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svn merge -r 16866:17042 https://svn.blender.org/svnroot/bf-blender/trunk/blender
[blender-staging.git]
/
source
/
blender
/
render
/
intern
/
include
/
shading.h
2008-10-12
Daniel Genrich
svn merge -r 16866:17042 https://svn.blender.org/svnroo...
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2008-10-07
Brecht Van Lommel
Fix for bug #13363: ray (qmc) shadows had some light...
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2008-10-01
Daniel Genrich
svn merge -r 16741:16866 https://svn.blender.org/svnroo...
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2008-09-26
Daniel Genrich
svn merge -r 16667:16741 https://svn.blender.org/svnroo...
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2008-09-24
Matt Ebb
Volumetrics:
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2008-09-24
Matt Ebb
* Volumetrics scene integration
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2008-09-22
Daniel Genrich
svn merge -r 16592:16667 https://svn.blender.org/svnroo...
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2008-09-22
Matt Ebb
* Volume rendering
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2008-05-07
Daniel Genrich
svn merge -r 13452:14721 https://svn.blender.org/svnroo...
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2008-03-13
Jean-Luc Peurière
resolved conflict state with HEAD r14096
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2008-03-04
Brecht Van Lommel
Bugfix: the shadow samplenr increment to reuse shadow...
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2008-02-04
Hamed Zaghaghi
merging game_engine branch changes into trunk, 2d-filte...
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2008-01-29
Daniel Genrich
svn merge -r 13415:13452 https://svn.blender.org/svnroo...
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2008-01-28
Ton Roosendaal
New rendering option: FSA!
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2008-01-21
Daniel Genrich
svn merge -r 13240:13323 https://svn.blender.org/svnroo...
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2008-01-17
Brecht Van Lommel
Approximate Ambient Occlusion
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2007-12-18
Daniel Genrich
svn merge -r 12856:12937 https://svn.blender.org/svnroo...
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2007-12-15
Brecht Van Lommel
Render Instancing
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2007-12-12
Daniel Genrich
svn merge -r 12716:12856 https://svn.blender.org/svnroo...
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2007-12-10
Martin Poirier
Merge from Harmonic Skeleton branch
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2007-12-04
Brecht Van Lommel
Particles
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2007-11-06
Martin Poirier
Filling in branch from trunk
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2006-12-21
Brecht Van Lommel
Added names to UV and vertex color layers, and display...
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2006-12-08
Ton Roosendaal
Numerous fixes in Render code:
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2006-12-05
Ton Roosendaal
Next stage of RenderPipe refactor: now everything withi...
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