Update MSVC project files
authorBenoit Bolsee <benoit.bolsee@online.be>
Tue, 17 Aug 2010 20:53:07 +0000 (20:53 +0000)
committerBenoit Bolsee <benoit.bolsee@online.be>
Tue, 17 Aug 2010 20:53:07 +0000 (20:53 +0000)
intern/audaspace/make/msvc_9_0/audaspace.vcproj
projectfiles_vc9/blender/BPY_python/BPY_python.vcproj

index 379f435e3b83e918f1f5f8ed21b795938249b693..e6d83f18b01244f0438360439a9f81de011c3c9a 100644 (file)
@@ -44,7 +44,7 @@
                                Name="VCCLCompilerTool"\r
                                Optimization="2"\r
                                InlineFunctionExpansion="2"\r
-                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include"\r
+                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\Python;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include;..\..\..\..\..\lib\windows\python\include\python3.1"\r
                                PreprocessorDefinitions="WIN32,NDEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"\r
                                StringPooling="true"\r
                                RuntimeLibrary="0"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
-                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include"\r
+                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\Python;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include;..\..\..\..\..\lib\windows\python\include\python3.1"\r
                                PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                InlineFunctionExpansion="2"\r
-                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include"\r
+                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\Python;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include;..\..\..\..\..\lib\windows\python\include\python3.1"\r
                                PreprocessorDefinitions="WIN32,NDEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"\r
                                StringPooling="true"\r
                                RuntimeLibrary="2"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
-                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include"\r
+                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\Python;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include;..\..\..\..\..\lib\windows\python\include\python3.1"\r
                                PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="3"\r
                <Filter\r
                        Name="intern"\r
                        >\r
+                       <File\r
+                               RelativePath="..\..\intern\AUD_3DMath.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\intern\AUD_Buffer.cpp"\r
                                >\r
                                RelativePath="..\..\intern\AUD_ConverterReader.h"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\intern\AUD_DefaultMixer.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\intern\AUD_DefaultMixer.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\intern\AUD_FileFactory.cpp"\r
                                >\r
                                RelativePath="..\..\intern\AUD_NULLDevice.h"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\intern\AUD_PyInit.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\intern\AUD_ReadDevice.cpp"\r
                                >\r
                                RelativePath="..\..\intern\AUD_SequencerReader.h"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\intern\AUD_SilenceFactory.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\intern\AUD_SilenceFactory.h"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\intern\AUD_SilenceReader.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\intern\AUD_SilenceReader.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\intern\AUD_SinusFactory.cpp"\r
                                >\r
                                RelativePath="..\..\intern\AUD_SoftwareDevice.h"\r
                                >\r
                        </File>\r
-                       <File\r
-                               RelativePath="..\..\intern\AUD_SourceCaps.h"\r
-                               >\r
-                       </File>\r
                        <File\r
                                RelativePath="..\..\intern\AUD_Space.h"\r
                                >\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\FX\AUD_AccumulatorReader.cpp"\r
+                               RelativePath="..\..\FX\AUD_BaseIIRFilterReader.cpp"\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\FX\AUD_AccumulatorReader.h"\r
+                               RelativePath="..\..\FX\AUD_BaseIIRFilterReader.h"\r
                                >\r
                        </File>\r
                        <File\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\FX\AUD_ButterworthReader.cpp"\r
+                               RelativePath="..\..\FX\AUD_CallbackIIRFilterReader.cpp"\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\FX\AUD_ButterworthReader.h"\r
+                               RelativePath="..\..\FX\AUD_CallbackIIRFilterReader.h"\r
                                >\r
                        </File>\r
                        <File\r
                                RelativePath="..\..\FX\AUD_DelayReader.h"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\FX\AUD_DoubleFactory.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\FX\AUD_DoubleFactory.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\FX\AUD_DoubleReader.cpp"\r
                                >\r
                                RelativePath="..\..\FX\AUD_EnvelopeFactory.h"\r
                                >\r
                        </File>\r
-                       <File\r
-                               RelativePath="..\..\FX\AUD_EnvelopeReader.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\FX\AUD_EnvelopeReader.h"\r
-                               >\r
-                       </File>\r
                        <File\r
                                RelativePath="..\..\FX\AUD_FaderFactory.cpp"\r
                                >\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\FX\AUD_HighpassReader.cpp"\r
+                               RelativePath="..\..\FX\AUD_IIRFilterFactory.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\FX\AUD_IIRFilterFactory.h"\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\FX\AUD_HighpassReader.h"\r
+                               RelativePath="..\..\FX\AUD_IIRFilterReader.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\FX\AUD_IIRFilterReader.h"\r
                                >\r
                        </File>\r
                        <File\r
                                RelativePath="..\..\FX\AUD_LowpassFactory.h"\r
                                >\r
                        </File>\r
-                       <File\r
-                               RelativePath="..\..\FX\AUD_LowpassReader.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\FX\AUD_LowpassReader.h"\r
-                               >\r
-                       </File>\r
                        <File\r
                                RelativePath="..\..\FX\AUD_PingPongFactory.cpp"\r
                                >\r
                                RelativePath="..\..\FX\AUD_RectifyFactory.h"\r
                                >\r
                        </File>\r
-                       <File\r
-                               RelativePath="..\..\FX\AUD_RectifyReader.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\FX\AUD_RectifyReader.h"\r
-                               >\r
-                       </File>\r
                        <File\r
                                RelativePath="..\..\FX\AUD_ReverseFactory.cpp"\r
                                >\r
                                RelativePath="..\..\FX\AUD_SquareFactory.h"\r
                                >\r
                        </File>\r
-                       <File\r
-                               RelativePath="..\..\FX\AUD_SquareReader.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\FX\AUD_SquareReader.h"\r
-                               >\r
-                       </File>\r
                        <File\r
                                RelativePath="..\..\FX\AUD_SumFactory.cpp"\r
                                >\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\FX\AUD_SumReader.cpp"\r
+                               RelativePath="..\..\FX\AUD_SuperposeFactory.cpp"\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\FX\AUD_SumReader.h"\r
+                               RelativePath="..\..\FX\AUD_SuperposeFactory.h"\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\FX\AUD_VolumeFactory.cpp"\r
+                               RelativePath="..\..\FX\AUD_SuperposeReader.cpp"\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\FX\AUD_VolumeFactory.h"\r
+                               RelativePath="..\..\FX\AUD_SuperposeReader.h"\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\FX\AUD_VolumeReader.cpp"\r
+                               RelativePath="..\..\FX\AUD_VolumeFactory.cpp"\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\FX\AUD_VolumeReader.h"\r
+                               RelativePath="..\..\FX\AUD_VolumeFactory.h"\r
                                >\r
                        </File>\r
                </Filter>\r
                        </File>\r
                </Filter>\r
                <Filter\r
-                       Name="fftw"\r
+                       Name="Python"\r
                        >\r
                        <File\r
-                               RelativePath="..\..\fftw\AUD_BandPassFactory.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\fftw\AUD_BandPassFactory.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\fftw\AUD_BandPassReader.cpp"\r
+                               RelativePath="..\..\Python\AUD_PyAPI.cpp"\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath="..\..\fftw\AUD_BandPassReader.h"\r
+                               RelativePath="..\..\Python\AUD_PyAPI.h"\r
                                >\r
                        </File>\r
                </Filter>\r
index 7b7daa7022d6b6ea879e9f8d117d650989b682f3..d416f9e3be8804c09f1263428db70abb3b1c2b4d 100644 (file)
@@ -43,7 +43,7 @@
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"\r
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\intern\audaspace\intern"\r
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB;WITH_FFMPEG"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
                                Name="VCCLCompilerTool"\r
                                Optimization="2"\r
                                InlineFunctionExpansion="1"\r
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"\r
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\intern\audaspace\intern"\r
                                PreprocessorDefinitions="WIN32,NDEBUG,_LIB"\r
                                StringPooling="true"\r
                                RuntimeLibrary="0"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"\r
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\intern\audaspace\intern"\r
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB;WITH_FFMPEG"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                InlineFunctionExpansion="1"\r
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include"\r
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesrna;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\intern\audaspace\intern"\r
                                PreprocessorDefinitions="WIN32,NDEBUG,_LIB"\r
                                StringPooling="true"\r
                                RuntimeLibrary="0"\r