2.5 MSVC9 projectfiles
authorAndrea Weikert <elubie@gmx.net>
Mon, 29 Dec 2008 09:19:37 +0000 (09:19 +0000)
committerAndrea Weikert <elubie@gmx.net>
Mon, 29 Dec 2008 09:19:37 +0000 (09:19 +0000)
updates:
* editors/transform: added all files
* editors/animation: keyframes_general.c
* editors/space_node: node_state.c
note: had to remove WITH_VERSE from editors, due to BIF_verse not beeing ported (yet?)

projectfiles_vc9/blender/editors/ED_editors.vcproj

index 9510e5630d70f9e301ac79bec93b3669e07ade5c..84b45f628e0af82736f3aa11cf1dd9aec88948f9 100644 (file)
@@ -44,7 +44,7 @@
                                Name="VCCLCompilerTool"\r
                                InlineFunctionExpansion="1"\r
                                AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\blenkey\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\editors\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"\r
-                               PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL;WITH_VERSE;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG"\r
+                               PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG"\r
                                StringPooling="true"\r
                                RuntimeLibrary="0"\r
                                EnableFunctionLevelLinking="true"\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
                                AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\blenkey\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\editors\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"\r
-                               PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER;WITH_QUICKTIME;INTERNATIONAL;WITH_VERSE;WITH_OPENEXR;WITH_DDS;WITH_BULLET = 1;WITH_FFMPEG"\r
+                               PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER;WITH_QUICKTIME;INTERNATIONAL;WITH_OPENEXR;WITH_DDS;WITH_BULLET = 1;WITH_FFMPEG"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
                                DefaultCharIsUnsigned="true"\r
                                RelativePath="..\..\..\source\blender\editors\include\BIF_retopo.h"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\include\BIF_transform.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\blender\editors\include\ED_anim_api.h"\r
                                >\r
                                RelativePath="..\..\..\source\blender\editors\space_node\node_select.c"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\space_node\node_state.c"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\blender\editors\space_node\space_node.c"\r
                                >\r
                                RelativePath="..\..\..\source\blender\editors\animation\keyframes_edit.c"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\animation\keyframes_general.c"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\blender\editors\animation\keyframing.c"\r
                                >\r
                                >\r
                        </File>\r
                </Filter>\r
+               <Filter\r
+                       Name="transform"\r
+                       >\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\transform\transform.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\transform\transform.h"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\transform\transform_constraints.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\transform\transform_conversions.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\transform\transform_generics.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\transform\transform_manipulator.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\transform\transform_ndofinput.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\transform\transform_numinput.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\transform\transform_ops.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\transform\transform_orientations.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\editors\transform\transform_snap.c"\r
+                               >\r
+                       </File>\r
+               </Filter>\r
        </Files>\r
        <Globals>\r
        </Globals>\r