Fix T47596: Bone motion path - confusing UI in 3DView tools.
authorBastien Montagne <montagne29@wanadoo.fr>
Sat, 27 Feb 2016 12:17:38 +0000 (13:17 +0100)
committerBastien Montagne <montagne29@wanadoo.fr>
Sat, 27 Feb 2016 12:20:43 +0000 (13:20 +0100)
Now using same UI as in object/armature properties, also save one line in 3DView panesl. ;)

Nothing crucial there, but nice & safe to backport to 2.77 imho.

release/scripts/startup/bl_ui/space_view3d_toolbar.py

index 691db5aa93c7180e59649aab4f2324ee6adcc3c5..ef65ece9aa9633552fa16b95a3586904fd9fb16b 100644 (file)
@@ -242,14 +242,19 @@ class VIEW3D_PT_tools_animation(View3DPanel, Panel):
     def draw(self, context):
         layout = self.layout
 
+        ob = context.active_object
+        mpath = ob.motion_path if ob else None
+
         draw_keyframing_tools(context, layout)
 
         col = layout.column(align=True)
         col.label(text="Motion Paths:")
-        row = col.row(align=True)
-        row.operator("object.paths_calculate", text="Calculate")
-        row.operator("object.paths_clear", text="Clear")
-        col.operator("object.paths_update", text="Update")
+        if mpath:
+            row = col.row(align=True)
+            row.operator("object.paths_update", text="Update")
+            row.operator("object.paths_clear", text="", icon='X')
+        else:
+            col.operator("object.paths_calculate", text="Calculate")
 
         col.separator()
 
@@ -771,12 +776,17 @@ class VIEW3D_PT_tools_posemode(View3DPanel, Panel):
 
         draw_keyframing_tools(context, layout)
 
+        pchan = context.active_pose_bone
+        mpath = pchan.motion_path if pchan else None
+
         col = layout.column(align=True)
         col.label(text="Motion Paths:")
-        row = col.row(align=True)
-        row.operator("pose.paths_calculate", text="Calculate")
-        row.operator("pose.paths_clear", text="Clear")
-        col.operator("pose.paths_update", text="Update")
+        if mpath:
+            row = col.row(align=True)
+            row.operator("pose.paths_update", text="Update")
+            row.operator("pose.paths_clear", text="", icon='X')
+        else:
+            col.operator("pose.paths_calculate", text="Calculate")
 
 
 class VIEW3D_PT_tools_posemode_options(View3DPanel, Panel):