#endif
/* Local Function prototypes */
-static int print_help(int argc, char **argv, void *data);
-static int print_version(int argc, char **argv, void *data);
+static int print_help(int argc, const char **argv, void *data);
+static int print_version(int argc, const char **argv, void *data);
/* for the callbacks: */
}
#endif
-static int print_version(int UNUSED(argc), char **UNUSED(argv), void *UNUSED(data))
+static int print_version(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
{
printf (BLEND_VERSION_STRING_FMT);
#ifdef BUILD_DATE
return 0;
}
-static int print_help(int UNUSED(argc), char **UNUSED(argv), void *data)
+static int print_help(int UNUSED(argc), const char **UNUSED(argv), void *data)
{
bArgs *ba = (bArgs*)data;
}
}*/
-static int end_arguments(int UNUSED(argc), char **UNUSED(argv), void *UNUSED(data))
+static int end_arguments(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
{
return -1;
}
-static int enable_python(int UNUSED(argc), char **UNUSED(argv), void *UNUSED(data))
+static int enable_python(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
{
G.f |= G_SCRIPT_AUTOEXEC;
return 0;
}
-static int disable_python(int UNUSED(argc), char **UNUSED(argv), void *UNUSED(data))
+static int disable_python(int UNUSED(argc), const const char **UNUSED(argv), void *UNUSED(data))
{
G.f &= ~G_SCRIPT_AUTOEXEC;
return 0;
}
-static int background_mode(int UNUSED(argc), char **UNUSED(argv), void *UNUSED(data))
+static int background_mode(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
{
G.background = 1;
return 0;
}
-static int debug_mode(int UNUSED(argc), char **UNUSED(argv), void *data)
+static int debug_mode(int UNUSED(argc), const char **UNUSED(argv), void *data)
{
G.f |= G_DEBUG; /* std output printf's */
printf(BLEND_VERSION_STRING_FMT);
return 0;
}
-static int set_fpe(int UNUSED(argc), char **UNUSED(argv), void *UNUSED(data))
+static int set_fpe(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
{
#if defined(__sgi) || defined(__linux__) || defined(_WIN32) || OSX_SSE_FPE
/* zealous but makes float issues a heck of a lot easier to find!
return 0;
}
-static int set_factory_startup(int UNUSED(argc), char **UNUSED(argv), void *UNUSED(data))
+static int set_factory_startup(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
{
G.factory_startup= 1;
return 0;
}
-static int set_env(int argc, char **argv, void *UNUSED(data))
+static int set_env(int argc, const char **argv, void *UNUSED(data))
{
/* "--env-system-scripts" --> "BLENDER_SYSTEM_SCRIPTS" */
char env[64]= "BLENDER";
char *ch_dst= env + 7; /* skip BLENDER */
- char *ch_src= argv[0] + 5; /* skip --env */
+ const char *ch_src= argv[0] + 5; /* skip --env */
if (argc < 2) {
printf("%s requires one argument\n", argv[0]);
return 1;
}
-static int playback_mode(int UNUSED(argc), char **UNUSED(argv), void *UNUSED(data))
+static int playback_mode(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
{
/* not if -b was given first */
if (G.background == 0) {
return -2;
}
-static int prefsize(int argc, char **argv, void *UNUSED(data))
+static int prefsize(int argc, const char **argv, void *UNUSED(data))
{
int stax, stay, sizx, sizy;
return 4;
}
-static int with_borders(int UNUSED(argc), char **UNUSED(argv), void *UNUSED(data))
+static int with_borders(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
{
WM_setinitialstate_normal();
return 0;
}
-static int without_borders(int UNUSED(argc), char **UNUSED(argv), void *UNUSED(data))
+static int without_borders(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
{
WM_setinitialstate_fullscreen();
return 0;
}
-static int register_extension(int UNUSED(argc), char **UNUSED(argv), void *data)
+static int register_extension(int UNUSED(argc), const char **UNUSED(argv), void *data)
{
#ifdef WIN32
char *path = BLI_argsArgv(data)[0];
return 0;
}
-static int no_joystick(int UNUSED(argc), char **UNUSED(argv), void *data)
+static int no_joystick(int UNUSED(argc), const char **UNUSED(argv), void *data)
{
#ifndef WITH_GAMEENGINE
(void)data;
return 0;
}
-static int no_glsl(int UNUSED(argc), char **UNUSED(argv), void *UNUSED(data))
+static int no_glsl(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
{
GPU_extensions_disable();
return 0;
}
-static int no_audio(int UNUSED(argc), char **UNUSED(argv), void *UNUSED(data))
+static int no_audio(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
{
sound_force_device(0);
return 0;
}
-static int set_audio(int argc, char **argv, void *UNUSED(data))
+static int set_audio(int argc, const char **argv, void *UNUSED(data))
{
if (argc < 1) {
printf("-setaudio require one argument\n");
return 1;
}
-static int set_output(int argc, char **argv, void *data)
+static int set_output(int argc, const char **argv, void *data)
{
bContext *C = data;
if (argc >= 1){
}
}
-static int set_engine(int argc, char **argv, void *data)
+static int set_engine(int argc, const char **argv, void *data)
{
bContext *C = data;
if (argc >= 1)
}
}
-static int set_image_type(int argc, char **argv, void *data)
+static int set_image_type(int argc, const char **argv, void *data)
{
bContext *C = data;
if (argc >= 1){
- char *imtype = argv[1];
+ const char *imtype = argv[1];
if (CTX_data_scene(C)==NULL) {
printf("\nError: no blend loaded. order the arguments so '-F / --render-format' is after the blend is loaded.\n");
} else {
}
}
-static int set_threads(int argc, char **argv, void *UNUSED(data))
+static int set_threads(int argc, const char **argv, void *UNUSED(data))
{
if (argc >= 1) {
if(G.background) {
}
}
-static int set_extension(int argc, char **argv, void *data)
+static int set_extension(int argc, const char **argv, void *data)
{
bContext *C = data;
if (argc >= 1) {
}
}
-static int set_ge_parameters(int argc, char **argv, void *data)
+static int set_ge_parameters(int argc, const char **argv, void *data)
{
int a = 0;
#ifdef WITH_GAMEENGINE
if(argc >= 1)
{
- char* paramname = argv[a];
+ const char *paramname = argv[a];
/* check for single value versus assignment */
if (a+1 < argc && (*(argv[a+1]) == '='))
{
return a;
}
-static int render_frame(int argc, char **argv, void *data)
+static int render_frame(int argc, const char **argv, void *data)
{
bContext *C = data;
if (CTX_data_scene(C)) {
}
}
-static int render_animation(int UNUSED(argc), char **UNUSED(argv), void *data)
+static int render_animation(int UNUSED(argc), const char **UNUSED(argv), void *data)
{
bContext *C = data;
if (CTX_data_scene(C)) {
return 0;
}
-static int set_scene(int argc, char **argv, void *data)
+static int set_scene(int argc, const char **argv, void *data)
{
if(argc > 1) {
bContext *C= data;
}
}
-static int set_start_frame(int argc, char **argv, void *data)
+static int set_start_frame(int argc, const char **argv, void *data)
{
bContext *C = data;
if (CTX_data_scene(C)) {
}
}
-static int set_end_frame(int argc, char **argv, void *data)
+static int set_end_frame(int argc, const char **argv, void *data)
{
bContext *C = data;
if (CTX_data_scene(C)) {
}
}
-static int set_skip_frame(int argc, char **argv, void *data)
+static int set_skip_frame(int argc, const char **argv, void *data)
{
bContext *C = data;
if (CTX_data_scene(C)) {
#endif /* WITH_PYTHON */
-static int run_python(int argc, char **argv, void *data)
+static int run_python(int argc, const char **argv, void *data)
{
#ifdef WITH_PYTHON
bContext *C = data;
#endif /* WITH_PYTHON */
}
-static int run_python_console(int UNUSED(argc), char **argv, void *data)
+static int run_python_console(int UNUSED(argc), const char **argv, void *data)
{
#ifdef WITH_PYTHON
bContext *C = data;
#endif /* WITH_PYTHON */
}
-static int set_addons(int argc, char **argv, void *data)
+static int set_addons(int argc, const char **argv, void *data)
{
/* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
if (argc > 1) {
}
-static int load_file(int UNUSED(argc), char **argv, void *data)
+static int load_file(int UNUSED(argc), const char **argv, void *data)
{
bContext *C = data;