#include "WM_types.h"
EnumPropertyItem constraint_type_items[] ={
- {CONSTRAINT_TYPE_NULL, "NULL", "Null", ""},
{CONSTRAINT_TYPE_CHILDOF, "CHILD_OF", "Child Of", ""},
- {CONSTRAINT_TYPE_TRACKTO, "TRACK_TO", "Track To", ""},
- {CONSTRAINT_TYPE_KINEMATIC, "IK", "IK", ""},
- {CONSTRAINT_TYPE_FOLLOWPATH, "FOLLOW_PATH", "Follow Path", ""},
- {CONSTRAINT_TYPE_ROTLIMIT, "LIMIT_ROTATION", "Limit Rotation", ""},
- {CONSTRAINT_TYPE_LOCLIMIT, "LIMIT_LOCATION", "Limit Location", ""},
- {CONSTRAINT_TYPE_SIZELIMIT, "LIMIT_SCALE", "Limit Scale", ""},
- {CONSTRAINT_TYPE_ROTLIKE, "COPY_ROTATION", "Copy Rotation", ""},
+ {CONSTRAINT_TYPE_TRANSFORM, "TRANSFORM", "Transformation", ""},
+
{CONSTRAINT_TYPE_LOCLIKE, "COPY_LOCATION", "Copy Location", ""},
+ {CONSTRAINT_TYPE_ROTLIKE, "COPY_ROTATION", "Copy Rotation", ""},
{CONSTRAINT_TYPE_SIZELIKE, "COPY_SCALE", "Copy Scale", ""},
- {CONSTRAINT_TYPE_PYTHON, "SCRIPT", "Script", ""},
- {CONSTRAINT_TYPE_ACTION, "ACTION", "Action", ""},
- {CONSTRAINT_TYPE_LOCKTRACK, "LOCKED_TRACK", "Locked Track", ""},
+
+ {CONSTRAINT_TYPE_LOCLIMIT, "LIMIT_LOCATION", "Limit Location", ""},
+ {CONSTRAINT_TYPE_ROTLIMIT, "LIMIT_ROTATION", "Limit Rotation", ""},
+ {CONSTRAINT_TYPE_SIZELIMIT, "LIMIT_SCALE", "Limit Scale", ""},
{CONSTRAINT_TYPE_DISTLIMIT, "LIMIT_DISTANCE", "Limit Distance", ""},
- {CONSTRAINT_TYPE_STRETCHTO, "STRETCH_TO", "Stretch To", ""},
+
+ {CONSTRAINT_TYPE_TRACKTO, "TRACK_TO", "Track To", ""},
+ {CONSTRAINT_TYPE_LOCKTRACK, "LOCKED_TRACK", "Locked Track", ""},
+
{CONSTRAINT_TYPE_MINMAX, "FLOOR", "Floor", ""},
- {CONSTRAINT_TYPE_RIGIDBODYJOINT, "RIGID_BODY_JOINT", "Rigid Body Joint", ""},
- {CONSTRAINT_TYPE_CLAMPTO, "CLAMP_TO", "Clamp To", ""},
- {CONSTRAINT_TYPE_TRANSFORM, "TRANSFORM", "Transformation", ""},
{CONSTRAINT_TYPE_SHRINKWRAP, "SHRINKWRAP", "Shrinkwrap", ""},
+ {CONSTRAINT_TYPE_FOLLOWPATH, "FOLLOW_PATH", "Follow Path", ""},
+
+ {CONSTRAINT_TYPE_CLAMPTO, "CLAMP_TO", "Clamp To", ""},
+ {CONSTRAINT_TYPE_STRETCHTO, "STRETCH_TO", "Stretch To", ""},
+
+ {CONSTRAINT_TYPE_KINEMATIC, "IK", "IK", ""},
+ {CONSTRAINT_TYPE_RIGIDBODYJOINT, "RIGID_BODY_JOINT", "Rigid Body Joint", ""},
+
+ {CONSTRAINT_TYPE_ACTION, "ACTION", "Action", ""},
+
+ {CONSTRAINT_TYPE_PYTHON, "SCRIPT", "Script", ""},
+
+ {CONSTRAINT_TYPE_NULL, "NULL", "Null", ""},
{0, NULL, NULL, NULL}};