add includes for windows.
authorCampbell Barton <ideasman42@gmail.com>
Thu, 9 Jun 2011 18:28:58 +0000 (18:28 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Thu, 9 Jun 2011 18:28:58 +0000 (18:28 +0000)
source/blender/editors/space_outliner/outliner.c
source/gameengine/Converter/KX_ConvertActuators.cpp

index 2c1ba148643d5da78aa547f058d5b98139110d8a..bd2d591a8c8c2df602191ef0c00fe27670ac2bbe 100644 (file)
@@ -57,6 +57,7 @@
 
 #include "BLI_blenlib.h"
 #include "BLI_utildefines.h"
+#include "BLI_math_base.h"
 
 #if defined WIN32 && !defined _LIBC
 # include "BLI_fnmatch.h" /* use fnmatch included in blenlib */
index 41136f837f55a31d8e6933c3431216d314da537d..87d6c619229199d74f4b14e0c8128963552344df 100644 (file)
@@ -77,6 +77,7 @@
 /* This little block needed for linking to Blender... */
 #include "BKE_text.h"
 #include "BLI_blenlib.h"
+#include "BLI_math_base.h"
 
 #define FILE_MAX 240 // repeated here to avoid dependency from BKE_utildefines.h