ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-void selectswap_mesh(EditMesh *em) /* UI level */
+static void selectswap_mesh(EditMesh *em) /* UI level */
{
EditVert *eve;
EditEdge *eed;
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-void selectrandom_mesh(EditMesh *em, int randfac) /* randomly selects a user-set % of vertices/edges/faces */
+static void selectrandom_mesh(EditMesh *em, int randfac) /* randomly selects a user-set % of vertices/edges/faces */
{
EditVert *eve;
EditEdge *eed;
EM_selectmode_flush(em);
}
-void mesh_selection_mode_menu(EditMesh *em, int val)
+static void mesh_selection_type(EditMesh *em, int val)
{
int ctrl= 0; // XXX
{0, NULL, NULL, NULL}
};
-static int mesh_selection_mode_menu_exec(bContext *C, wmOperator *op)
+static int mesh_selection_type_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= ((Mesh *)obedit->data)->edit_mesh;
- mesh_selection_mode_menu(em, RNA_enum_get(op->ptr,"type"));
+ mesh_selection_type(em, RNA_enum_get(op->ptr,"type"));
WM_event_add_notifier(C, NC_WINDOW, obedit);
/* api callbacks */
ot->invoke= WM_menu_invoke;
- ot->exec= mesh_selection_mode_menu_exec;
+ ot->exec= mesh_selection_type_exec;
ot->poll= ED_operator_editmesh;
/* selection mode */
- WM_keymap_add_item(keymap, "MESH_OT_mesh_selection_mode_menu", TABKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_mesh_selection_type", TABKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
/* transform keymap already defined, so no tweaks for select */