-> Bevel tools and Bmesh kernel
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2008-02-15 Benoit Bolseepatch 8235 8218 8211 added: various gameengine improvem...
2008-02-05 Kent MeinThis is patch [#8232] Memory leak in KX_Scene destructo...
2008-02-04 Hamed Zaghaghibugfix 8183, Ray sensor with material/property filter...
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-12-05 Kent MeinThis is a modified version of this patch:
2007-11-26 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2007-10-22 Hamed Zaghaghi2d-Filters feature and actuators.
2007-09-29 Mal DuffinGE Patch by Hamed Zaghaghi - Adding Motion Blur to...
2007-08-28 Kent MeinThis commit fixes up a bunch of svn properties to hopef...
2007-07-06 Erwin Coumans//someone reversed axle direction conventions inside...
2007-06-25 Kent MeinThis is patch #6825 (The patch missed a couple of them but
2007-06-23 Erwin Coumansupgrade to latest Bullet 2.53. cross the fingers it...
2007-05-29 Charlie CarleyTest commit...
2007-04-04 Campbell Bartonmoved source and text to american spelling
2007-03-26 Charlie CarleyApplied patch #5247 by scabootssca. This adds an instan...
2007-03-23 Charlie CarleyApplied patch #6102 submitted by Mal
2007-03-08 Charlie CarleyAdded a guard to prevent more than one texture to be...
2007-02-19 Kent MeinPatch provided by Carsten,
2007-02-01 Charlie Carley1). Fix for cube maps in the player.
2007-01-23 Charlie CarleyTwo errors caused by previous commit;
2007-01-21 Charlie CarleyKlockwork (klocwork.com) report; game engine fixes...
2007-01-21 Erwin Coumansbugfix for an incompatibility with ipo actuator in...
2007-01-13 Charlie CarleyFirst commit! Small bug fix for cube map crashing in...
2007-01-10 Erwin CoumansBugfix from Malachy, for some IPO logic brick changes.
2007-01-07 Erwin Coumanspatch by Charlie, related to recent changes of multi...
2007-01-07 Erwin Coumans2 bugfixes by Malachy, related to message sensor /...
2006-12-26 Erwin Coumans-fixes in player: draw physics debugging, only render...
2006-12-25 Erwin Coumansprevent crashes: some python scripts keep 'global varia...
2006-12-25 Erwin Coumansfixing some issues: force needs to wake up objects...
2006-12-20 Ton RoosendaalWarning fixes for previous Image commit, also fixed...
2006-12-16 Erwin Coumanscontribution from RCRuiz:
2006-12-04 Erwin Coumansadded some 'angularFactor' for character control (to...
2006-12-04 Erwin Coumansfixed some motionstate synchronization issues
2006-12-03 Erwin Coumansmore work on Bullet 2.x
2006-12-02 Erwin Coumansgameengine: reverted some timing experiment
2006-12-02 Erwin Coumans- GEadded VSYNC for Mac OS X swapbuffers (can be easily...
2006-12-01 Erwin Coumanssome Bullet compound shape fix
2006-12-01 Erwin Coumans- enabled compound collision objects, requires 'clear...
2006-11-30 Erwin CoumansReserved some Bullet 2.x constraint data.
2006-11-22 Chris WantMakefile support for bullet2 ... please test
2006-11-21 Erwin Coumansmore Bullet 2.x upgrading. fair amount of functionality...
2006-11-21 Erwin Coumansupdated CMake files for game engine for Bullet 2.x...
2006-11-21 Erwin CoumansRemoved old Blender/extern/bullet, and upgraded game...
2006-11-20 Brecht Van LommelAdded custom vertex/edge/face data for meshes:
2006-11-17 Jacques BeuarainCMake lists initial submission. Documentationand furthe...
2006-08-28 Erwin Coumansupgraded Bullet rigidbody physics to latest version 1.9
2006-07-06 Erwin Coumanssome minor webplugin changes, new loading .blend, upgra...
2006-07-03 Erwin Coumansdebug lines / register the applied impulse for constrai...
2006-06-22 Erwin Coumansbugfix:: added objects didn't have proper physics id...
2006-06-22 Erwin Coumansfixed restore/suspendDynamics bug
2006-06-22 Erwin Coumansworkaround for a irregularity/bug in physics system...
2006-06-18 Erwin Coumansbugfix/workaround for problem with hard-coded collision...
2006-06-05 Ken HughesBugfix #4081: support for OpenBSD platform for scons...
2006-05-22 Erwin Coumans-added basic support for GameActuator 'load game',...
2006-05-13 Erwin CoumansPatch from Charlie:
2006-05-11 Erwin Coumanspatch from Charlie, bug fix (3795) , improves CubeMaps...
2006-05-11 Erwin Coumans- Charlie provided a work-around for some armature...
2006-05-10 Erwin Coumans(experimental) logic timestep to 60hertz instead of...
2006-05-10 Erwin Coumansfixed [ #3863 ] Baking game physics to IPOs misses...
2006-05-09 Erwin Coumansmodified behaviour of PropertySensor and MessageSensor...
2006-04-28 Erwin Coumans- Charlie fixed some bugs related to copying armature...
2006-04-26 Erwin Coumansadded Bullet rigidbodies that behave like Sumo 'dynamic...
2006-04-26 Erwin Coumansfixed several internal Bullet rigidbody dynamics bugs:
2006-04-24 Erwin Coumansfixed collision sensor for dynamically created objects...
2006-04-17 Erwin Coumansadded support for 'Ghost' object and collision sensor...
2006-04-14 Erwin Coumansdon't use hull testing code by default
2006-04-13 Erwin Coumansa lot of work in a few small changes to improve penetra...
2006-04-11 Erwin Coumansapplied Charlies patch, reverted some GLSL shader stuff...
2006-04-03 Erwin Coumansmade some gfx debug code win32 specific
2006-04-02 Erwin Coumanscommented out some asserts that don't work multiplatform
2006-04-02 Erwin Coumansapplied Charlies patch for game engine graphics. displa...
2006-04-01 Erwin Coumansmore Bullet physics improvements, mainly stability...
2006-02-22 Erwin Coumansadded 'disable sleeping' option for rigidbodies. +...
2006-02-21 Erwin Coumansexposed a few more tuning paramters
2006-02-21 Erwin CoumansReorganized Bullet physics files, added preliminary...
2006-02-14 Jean-Luc Peurièreadded proper casts to get things compiling with gcc...
2006-02-13 Erwin Coumansmore vehicle preparation and some bullet collision...
2006-02-13 Erwin CoumansImproved OpenGL Shader Language support for game engine...
2006-02-07 Nathan Letwory==SCons==
2006-02-04 Nathan Letwory== SCons ==
2006-01-30 Kent MeinAdded KX_VehicleWrapper.cpp
2006-01-30 Erwin Coumansprepared physics/game engine infrastructure for vehicle...
2006-01-30 Kent MeinMore simple fixes to cleanup warnings and what not:
2006-01-29 Brecht Van LommelUse ALsizei/GLsizei to fix compile errors on mac /...
2006-01-29 Kent MeinFix some of Stealth Apprent's warnings/errors and some...
2006-01-28 Chris WantThe code from the orange branch has now been copied...
2006-01-28 Ton RoosendaalOrange: replaced obsolete IMB_rectop() with IMB_rectcpy...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-18 Erwin Coumansassert caused compile problems too :(
2006-01-18 Erwin Coumansfixed an ordering issue caused by previous commit
2006-01-18 Erwin Coumansattempt to fix reported problems with glsl shader on...
2006-01-16 Jean-Luc Peurièreafter much suffering, got GE build and work almost...
2006-01-15 Erwin Coumansmore graphics patches from Snailrose,
2006-01-12 Kent Meinconvert IMB_rectop to IMB_rectcpy since IMB_rectop...
2006-01-12 Kent MeinKen's 64bit patches weren't merged over to orange for...
2006-01-12 Erwin Coumansrenamed some variables to make the timing in the game...
2006-01-12 Erwin Coumansoverlooked IMB_imbuf.h was already included inside...
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