Don't reset view clipping to 0.1 on entering local view, if you're working on
authorMatt Ebb <matt@mke3.net>
Tue, 26 Oct 2010 22:49:49 +0000 (22:49 +0000)
committerMatt Ebb <matt@mke3.net>
Tue, 26 Oct 2010 22:49:49 +0000 (22:49 +0000)
something close up with < 0.1 clipping, then toggle into local view it gets very
annoying.

source/blender/editors/space_view3d/view3d_view.c

index 046ba29365f2403b48524bb3e39227f90afffc24..aac03d97022a17ffee68e77b442c848c7047c74f 100644 (file)
@@ -1484,7 +1484,6 @@ static void initlocalview(Main *bmain, Scene *scene, ScrArea *sa)
                                v3d->cursor[2]= -rv3d->ofs[2];
                        }
                }
-               if (v3d->near> 0.1) v3d->near= 0.1;
                
                v3d->lay= locallay;
        }