw.c */
+
+void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar);
+void draw_nla_channel_list(bAnimContext *ac, SpaceNla *snla, ARegion *ar);
+
+/* **************************************** */
/* nla_header.c */
+
void nla_header_buttons(const bContext *C, ARegion *ar);
+/* **************************************** */
+/* nla_select.c */
+
+/* defines for left-right select tool */
+enum {
+ NLAEDIT_LRSEL_TEST = -1,
+ NLAEDIT_LRSEL_NONE,
+ NLAEDIT_LRSEL_LEFT,
+ NLAEDIT_LRSEL_RIGHT,
+} eNlaEdit_LeftRightSelect_Mode;
+
+/* --- */
+
+void NLAEDIT_OT_select_all_toggle(wmOperatorType *ot);
+void NLAEDIT_OT_click_select(wmOperatorType *ot);
+
+/* **************************************** */
+/* nla_edit.c */
+
+void NLAEDIT_OT_tweakmode_enter(wmOperatorType *ot);
+void NLAEDIT_OT_tweakmode_exit(wmOperatorType *ot);
+
+/* **************************************** */
+/* nla_channels.c */
+
+void NLA_OT_channels_select_border(wmOperatorType *ot);
+void NLA_OT_channels_click(wmOperatorType *ot);
+
+/* **************************************** */
+/* nla_ops.c */
+
+int nlaop_poll_tweakmode_off(bContext *C);
+int nlaop_poll_tweakmode_on (bContext *C);
+
+/* --- */
+
+void nla_operatortypes(void);
+void nla_keymap(wmWindowManager *wm);
#endif /* ED_NLA_INTERN_H */
--- /dev/null
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Joshua Leung (major recode)
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+
+#include "DNA_anim_types.h"
+#include "DNA_action_types.h"
+#include "DNA_nla_types.h"
+#include "DNA_object_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+
+#include "BKE_animsys.h"
+#include "BKE_nla.h"
+#include "BKE_context.h"
+#include "BKE_report.h"
+#include "BKE_screen.h"
+
+#include "ED_anim_api.h"
+#include "ED_space_api.h"
+#include "ED_screen.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "nla_intern.h" // own include
+
+/* ************************** poll callbacks for operators **********************************/
+
+/* tweakmode is NOT enabled */
+int nlaop_poll_tweakmode_off (bContext *C)
+{
+ Scene *scene;
+
+ /* for now, we check 2 things:
+ * 1) active editor must be NLA
+ * 2) tweakmode is currently set as a 'per-scene' flag
+ * so that it will affect entire NLA data-sets,
+ * but not all AnimData blocks will be in tweakmode for
+ * various reasons
+ */
+ if (ED_operator_nla_active(C) == 0)
+ return 0;
+
+ scene= CTX_data_scene(C);
+ if ((scene == NULL) || (scene->flag & SCE_NLA_EDIT_ON))
+ return 0;
+
+ return 1;
+}
+
+/* tweakmode IS enabled */
+int nlaop_poll_tweakmode_on (bContext *C)
+{
+ Scene *scene;
+
+ /* for now, we check 2 things:
+ * 1) active editor must be NLA
+ * 2) tweakmode is currently set as a 'per-scene' flag
+ * so that it will affect entire NLA data-sets,
+ * but not all AnimData blocks will be in tweakmode for
+ * various reasons
+ */
+ if (ED_operator_nla_active(C) == 0)
+ return 0;
+
+ scene= CTX_data_scene(C);
+ if ((scene == NULL) || !(scene->flag & SCE_NLA_EDIT_ON))
+ return 0;
+
+ return 1;
+}
+
+/* ************************** registration - operator types **********************************/
+
+void nla_operatortypes(void)
+{
+ /* channels */
+ WM_operatortype_append(NLA_OT_channels_click);
+ WM_operatortype_append(NLA_OT_channels_select_border);
+
+ /* select */
+ WM_operatortype_append(NLAEDIT_OT_click_select);
+ WM_operatortype_append(NLAEDIT_OT_select_all_toggle);
+
+ /* edit */
+ WM_operatortype_append(NLAEDIT_OT_tweakmode_enter);
+ WM_operatortype_append(NLAEDIT_OT_tweakmode_exit);
+}
+
+/* ************************** registration - keymaps **********************************/
+
+static void nla_keymap_channels (wmWindowManager *wm, ListBase *keymap)
+{
+ /* NLA-specific (different to standard channels keymap) -------------------------- */
+ /* selection */
+ /* click-select */
+ // XXX for now, only leftmouse....
+ WM_keymap_add_item(keymap, "NLA_OT_channels_click", LEFTMOUSE, KM_PRESS, 0, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "NLA_OT_channels_click", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "extend", 1);
+
+ /* borderselect */
+ WM_keymap_add_item(keymap, "NLA_OT_channels_select_border", BKEY, KM_PRESS, 0, 0);
+
+ /* General Animation Channels keymap (see anim_channels.c) ----------------------- */
+ /* deselect all */
+ WM_keymap_add_item(keymap, "ANIM_OT_channels_select_all_toggle", AKEY, KM_PRESS, 0, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "ANIM_OT_channels_select_all_toggle", IKEY, KM_PRESS, KM_CTRL, 0)->ptr, "invert", 1);
+
+ /* settings */
+ WM_keymap_add_item(keymap, "ANIM_OT_channels_setting_toggle", WKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "ANIM_OT_channels_setting_enable", WKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "ANIM_OT_channels_setting_disable", WKEY, KM_PRESS, KM_ALT, 0);
+
+ /* settings - specialised hotkeys */
+ WM_keymap_add_item(keymap, "ANIM_OT_channels_editable_toggle", TABKEY, KM_PRESS, 0, 0);
+
+ /* expand/collapse */
+ WM_keymap_add_item(keymap, "ANIM_OT_channels_expand", PADPLUSKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "ANIM_OT_channels_collapse", PADMINUS, KM_PRESS, 0, 0);
+
+ RNA_boolean_set(WM_keymap_add_item(keymap, "ANIM_OT_channels_expand", PADPLUSKEY, KM_PRESS, KM_CTRL, 0)->ptr, "all", 1);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "ANIM_OT_channels_collapse", PADMINUS, KM_PRESS, KM_CTRL, 0)->ptr, "all", 1);
+}
+
+static void nla_keymap_main (wmWindowManager *wm, ListBase *keymap)
+{
+ wmKeymapItem *kmi;
+
+ /* selection */
+ /* click select */
+ WM_keymap_add_item(keymap, "NLAEDIT_OT_click_select", SELECTMOUSE, KM_PRESS, 0, 0);
+ kmi= WM_keymap_add_item(keymap, "NLAEDIT_OT_click_select", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "extend", 1);
+ kmi= WM_keymap_add_item(keymap, "NLAEDIT_OT_click_select", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
+ RNA_enum_set(kmi->ptr, "left_right", NLAEDIT_LRSEL_TEST);
+
+ /* deselect all */
+ WM_keymap_add_item(keymap, "NLAEDIT_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "NLAEDIT_OT_select_all_toggle", IKEY, KM_PRESS, KM_CTRL, 0)->ptr, "invert", 1);
+
+ /* editing */
+ /* tweakmode
+ * - enter and exit are separate operators with the same hotkey...
+ * This works as they use different poll()'s
+ */
+ WM_keymap_add_item(keymap, "NLAEDIT_OT_tweakmode_enter", TABKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "NLAEDIT_OT_tweakmode_exit", TABKEY, KM_PRESS, 0, 0);
+
+ /* transform system */
+ //transform_keymap_for_space(wm, keymap, SPACE_NLA);
+}
+
+/* --------------- */
+
+void nla_keymap(wmWindowManager *wm)
+{
+ ListBase *keymap;
+
+ /* channels */
+ /* Channels are not directly handled by the NLA Editor module, but are inherited from the Animation module.
+ * Most of the relevant operations, keymaps, drawing, etc. can therefore all be found in that module instead, as there
+ * are many similarities with the other Animation Editors.
+ *
+ * However, those operations which involve clicking on channels and/or the placement of them in the view are implemented here instead
+ */
+ keymap= WM_keymap_listbase(wm, "NLA Channels", SPACE_NLA, 0);
+ nla_keymap_channels(wm, keymap);
+
+ /* data */
+ keymap= WM_keymap_listbase(wm, "NLA Data", SPACE_NLA, 0);
+ nla_keymap_main(wm, keymap);
+}
+
--- /dev/null
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Joshua Leung (major recode)
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+
+#include "DNA_anim_types.h"
+#include "DNA_action_types.h"
+#include "DNA_nla_types.h"
+#include "DNA_object_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+
+#include "BKE_animsys.h"
+#include "BKE_nla.h"
+#include "BKE_context.h"
+#include "BKE_report.h"
+#include "BKE_screen.h"
+
+#include "ED_anim_api.h"
+#include "ED_keyframes_edit.h"
+#include "ED_markers.h"
+#include "ED_space_api.h"
+#include "ED_screen.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "nla_intern.h" // own include
+
+/* ******************** Utilities ***************************************** */
+
+/* Convert SELECT_* flags to ACHANNEL_SETFLAG_* flags */
+static short selmodes_to_flagmodes (short sel)
+{
+ /* convert selection modes to selection modes */
+ switch (sel) {
+ case SELECT_SUBTRACT:
+ return ACHANNEL_SETFLAG_CLEAR;
+ break;
+
+ case SELECT_INVERT:
+ return ACHANNEL_SETFLAG_TOGGLE;
+ break;
+
+ case SELECT_ADD:
+ default:
+ return ACHANNEL_SETFLAG_ADD;
+ break;
+ }
+}
+
+
+/* ******************** Deselect All Operator ***************************** */
+/* This operator works in one of three ways:
+ * 1) (de)select all (AKEY) - test if select all or deselect all
+ * 2) invert all (CTRL-IKEY) - invert selection of all keyframes
+ * 3) (de)select all - no testing is done; only for use internal tools as normal function...
+ */
+
+enum {
+ DESELECT_STRIPS_NOTEST = 0,
+ DESELECT_STRIPS_TEST,
+ DESELECT_STRIPS_CLEARACTIVE,
+} eDeselectNlaStrips;
+
+/* Deselects strips in the NLA Editor
+ * - This is called by the deselect all operator, as well as other ones!
+ *
+ * - test: check if select or deselect all (1) or clear all active (2)
+ * - sel: how to select keyframes
+ * 0 = deselect
+ * 1 = select
+ * 2 = invert
+ */
+static void deselect_nla_strips (bAnimContext *ac, short test, short sel)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+ short smode;
+
+ /* determine type-based settings - curvesonly eliminates all the unnecessary channels... */
+ filter= (ANIMFILTER_VISIBLE|ANIMFILTER_CURVESONLY);